Jump to content

vailingfob

Members
  • Posts

    66
  • Joined

Reputation

10 Good
  1. I would just love to see it tested as a formula on every class to see what classes 99.95 is most viable on and what class it's useless for.
  2. I'm wondering what people think of 99.95% accuracy in full 224? I've not got there yet, but I'm wondering how I should aim to min max. I would be interested to see 99.95 (679) vs 100.19 (701) to see if 99.95 can beat 100.19 in average dps even with the rare miss. Not that it really matters too much... but if you're gonna go this far why not.... xD Sorry if this has already been asked/answered, it's very late and I need bed....
  3. Mabye its just me, but i find this a terrible excuse not to change it. You do not need to switch stance in pve as a dps, your not even suposed to, not to mention i said "bound guard or even tank stance to the tank disciplines". If one of your tank dies but you got no res, wipe and do better next time. So you're aware i do pve and i'm currently 5/5 rav hm and 4/5 tos hm and i see no point of what your talking about being needed for any op.
  4. They are a problem, but this thread is not about them its about something that's very simple to fix.
  5. What we need is cross server first 8v8 ranked later Disclaimer So i'm not perfect this is just my opinion id like some constructive criticism not just your wrong because i said so. First of all i'm not saying pvp only needs cross server, just that i personally think its better to get that first rather then 8v8 solo queue or even just 8v8 team ranked. I don't think people on this thread that want 8v8 solo q ranked see how bad it would be without cross server. Nearly all the problems i say are because of population issues that could be fixed by cross server, but you guys are asking for 8v8 first not cross server i just don't understand. One thing about 4v4 team ranked is i don't think people give it a fair chance. They go in get wrecked or beat a worse team without doing any real tactics and say its just a death match. Its like me saying i played a few ranked 8v8 games vs noobs and won easy so its no skill or the other way around me getting wrecked and saying its boring. 8v8 solo queue is a terrible idea without cross server • Without cross server it will just be glorified version of regular solo queue considering the rating system wont be able to work with such a low population. • You need twice the amount of people play solo queue 4v4 to play 8v8 for it to be as balanced. • You assume this game type will have more players then 4v4, though you don't account for needing twice as many to be as balanced as 4v4 not saying 4v4 is anywhere near balance. Another problem 4v4 has that 8v8 would, is having enough healers and tanks in queue. For example in 4v4 if you queue on a sniper you do far better with a good tank on your team then just 4 dps vs 4 dps. • Problems like trolls, getting with lesser skilled players then the rating your at can be fixed with cross server. • Not letting pve geared players queue for any ranked type will help, but it wont fix getting with bad players on low population servers. Even with cross server 8v8 team ranked still needs these things before i can /Sign • Fixes to wz exploits still in the game such as standing in front of novare node so it cant be capped, a gunslinger in the middle of the second door on voidstar can interrupt both sides with his aoe and the all famous huttball clicker macros. • The point the games at now i don't think 8v8 ranked would be fun considering how bad balance is right now.
  6. People can still switch stance put on tank gear or as a shadow for example could not switch gear but switch stance when someone gets low and you have a healer on your team. I don't get why bioware does not just bound guard or even tank stance to the tank disciplines. It's such a simple fix i don't understand why they haven't done it yet. There is no reason for a dps to have guard.
  7. +1 to this. I get so annoyed that most good names are taken by lvl 50's who have quit years ago.
  8. It would be really cool if you guys would ban people in game for doing things against the terms of service as you do on these forums. i.e win trading and exploits that will not be mentioned.
  9. I've been wondering since the launch of 3.0 how much accuracy i should go with as a vanguard tactics. Some say 95% others say non and i'm still unsure. Keep in mind high impact bolt/rail shot is 25% of your dps.
  10. If bioware wants to to buff what used to be mostly useless aoe abilitys they should put them on a cooldown like mortar volley/death from above is, i think everyone would agree that would be fine? Also they should nerf the surge bonus in telekinetics/lightning because a channeled aoe should not be a dps boost on a single target...
  11. Examples of the Revan reborn helm clipping with the phantom chest guard http://i.imgur.com/V3rXruO.png http://i.imgur.com/FA7BfZu.png http://i.imgur.com/4q12lEw.png http://i.imgur.com/LTKsV2I.png I'm not sure if this happens with every body type but i can confirm it does with male body type 2 and female body type 1. it is less noticeable on a female body type 1 but still a problem.
  12. So i just read your guide on dulfy, do you really think power over main stat is worth it? Is it even that big of a difference? If it is a considerable difference should i then take power for all my other classes or does it vary? Pretty annoyed considering i crafted myself all reflex augs! Last thing im wondering is if power is best because of a lack of surge and main stat increase would it then be viable to have main stat in pvp gear where you have more surge because no accuracy?
  13. I'm wondering what people think will be the best augments for each spec? but it will very if you take into account: auto crits, DR are staying the same, having less surge because there is no accuracy increase in the discipline tree's, so you will need allot more accuracy in your gear and of course the removal of main stat increases.
×
×
  • Create New...