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Markew

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  1. They can fix (never gonna be fixed regardless) this by increasing the wz group sizes. I believe that 12 or more man wz groups would be much better. It would remove (or atleast alleviate) the intense reliance on each and every player in the wz. Even if you're a good player and have been owning all the way to 50, turning up to a 50 wz, pre-made or not, with your shiny recruit gear on is a disadvantage. Having the bigger group would reduce the rush kill frenzy in favour of taking on more equal opponents posing a bigger more immediate threat. BIO need to introduce huge wz battles aswell. Even if my suggestion is flawed I still think 8 man wz's are too small.
  2. Why on earth havent they told us this in the 'more info' parts around the website!!!? what you write here makes perfect sense BUT FREALZ why haven't they told us this if it is as simple as this. DOH! now they know my login! And what happens when I upset someone so much and that someone is either a knowledgable hacker or just a bafoon who decides he wants to shut me down even if temporarily and so logs in to my account numerously with the wrong password eventually causing a shut out till I go to my e-mail account to retrieve security details? (this happens on e-mail accounts and I'm just assuming it's the same for swtor) Thanks for info
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