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mrtauntaun

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  1. Random lockbox I got while doing crafting missions.
  2. I had one drop, willing to sell it at below GTN value (which is currently north of 18M).
  3. The only reason I would be against this is because it would take time away from larger projects. There's a lot of better things, imo, that devs could be doing rather than implement fishing and/or cooking: - More PvE content - Raised level cap (part and parcel with more content) - More Story Content (such as class specific Chapter 5s) - New character classes - Prestige/hero classes - New companions - Improvements to the existing crafting structure I understand some people like to do these types of activities. And I also believe a Jedi has better things to do, but that is merely an opinion. But with all of the other content that could be added that would address a wider audience, this should be low on the priority list.
  4. At last, my journey is complete! Tauntaun, here I come.
  5. I've never understood why this is always such a sore subject in MMOs. Use the strict definitions of the words and you'll be fine. Words mean things. Does your character NEED this gear? Will the gear make your character better right now? Then you have a NEED for the gear, and roll need. Do you just want it? Would it be cool to have, cosmetically or perhaps on another character? Then greed. Seems simple enough to me as a rational person. If everyone has a right to everything, why even have the choice? Just have everyone roll automatically and reward the gear. Every time I see this come up, I feel like I am trying to explain to my three year old why she doesn't NEED Chocolate Chip cookies at bedtime.
  6. I would very much like a combat log. In the whirl of battle, a boss can sometimes hit me for a big blow that kills me, when I thought things were going along just fine. I'd like to know what they did so I can learn and correct for next time.
  7. That was patched post launch. During early access and shortly after, I was able to get alts up to the fleet at lvl 3.
  8. I solo'd him. What I did was I send T7 in to tank the emperor while I took out the clones. I popped saber ward followed by Call on the Force right away. Then I ran back to the room with the spiral ramp. When the emperor caught up to me, I pushed him off the edge. He would reset to the throne room, summon clones, but always come running back. I just kept pushing him right off. Eventually, after about 3 pushes or so, it killed him. It's the only way to kill an Emperor in Star Wars, it seems.
  9. Things were tough early on with my tank. About the early 30s, I simply became unkillable in solo pve. The only time I would die is either by my own stupidity, or if I agro too many mobs.
  10. I can't speak for others, but I submitted many reports while testing. Many on issues that were not fixed come launch. I can only assume they were of lower priority.
  11. Wait, did I miss a memo? When did the game fail? By my count, it's not even a month old.
  12. PvP already has silly Space Samurai with Lightsabers so sure, why not.
  13. The problem is that Illum is horribly broken. There is no reason to want to win the battlefield. More valor? So what? Useless if no one fights. I hate to say it, but fights in WoW like Wintergrasp and Tol Barad were actually kind of cool. Win the fight, get exclusive access to that area for X hours and possibly a raid and/or buff. People would froth to get in and fight these battles.
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