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LoytaSolette

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  1. Right. I'll get right on that, thanks. Now, take your meds and go nighty-night.... <wanders off, idly speculating on the exact location of the mythical "11" and "12" keys>
  2. No, actually, we can't in many cases, and neither can you. That's the reason an Assist Focus function is needed.
  3. Spoken like someone who is uber-leet in their own mind but has apparently never attempted the Kephess fight... it is impossible for ranged dps to find, much less target, the Warstrider, who MUST die first, in the swarm of Trandoshan Trenchcutters that spawn under the purple shield domes. Also, dps can wipe a group by pulling aggro if they attack any mob that is not being tanked. Again, if the mobs are spread out, manual targeting is not such a problem; but if they are swarming, or a lot of junk is on the screen such as explosions or other shimmery effects, it is not possible to manually target the correct mob with any degree of certainty. This is not a new issue- every other MMO I have played (4 majors and several minors) have had an "Assist Focus" function, or the ability to write a macro to Assist the Focus. So the answer to "why would anyone want it" is: it is needed, and it is the norm in most other MMOs.
  4. He specifically said WITHOUT having to target a party member first. Most other MMO's that I have played have a function to "Focus" a party member (the Alt+F function in SWTOR) and then another function to "Target Focus's Target." I believe what the OP and I want to know is if such a "Target Focus's Target" function exists in SWTOR. That is not at all the same thing as "Target Target's Target."
  5. Does this work moving from a 32-bit XP box to a 64-bit W7 box, or do I need to start over with a new digital download onto the 64-bit box?
  6. Beef up his melee dps stance? Isn't he a healer, not a melee DPS Companion? Don't Agents have Kaliyo and SCORPIO for melee dps? I agree that switching stances without being commanded to needs to be fixed, but expecting a Healer to do more than a token amount of damage (ranged OR melee) isn't realistic IMHO.
  7. I totally agree with and support this! There is WAY too much "busy work" involved in getting to and from your ship. From (random location on planet) to the spaceport, to the orbital station, finally to my ship... and two of those have interminable loading screens... for what? The total population aboard my ship is, um (...carry the seven...) approximately ONE. Why does it take a 2-minute loading screen to get aboard my ship when I just suffered through a 2-minute loading screen to get from the spaceport to the orbital station? The Fleet Pass on an 18-hour cooldown absolutely does NOT take the place of this QT-to-ship function due to the insane cooldown. Definitely, a "QT to my ship" function on a 30-minute cooldown would be awesome and mitigate some of the gnashing-of-teeth caused by the current excruciating multi-steps-with-loading-screens process.
  8. If not a "go to X" button, how about simple "Stay" and "Follow" buttons at least? I agree with this poster that some form of Companion positioning control would be awesome.
  9. My Doctor Lokin is an awesome healer and enables me to solo 2-man Heroics all the time. He also heals us when a guildie and I 2-man a 4-man Heroic. As others have said, turn off his attacks and gear him up (mine is all Columi & Exotech purples except for 1 orange with #56 mods) flip him to Passive and back if he gets out of range and he will be a great healer.
  10. Nah, degrees are just fancy pieces of paper. People without JOBS shouldn't be allowed to vote in elections.
  11. This nails it. And it should be your ENTIRE Legacy, not just within a faction. Putting your own alts on a Friends list isn't useful, but this poster got the point: put them on the drop-down for mailing, not only for convenience but to avoid mis-addressing mail. As info, my other-faction alts' names do not even self-complete in mail addresses like guildies and friends do.
  12. I think the OP and this comment are apples and oranges. Yes, Snipers have very high dps IN GROUPS where they can stay in cover and pew-pew continuously. The phrase "given any amount of uptime" is the key- Snipers don't have the luxury of much uptime when trying to solo multi-mob missions below level 48 or so because they have no viable crowd control whatsoever... Leg Shot is on too long a cooldown to be very useful. And yes, Snipers *can* be charged while in cover, and knocked out of cover ("exposed") by several means. Snipers can use Entrench to avoid being knocked out of cover for a few seconds, but again, short duration ability on a long cooldown. As far as I know, Snipers are the only Class with neither a stealth ability nor any meaningful crowd control ability. Making the situation even worse, Snipers don't get their healing Companion (Dr. Lokin) until level 42 or so, and they don't get their melee tank (SCORPIO) until almost 50. This makes it excruciatingly difficult (and occasionally impossible) for Snipers to solo multi-mob missions on all but the last couple of planets. So I agree with the OP that some kind of cc for leveling Snipers is a must.
  13. So because there are bugs in the game we shouldn't make suggestions to improve the game? We shouldn't make suggestions that involve "a lot of work?" How do you know that changing some of the one-line dialog "previews" to align with their actual dialogs is "a lot of work?" Are you a BW developer? Or just a troll... Oh really? And what option would that be, exactly? Which tab is it on and what is the name of it?
  14. The dialog choice system (mostly with quest-givers and -takers) is fatally flawed: 1. The little preview choices do not match the actual dialog that ensues when you choose that option. For example, when using the Intercom to talk to my crew about Overseer Harkun and my soon-to-be new Apprentice Xalek, one visible option is "I trust him." But when you choose that option, what comes out of your mouth is the complete opposite: "Harkun knows better than to cross me!" which indicates a complete LACK of trust in Harkun but rather an enforced alliance based on fear. This mismatch between previews and resulting dialog makes trying to gain affection with your Comps a real grind, a pain in the drain and not fun at all because there is no correlation between what you choose and what comes out of your mouth. 2. The dialog choices are conveniently numbered so that mousing is not required in order to engage in a dialog. This is a good thing. However, using keyboard numbers to select a dialog option frequently results in a GOTCHA! when you find out too late that you have unknowingly chosen a Light or Dark option. Please show the Alignment icons (Light and Dark) next to ALL dialog choices without the need to slow everything down and mouse over each option one at a time to make the Alignment icons appear. Not showing the Alignment icons effectively KILLS using the keyboard numbers for dialogs. Thanks.
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