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PinkiePiePower

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Everything posted by PinkiePiePower

  1. Oh yeah definitely, I've had to vendor like 30 of the things. It's extremely high.
  2. Bump. This is still an issue lots of people are having. It was funny at first but honestly, now it's grating on my nerves a bit. It breaks immersion in a serious way, and I (personally) think that immersion is important in this game. I play mostly for story anyway. Is it bugging anyone else that the "known bugs" sticky isn't being updated with all the bugs we keep bringing up? :/
  3. Both of these are true for me as well, on Harbinger.
  4. I'll agree with you on one of your points, at least, it's ridiculous that there are still quests that have bugged for years that Bioware still hasn't patched. One quest that springs to mind is the Secret Passages quest, which won't let you click the required area at all unless you switch instances (though this doesn't work for some). You're out of luck unless you have enough people on your server to have a second instance, as well. It's been like that since 2012. 2012! That's unacceptable. There's another heroic quest I can't recall the name of that has you pick items up off of dead NPCs, but a lot of the times the item you need just flat out doesn't register or it won't let you pick it up. If you keep killing enemies more and more yellow bars will pop out of their corpses but it won't let you pick any of it up. Lots of people had solutions for this (log out, reset quest, exit and return), however none of these solutions worked for me. They really need to fix this stuff. It isn't some kind of obscure bug that hardly anybody runs into, a ton of people run into it during their normal leveling. I've seen quite a few people running around confused on the Secret Passages quests and had to tell them to switch instances to complete it. They really shouldn't have to.
  5. You haven't heard one people in game say how OP the companions are now? I've seen it like 10 times and I am NOT exaggerating.
  6. Do these low effort replies actually work?
  7. Nah. It used to matter when I used my cooldowns, such as interrupts, and stuns, on heroic and elite mobs. I remember many bosses for class stories I couldn't beat until I properly understood my skills and used them when needed. But look, I'm all for a difficulty decrease from what there was before, and most companion changes I'm fine with. However, there's a difference between easy and so-easy-a-toddler-can-play-it. And this game is DEFINITELY the latter right now.
  8. I do not sit back and let companions do it all themselves and it's ridiculous you assume I do. However, the way the system is now pressing 1111111111111 feels exactly the same as using your combos. How is that fun? It's brainless button mashing. Also, do you understand that the reason that people are bringing up the fact that this game doesn't require gameplay BECAUSE it perfectly illustrates how desperately this game NEEDS to be tuned down? It's a symptom of the underlying problem. Competing against your companion for kills is not fun, by the way, other poster. Also, it's not a solution for the actual problem. I'm genuinely surprised by the amount of people in here who seemingly want this game to play like a game for four year olds.
  9. The point is that it doesn't MATTER if you fight with them or not. Are you seriously denying that never having to heal, fight, stun, interrupt, or disengage is NOT a problem? The game is not nearly as engaging when everything you do doesn't matter.
  10. I like how the people who actually want to have to play this game are apparently the weird ones. The companion right now does ALL of the work and that's not acceptable. This is a game. It should have gameplay.
  11. The game is balanced around using your companion, though, bioware has said as much many, many times.
  12. The game is balanced around using your companion. "Do not use your companion" is not a solution, it is a bandaid.
  13. How about you actually make counterpoints instead of calling everything people say that you don't agree with "crying"? How immature.
  14. No, I up arrowed the quote and then addressed the other people in the rest of my paragraph.
  15. ^ I'm not asking for this game to be hard. I'm asking for this game to be at least a little bit balanced. I don't care if the balance is pretty heavy in "player" camp. I just care that the "enemy" camp has even the smallest chance, even if they only get that chance if you massively misplay. That doesn't happen now. Also the fact that your computer setup/internet setup has disconnection issues honestly is your own issue that you need to fix, it's not a good reason to make the game so easy a baby could play it.
  16. While I have no problem doing both voiced RPGs and unvoiced RPGs, it IS a bit jarring for one game to switch between the two.
  17. Okay, you're obviously not understanding what I'm saying. I don't care what the group content is like now, it DOESN'T MATTER. It has absolutely NOTHING to do with solo play balance. Which is abysmal. I don't hate easy play. I wouldn't care if this game was easy. It's not, because with easy games you actually have to play the game. This is game is beyond easy. This game, right now, is a game that a baby could play if it hit the keys enough. Also, this idea that the people who dislike the game's changed are just striking out? Ridiculous. We are all paying customers and I SURE will provide my feedback for a service I PAY FOR. You're the one who seems more bothered that other people would dare to disagree with your opinion. This is a change, by the way, so it makes sense that a lot of people who liked it the way it was before wants it back that way. What makes your way right? More points to you not understanding what I'm saying, you think I want content so hard that I want to die 99% of the time. NO. I literally said nothing even close to that. I just want the possibility to die when I pull 12 mobs and AFK. I want my interrupts to actually mean something when I'm fighting an elite mob. I want this GAME to require actual GAMEPLAY. Like literally every other popular MMO out there. Bioware has said this game is balanced around companions so, so many times. I will not gimp myself for this game to play correctly. That does not fix the underlying problem.
  18. A lot of people who didn't want level sync then and those who want the possibility of death now are different people. Also, even if they're the same people I'm willing to bet it's just that they want low level content to be difficult when they're actually at that level, not when they're 30 levels above it. Personally I couldn't care less about level sync.
  19. No. I will not play the game in a way that is not intended to make it playable. That just speaks to how broken the current difficulty level is. This game is balanced around companions, telling people to remove them if it's a faceroll is ridiculous. The fact that it's a faceroll means this game has HUGE BALANCE ISSUES.
  20. No. I play solo. I want to have the slightest possibility of ACTUALLY dying when I'm leveling. It's just silly to say that being able to AFK with 12 NPCs attacking you, without dying, is not broken. There isn't a single other big MMO I've played that is so easy my cat can walk on my keyboard and still win all the fights thrown at it.
  21. It's pre-KOTFE companions that are OP, which is frankly undeniable. You do not under any circumstances have a fear of death so long as you have your heal comp out (other comps as well, from what I've heard).
  22. Are you guys SERIOUSLY trying to say that this game doesn't need to be a bit harder? If I have out a heal comp, pull like 6 heroic mobs, and AFK for 3 hours I'd come back to me STILL being alive. That's ridiculous. That's broken. That's not fun, at all. No one is asking that the original starting planets become Dark Souls level of difficulty. No one. At all. However, you need to be punished when you make the bad decision of pulling 3 heroic mobs when you're 2 levels under all of them. You're not supposed to be some kind of an unstoppable god, which is why none of the other quality MMOs I've played makes you one. Sure, make the starting planets easier, and make leveling faster. It shouldn't take an extremely long amount of time to get to endgame content. However, do not ruin the challenge altogether. Also, stop telling people to play the game in the wrong way to get said challenge. If they have to do that in order to get even the slightest, SLIGHTEST whiff of danger then that just speaks to how broken the game is.
  23. This is a very minor thing, ruining your day because you play SWTOR? ... If you had a good internet connection then the download would have been completed rather shortly. If you don't, that's not bioware's fault. I would personally much rather have to set aside an hour to download an update than be bothered with updates 4 or 5 days in a row.
  24. I just don't understand why they didn't give us an option for the NPC models in particular. I mostly solo and haven't run into many draw distance issues, but man do the NPCs look bad, bad, bad. It's actually really distracting, they're at a completely different framerate from everything else in the environment. It doesn't matter what graphics settings I'm at, it's the same. My computer could handle the models before, so why can't I keep using them?
  25. I'm an "experienced MMO'er", and I still think it's really crappy behavior. Still, it's better now than it was before. Just run up to it before you do anything else and click it. Even better, I'm pretty sure you can do that to everything now. I remember I couldn't do it to chests previously, but now I can! No more grinding my teeth when some jerk takes something I was obviously fighting for.
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