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hillmer

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Everything posted by hillmer

  1. Thanks, this will make mixing gear sets less confusing. Please make sure to add Rakata Targeter's Jacket to this list. This piece is unique in that it has alacrity, but it has a stat distribution like a critical piece: Rakata Target's Jacket - Rating 330 (purple) +1080 Mastery +1399 Endurance +845 Power +500 Alacrity Rating Note the stat distribution favors more endurance and less mastery/tertiary, just like the critical rating pieces currently do on the live server. Every other piece in the game with alacrity - Rating 330 (purple) +1104 Mastery +1304 Endurance +845 Power +554 Alacrity Rating I have no idea why this one piece in particular was given the "poor" stat distribution, but it made the 330 rating Rakata Targeter's Jacket an alacrity downgrade from even 326 rating Thyrsian gear (532 alacrity) - quite messy. NOTE: Just like the critical rating pieces listed in the OP, this piece of gear is fixed on the PTS as of right now. The jacket gives 554 alacrity rating as intended.
  2. From what I could tell, you CAN save ability placements when switching disciplines. However, this must be done by making a loadout for discipline #1, e.g. Concealment Operative, and another loadout for discipline #2, e.g. Medicine Operative. Switching between loadouts properly saves the positions of abilities, but switching between disciplines within a single loadout does not save the positions. This makes sense, but a brief tutorial/explanation will save players a lot of frustration when encountering loadout/discipline swaps for the first time in this update. To further prevent players from losing the position of their abilities, perhaps the game could ask players to confirm changing disciplines when the player already has multiple loadouts. If I want my character to change from Concealment to Medicine, and I have one loadout for each, then this confirmation window would stop me from switching my Concealment loadout into a second Medicine loadout.
  3. no hes right but it only seems to happen to my characters above lvl 40. If you're overleveling, just skip side missions and do just class quest, pvp, and space. Cutting the amount of xp you get would just cause pvp to be full of people between lvl 40 and 49. This would ruin pvp for lvl 10s. Overleveling is not a problem, it just gives an option to choose which content to do on each toon. the thing about "it" happening to lvl 40+ characters was referring to restaed xp outside of a rest zone.
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