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aerockyul

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Everything posted by aerockyul

  1. I remember that, too. I believe Eric admitted it in a gold post a while ago. Not only do they know that the game gets gobbled up by quick-to-unsub locusts, but a lot of their planning for future content is catered to those people almost directly in opposition to the people who stick around between content releases.
  2. I was surprised to see the Pirate Incursion conquest achievement was not granted to me, because I did it each week that it was up on multiple toons, all of which I logged into last night.
  3. I don't see the achievement-gating nearly as much as in the past. Of course you'll see it for HM/NiM, but I've definitely come to appreciate how this is not because they're trying to be elitist, but because random people WILL join groups without good gear for the content (there's no bolster in HM/NiM), no augments, no idea what the word rotation means, no knowledge of any fight (even struggling with trash), never speak up that they're new or even speak about ANYthing, really, and when given clear instructions they very clearly ignore and even sometimes act against what is instructed. It is VERY time consuming to put up with those people when you're trying to tackle HM/NiM--randoms and a lot of newbs picked up on fleet are really bad at self-awareness and end up massively wasting peoples' time. You shouldn't have to worry about this in SM--any "elitist" who wants achievements, gear, lvl, or almost anything else for STORY MODE is not an elite player.
  4. Actually, I agree with this as well. I liked how he acknowledged my superiority after our battles and also talks you up a bit in front of the troops and Anri, and also gives you a warning about Acina and her leash. You're also one of the only people on the planet who doesn't cower in his sight, but stand tall to his face, even when you're seemingly two feet shorter than him in some of the cutscenes.
  5. It was initially required to do in HM only. That has been changed since then so it is now solo-able, but it didn't start that way. That's what he meant in terms of doing harder content related to that quest
  6. Either obstinate or that went over your head. It was Trixie's example in fewer words
  7. yes please And fix the neck seam issue
  8. They recently allowed us the pleasure of previewing items directly from the guild bank, something that was never possible before, even though previewing items from any other source WAS possible. The guild bank now has a bunch of new bugs, from simply implementing something that should have been easy due to its existence/utility in other parts of the game. And you want them to mess with the engine?
  9. Ironically my favorite playthrough was with my smuggler. She's sarcastic and annoyed as I am about the whole thing and seems to realize how ridiculous it is for her to be in that position. I was surprised how much I enjoyed that experience after running too many Sith and Jedi through beforehand. The bounty hunter made absolutely zero sense. At all. It's not even tangentially related to anything a bounty hunter would do or want to do, and there's no real outlet to describe how dumb it is like there is with the smuggler.
  10. I bought mine in June for 2.5mil and there were several similar listings. Looks like someone bought them all up and is trying to make a big profit. *it wasn’t me, I bought mine and moved on
  11. He kind of lost me at the drooling praise for KOTxx but otherwise paid or not if it brings more players it’s great
  12. It's possible the majority of people who are always complaining or bringing this up are kids who don't have their own credit cards or jobs and their parents probably don't view a video game subscription as a good use of the parents' money, so the kids are trying to get around the middle man and ask Bioware to give it all to them free like they've received mostly everything else in their life up to that point.
  13. This is one of the few things I appreciate about GSF--the GSF pilots are NOT like that, by and large. The only people that are like that are generally the same people who are like that in ground pvp and the trolls in fleet chat. Even then it's not nearly the same because unlike in ground pvp where they can go hide and not help and type out insults, in GSF they'll crash if they do the same. A lot of pilots know they're in a niche part of the game and want more people to join and have fun. They understand it's already hard enough for people to get over the steep learning curve and severely wet-noodle starting ships that they don't need to make it worse by chasing people away with standard PvP toxicity you see elsewhere. I've seen a lot of times where these guys will ask/suggest their own team to lay off the spawn points of the opposite team because they understand how deflating it is to be on the other side and it's really hard to get those people to want to come back. If anything, lately the toxic people are the people farming those Masterwork crystals who are pissy because they "have" to be there and they get angry when they can't get 3 wins in 3 matches.
  14. Onomatopoeia are like that. To me hiccups don't sound like coughs. In Japan, I could never understood how their sneezes sounded like "hakkshun" At least our cows don't say "shazoooooooo"
  15. I think the limit should be however many actual hooks are in flagships and strongholds. Now that conquest isn't tied to the number of occupied hooks, I don't see why there needs to be a cap anymore anyway.
  16. I've recently been thinking about this--should I just melt everything to UC's or should I be vendoring it all, considering the changes to gearing coming...I'm not going to grind 14/16 alts for 252/258 or crystals knowing everything is changing soon, so I have thousands of UCs I don't really need or care enough to buy crystals with. I've just been on auto-pilot disintegrating 99% of everything in crates that aren't gifts, I've probably been flushing free credits down the drain...
  17. I thought they recently merged those old reputations into a new one that covers all of them? That was earlier this year, IIRC. I haven't checked the Cartel vendors in the Bazaar since then, are the items still tied to the old reputation or to the new one?
  18. What happens when it breaks down after hours? Are there many 24hr repair shops around you? Tow trucks run all night, but good luck finding a mechanic that does, too.
  19. The dichotomy of this game as an MMO is pretty well summed up there, and reflects a lot of the elitist themes you see when people profess to struggle with "solo" content and "group content that can be solo'd by a HM-NiM raider"
  20. I'm just glad that the ignore function actually works in flashpoints, unlike PvP (ironic because the most toxic people are in PvP, not flashpoints). Just report them and ignore and you'll never be grouped with them again. You probably already know that, Op, I'm just posting it for anyone newish who doesn't know what they can do in these situations. Reporting is important because Bioware isn't going to act on anything without it, and whether they do or don't, you can make sure that person or persons never cross your path again (unless you and they also PvP, but then at least they'll be muted even if the game still puts them into your matches).
  21. Occasionally a conquest will have the player kills from warzones objective--maybe they should include that one every week and increase the conquest reward to be more in line with PvE kills? Or give PvPers a Galactic Rampage for warzone kills just like PvE rampages? That'd be pretty fun, too, imo
  22. I was experiencing ability lag on the SS server last night. Then it started lagging while doing something simple like move around inventory. It was annoying enough that I just decided to log out and do something else. The highest amounts of lag were on Dantooine and Balmorra. Oddly enough (/s) those are probably the two most crowded places in the game right now. Not sure if lag was anywhere else since I didn't have much reason to be outside those areas (was not participating in the bug hunt exploit, just doing heroics for conquest. Other areas of the planet were laggy, too)
  23. The neverending give and take between the playerbase (Goldilocks) and the devs (Just Mama and Papa Bear. There is no Baby Bear and never will be. Goldilocks wouldn't have ever been satisfied with Baby Bear anyway)
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