Jump to content

TheGreatSatan

Members
  • Posts

    78
  • Joined

Everything posted by TheGreatSatan

  1. Or the quest on Taris where you get dark side points for insisting that deserters return to their posts, and light side points for letting them escape, knowing that without them their comrades won't be able to fend off the rakghouls, and effectively dooming everyone at their post who didn't desert. Silliness, I tells ya.
  2. Holy crap. Give the maker of that a medal. And a pizza. And a kitten.
  3. Not to derail, but only in Japanese tournaments is Final Destination heavily used at all in competitive Smash. American tournaments for melee, brawl and Wii U/3DS all use a variety of stages. On topic: I agree with the above assessments that a terrain free map would be kind of crappy. What I would like would be a map with moving "terrain", such as starships, asteroids and/or large chunks of debris that move on scripted paths. That'd be neato.
  4. https://www.youtube.com/watch?v=OFKUnfwBPTU
  5. I'll go as a scout depending on when this is. I haven't been on much lately because for some reason my computer hard restarts after about 10 minutes whenever I play ToR now (probably either a fan on the graphics card or the power supply crapping out, not sure, though it never crashes when I run other things), which is why I haven't been on much lately. If I've got it fixed by then I'm down ^_~.
  6. Hello, the other Strix. I, too, haven't been playing as much lately, as I've been far too busy with work and such and the online game time I have gotten has been spent on SSB4.
  7. Today in a pug vs. pug match on The Bastion, the republic side went mostly bombers/gunships at the start. Imp side almost universally switched to gunships. It was a shooting gallery after that. At one point I'd hear railgun shots about every 1/5th of a second. PEW. PEW. PEW. PEW. PEW. And people dying everywhere. It was so cute. Oh, they switched to scouts and strikes after enough dying in the bombers, sure enough. T'wasn't enough, though, no sir. The steady drumbeat of half a dozen railguns continued as did the soft symphony of exploding starfighters.
  8. I do both in different situations. Now that I think about it I'm not quite sure exactly what makes me decide to do one or the other, but it's always quite deliberate, and I'm definitely not choosing at random. It probably has a lot to do with where my target is relative to me and what's near/next to/around us.
  9. I'm actually pretty deadly in a Quell. I've pulled plenty of 20-25 kill matches with one. It was the second ship I mastered ^_~. Not overly fond of the Rycer. Also, I think it's silly looking.
  10. No mercy. The closest I come to going easy on someone is picking a ship without upgrades (which I have to switch to an alt to do), and this typically doesn't make much difference. It takes me a little longer to kill someone, and it makes matches against other good pilots who aren't flying non upgraded ships kind of stacked against me, but if you're very new or just not that great, you're simply not going to shoot me down until you've learned a thing or two. Even playing alts with no upgrades I can still completely dominate a pug vs pug match pretty handily. You should know, though, that if I'm against a mix of good pilots and new pilots, I will typically go out of my way to fight good pilots and only pay much attention to bad ones if they chase/harass me or if they're guarding an objective. The only time I'll deliberately pick off easy targets is if I come into a Team Death Match in progress and my team is way behind. It's fun to pull a victory out of a huge kill deficit. I know it's tough out there, but the very nature of GSF insists that it be. Those with perseverance will come to master GSF. Those who frustrate easily are going to have a rough time. If you see someone kicking people's asses left and right, feel free to message them for tips/advice/general information. I will not give you mercy, but I will happily give advice ^_~.
  11. That hijacking probe would be a free kill. Hijack someone and boost into the nearest rock. Even with a long lock-on it seems a bit too powerful to me.
  12. I want: - Devil horns and a long, red bifurcated tail for my Sting. - A cowbell and cow print paint job for my bombers, with the option to make a loud mooing noise whenever a mine is laid. Alternatively, I would accept a chicken paint job and a loud clucking noise when a mine is laid. - A rainbow engine trail option for my Blackbolt as well as the engine noise replaced with the Nyan Cat music. -A huge, pink, smiling kitty cat paint job for my gunships.
  13. I've gotten a few whispers like that too. I have great respect for people like that. I've seen some of them become very good pilots themselves since.
  14. Gunships go crunch easily if you know how to use a scout. Attack from an appropriate angle. If you fly straight at them, head on, from 18k, they're going to kill you. Sneak up on them and/or use cover. Avoid using straight, predictable flight paths of any kind if one is actually targeting you. Situational awareness is supremely important if there are multiple enemy gunships. Be aware of their positions and if you wish to engage them, position yourself so that when you approach one you are not flying across the firing line of the others, attack quickly, and then return to cover. The longer you stay out in the open the more likely your destruction becomes. For this reason, scouts, which can fly in, activate burst CD's and pop a gunship like a piñata and then zip back behind an asteroid are the best gunship hunters, other than perhaps another gunship. If you are already engaging someone else and can't switch to the gunship, you need to get the hell out of the GS's range. If your attacker pursues you, engage them somewhere safer. If they don't, go for the gunship. Try to keep your eyes on the horizon and avoid tunnel visioning whoever you're currently trying to kill. Gunship pilots love enemies who fly around ignoring their presence, as it turns what would have been a battle into a shooting gallery. Only one type of ship will fly up to the edge of an engagement and then stop. If you see this on your minimap or see the telltale red squares around enemy ships acting like this, you know it's a gunship, and if you're in range of it you should assume it's targeting you until you can verify that it isn't.
  15. Verain is protected. Verain has gone down the stairs. Verain is protected from the terrible secret of space. We are the Gunships. We are here to protect you. Verain is protected at the bottom of the stairs.
  16. I work a lot of nights in general, but I'm usually available on Friday nights and part of Thursday night. I'm available for *some* Sunday nights, which is why I thought I'd be able to participate in the first one, but it's somewhat unpredictable. I'm sure I'll eventually be able to make one.
  17. These things are always happening when Strix has to work <>. That's not fear I smell, is it? ^_~
  18. Bad news, my fellow space monsters. Apparently I'll be working Sunday evening T_T, and comically it starts at 4. If this started at 3 instead I could be there for an hour, but alas, as it stands I'll probably be gone for the whole ding-dang thing. Pooples.
  19. Just scream at the ship until it goes faster. Works for me.
  20. ^^ Even if you live in a state where it's legal, it's still federally illegal, so if you ever want a government job that's either federal or uses federal funding, or want to do anything that requires a secret clearance (e.g. engineering/science work for government projects or even working in an office that deals with such, or working in certain parts of the military), you still can't partake without repercussions. Otherwise, yeah, you're fine, as long as the federal government keeps looking the other way (which they certainly have so far and seem to be giving every indication that they will continue to do). I've never tried it myself, and I'm not going to currently even though I live in a state where it's legal, for one or more of the above reasons (I won't go into detail ^_~). I am curious about it, though, and think it's pretty dumb that it's illegal.
  21. I've been using the same keyboard for 16 years, played many, many games with it, and none of the keys are damaged or broken. They don't make'em like they used to, I tell ya what. ...Alternatively, you guys are just really rough on keyboards. I suggest using your fingers to press the buttons instead of a jackhammer. Or, just release a hamster on the keyboard and let it run across the buttons, like I do.
×
×
  • Create New...