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earthtoearl

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Everything posted by earthtoearl

  1. 1st Feedback. The initial and overall concept is great and unique. However, I experience very little actual benefit to game play. I will give a couple examples. 1- spend 100,000 for Legacy Travel 1. You get the 30 minute quick travel time reduced by 1 minute. By the time you spend 600,000 creds, you get it reduced by 3 minutes. (LT2 costs 200k and LT3 costs 300k and I believe you need each prior). If it were 3min then another 3 min then finally after spending 600,000 if it were reduced 10 minutes then it would be worth it. The only way I would spend the money on this is if I had millions of credits and nothing else to spend them on. And they way this in game economy is for me, with most the good drops being "bound on pick up", I never see that happening. 2 - Legacy attack powers rarely available for use. Only being able to use them when Heroic Moment is active I don't get. Even then they don't want to always work, at least for me for some reason. AND the abilities my Sentinal has, such as BASH, JAB, PUNCH... do very little damage and have other restrictions on them. I am dissapointed in how useless most of the powers and items are and the ones that are interesting are WAY too expensive IMO. 500,000 for a Training Dummy? 100,000 to reduce the fleet pass time from 18 hrs to 17? (not gonna waste more time on specifics) MY SUGGESTION is to try to find out how much players are actually using the Legacy powers and items. Which ones are really worth it and which cost too much. As a casual gamer, I don't have the time to GRIND GRIND GRIND for such small rewards. Others experience may be different but the Legacy System has NOT enhanced the game for me yet.
  2. I want to restate my ORIGINAL POINT: If you quit because the other team scored the first point then YOU are a QUITER, LOSER and SELFISH and you need to get over yourself. Example of why to stick around - In a Novare Coast match the other team was up 75% to 2%. We were able to take and hold 2 of the bunkers and ended with a comeback win. BTW - If all the "good" players quit at the 1st sign of a challenge then how are the others going to learn and get better. Try helping fellow Reps or Imps out and increase the pool of good players. It starts with communication. Helping others helps yourself.
  3. I would vote to have a choice in what WZ to play. The problem may be even longer waits until enough players want to join each WZ. This could be fixed with servers merging, as if that will ever happen.
  4. I had already combined 3 matrix shards into a lvl 15 relic. Now at lvl 47 I have 3 more Shards and when I got the dissasembler, used it and activated the device to make a NEW relic. The machine activated and I did NOT get a new one and used up the dissessember, that I had to travel to Tatooine to get and paid 8k for. Not sure what I did wrong. I
  5. Very valid points and opinions by all. If I got "comical" then Im glad I made you laugh. I just hope now that some of you will think twice before bailing on your team. I have pretty much said my peace and so... HAVE FUN EVERYONE.
  6. At least you admit your selfish. EVERYONE who is in the habbit of quiting a round when the other team gets a little ahead is a CHUMP. YOU are the ones making PVP worse, even worse than the prolblems with premades, pugs and over powered toons. Care to admit that? This is a multiplayer game, and this attitude shows that you are not only selfish, but you don't mind screwing over other players. NOT COOL. This isn't the only problem, but one created by some PLAYERS and NOT BioWare. If you "BAILERS" were any good, and tried hard then your team might have a chance to make a comeback win. If you don't want to be a team player then don't play a team game. It's not too late to turn from the Dark SIde.
  7. I agree there are too many servers. They should have started with less servers and added more if needed. YAY - its Transendance, thanks. MY BAD!!! It works with 30 stacks of centering when I usually use ZEN and have overlooked it. I always thought I was SOL on that. I havn't read that power or used it since I first got it. DERRR.
  8. OK so that only works after 30 stacks of centering for me. Is that the way it is for everyone?
  9. Finally a couple players who get it.
  10. I see your point but if good players like yourself stuck around more then that will help others get better and get some more wins. As I said, I get pretty good XP even with a loss, if the whole team stays and works hard. Players get better by experience but if the better players bail, then the new players get discouraged and quit and never get better. The matches will get better if good players stop bailing. AND sometimes you lose because the other team was a little bit better NOT because your team STANK.
  11. Perhaps, but it does not change my opinion. To me its just a game for fun, and there are too many "sore loser gamers" who take it all too serious. "my team sucks so im outta here, boo hoo" If the shoe fits...if not... Everyone has to be THE BEST. I know I am average at best and still have lots to improve. I can still have fun win or lose. Perhaps there needs to be a way to seperats PUGs from Premades.
  12. I don't believe you were there - so knowing that we played it like COD makes you a Psychic. See, you are Amazing. You missed one thing - it wasn't 1 minute. It was after two. So i guess your not totally amazing.
  13. I understand your point and maybe PvP isn't your favorite thing, but I enjoy it off and on as a different pace to the game. My top toon is only 47 so don't know much about 50. What I don't enjoy is when players give up too easy and we get outnumbered for NO GOOD REASON.
  14. So you are this perfect player who has never lost a match or had a score against you. WOW you are amazing!
  15. I just got out of a hutball game where we started with 8 players and after a couple minutes the other team(imps) scored ONE point and litterally half the team left. I have noticed other times when the other team gets ahead and a teamate will start crying and telling eveyone they suck and then quit. I even had a guy yelling at our team, saying we sucked and quit - even though we were ahead and ended up wining the round. To those who quit a match because you get behind and MIGHT lose - YOU ARE SELFISH. Stay playing to help the team make a comeback, and earn some XP. I have at times earned more XP from a loss because I didnt give up and tried hard to the END.
  16. I have a lvl 47 Jedi Knight / Sentinal and have been told that I have a speed boost power, but cant find one in my Abilities or skill tree or anywhere. Am I blind as a bat or what?
  17. HA HA HA ... oh your serious? My character is a Jedi Knight / Sentinal and just hit lvl 47. I checked through EVERY ability 4 times to see if I indeed missed a speed boost somewhere. NOPE, nothing there. I even checked again through the skill tree. In case I am blind as a bat can you please tell me the exact name of this power and where I can find it. Would love to have one if there is one. Also, If its Predation, I DO NOT have that yet. And if I cant get that untill lvl 48 or above then that is ALLOT of time in the life of a character to not have a speed boost. P.S. - You get scared easy.
  18. Thanks Zif. I played on Victory and Virtue servers. How bout you? Does anyone know if the Devs are looking at this at all?
  19. I care more about the XP than the loot. I hardly ever get a drop that is actually better than what I already have from the market. Its seems like it would be easy programing to make sure everyone on the team gets appropriate XP AND loot set at their lvl, so there is no exploit.
  20. Why do people have to pick on the Sents. I don't see them at the top of the scoreboard more than some other classes I could mention. As a Republic player I think ALL Empire classes should have ALL attacks and ALL defences reduced by 80%.
  21. As a Sentinal I have NO, ZERO, NADDA ONE speed power. Just slow and slower. Makes it tough in PvP when enough of the other team does. But its just a game so no worries.
  22. It DOES warrent a thread if something is wrong. Like a bug, or hack. It was not just one game. The Voidstar match I just got out of, the other team won with a total of 111 metals and our teams total was 17. And we had 8 players. Its been my observation that overall PvP favors Empire. They seem to have more holds and run faster. I know they will defend it, but what do you expect from a Sith. When my Sent is engaged in battle or carring the hutball he walks. Not fun. What I think happens is that good players get fed up and leave and that leaves allot of noobs. Ya fun for the Emps to beat em up.
  23. Fought several PvP rounds as a Rep and all of them we got decimated. Not even close. Felt like we were outnumbered and out powered. Didn't give out as much damage as normal and got KOd faster than ever before. One round our team had two players each got 2 medals - 4 total for whole team while most of the other team got 10 each or more. Held to death allot. In Hutball they won 6 - 0 fast and we hardly got the ball. They had of speed burts. At one point there were 4 of us attacking 1 Sith and still couldnt kill em. Im not a great player anyway but have never been this bad before. I usually get 6 to 12 medals and 1 round I got zero. Losses happen but this is wierd.
  24. Example of the problem: When making a trooper you select the basic body look while it shows him in cool Trooper armor. Then you start lvl 1 and he is basicly in his underwear. I suggest have several outfit options from the start, that are 100% modable so you can keep them up to date, even to lvl 50 if you want. If you find or buy something you like better then cool, but being forced to choose between how you want to look and taking a Stats loss is not much of a choice in customization. I really enjoy the game but this is its weekest point IMO. As of lvl 46 I have had 3 outfits that I REALLY liked but then had to ditch because they weren't modable and found something with better stats. Having the UNIFY COLORS option helps but it is NOT customization. As the game grows I believe this would be an improvement
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