HI, I'm sure this has been thrashed to death already, but i didn't see anything in the top 3 pages so time to resurrect it. Buff's and Debuffs on the UI - MAJOR work needed. Here's my suggestions - Separate into 3 categories - Class Buffs and Stims (and any misc 30m+ buffs) - Short combat buffs / Procs - Debuffs - Make each group independently scalable - Have the choice of 4 Anchor Points for each group around the character portrait - Top Left /Right, Bottom L/R or Free so you can move each group independently to where you want. - For Operations and Party Frames have options to hide long buffs, and re-size debuffs. - Also For Character, target, Party and Operations frames a colored border or changed health bar color to visually signify a debuff on a player and what type it is (for cleansing purposes, eg green for tech, yellow for mental, etc...) OK, thanks for listening I hope these changes can be made real soon.