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Kenjigreat

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Everything posted by Kenjigreat

  1. In Patch 1.6 , REing War Hero Gear earned with regular Warzone commendations can give molecular stabilisers, This will lead to several problems , No.1 PVERs grinding Warzone coms for Stabilisers to Craft PVE Gear, Im pretty sure most of the pvper's don't like people who pve to go into warzones with no expertise or no idea what is objective play , by making War Hero Gear give stabiliser when reverse engineered , more and more PVErs will start doing this without getting into raids to earn their gear which leads to problem No.2 PVErs with no clue how to do fights will be in the best PVE Gear, This gives no incentive to the already small incentive in this game to do the top tier content . If a Fresh 50 can just PVP for 2 weeks and get full Dread Guard without doing any of the PVE content , It invalidates tier progression entirely. This not only takes away all incentive to PVE since doing 6 regular warzones guarantees 3-5 stabilisers. The Best PVE Gear should be a reward for those who succeed in Endgame content. Just my 2 cents on the issue. Simple Fix , Let RE-in pvp gear give pvp mats and bring some pvp recipes for the min-maxers to get their crafting done. Bioware ,Please don't mess with PVE for PVP.
  2. I dont want it to be a way to artificially keep the casuals . If Cartel Coins is monthly reward and gives people a chance to buy the equivalent of Campaign or Blackhole . That would be BS
  3. I think more people are like me . They dont like F2P but P2W would make us quit.
  4. That is my largest concern. I personally hate the F2P but i agree with the guy that said NO Ops for F2P otherwise there would be no incentive to sub. Anyone has comments on how this thing will go ?
  5. I will Edit my post to make it better according to feedback . I would however like to point out several things. 1. I created this guide for people who know nothing or close to nothing about FPs at level 50 and yes there are such people and I happen to be unfortunate enough to group with them every day. 2. On some fights having a good tank is a must . Eg Lost Island , Most tanks on my server are incapable of handling the fights. Quote from grallmate "- Going into HM FPs, expect everyone to do a quick run, skipping what you can and spacebar convos. If you want to do bonuses speak up. If you want to do convos I'd suggest you talk to the group and possibly queue story mode instead." I absolutely agree on this. and this " - DPS also need to kill adds while the tank takes care of the boss" and this " - If the healer lays down an AoE heal, the DPS also need to stand IN it. - When skipping mobs, stick near the group and do not run off ahead. If someone pulls aggro accidentally you want to be ready to clean up. Similarly everyone should be sticking with the slowest person which will usually be the healer recovering after topping you all off.: " "- Tanks should NOT guard healers in PvE. If the tank is guarding the healer he is (usually) doing it wrong. If the healer is actually benefiting from a guard he is (usually) doing it wrong." Honestly this debate about Tanks should not guard healers in PvE is pretty stupid . I have done hundreds of HMs and either way works. Just because someone does things in a different way does not mean that they are wrong.
  6. I have pugged and 1 shotted the droid. As long as everyone is geared and knows what their doing it can be done
  7. I don't disagree with the fact that things might be doable with "Quote Gear Level". But I would like to stress the fact that you are playing with RANDOM people. You do not have the luxury of knowing their skill level most of the time. I do appreciate Feedback and would like to continue intellectual discussion.
  8. To : Vugluskr Yes I have played a Healer , I have a played an Operative and Sorc Healer. I do agree with the notion that healers remod their stuff to be more effective I do that too for my healer and marauder. To : Crixaliss I have both a 50 healer and a dps. I find that my sorc when my sorc healer gets targeted I can't heal effectively while being interrupted by mobs. I also have a Marauder that always pulls off the tank, its the Job of the DPS to use his ability to decrease threat example force. And as a melee dps I can pop Saber ward , Cloak of Pain and Undying rage . And I can respectfully say that both methods work. As someone has mentioned HP is merely an indicator, but its not a bad indicator cause a Tank in only Tionese can never attain 22K HP. I do agree with the notion that healers remod their stuff to be more effective I do that too for my healer and marauder. The reasoning behind this is that the people you are playing with are PUGs who just want their tokens. They are not here to carry you. To: Aurojiin Either works . You might disagree with me but playing both a healer and dps i find that Dps dying compared to a healer dying is less significant since he can be combat ressed.
  9. I know what you are thinking what do I possibly need to know about the group finder. Well this guide is designed to save time and make everyone's experience clean , fast and fun. (Cause everyone wants their free Blackhole commendations ) No.1 Gear Requirements Normally you can get carried through by a few well geared mates but there are a few notable exceptions. -False Emperor -Lost Island If you are a TANK queing for T1 Flashpoints Minimum HP : 15 K Healers : 14 K HP DPS : 14 K HP If your entire party has recruit Gear you should limit yourselves to Black Talon or Boarding Party. No.2 KNOW THE FIGHTS Even if you are a casual gamer , Research the fights. We don't owe you anything and neither do you. Everyone wants this to be a drop in, drop out experience. This applies especially to SM Operations. Every fight has several phases and different mechanics. Not knowing what you are getting into and expecting to get spoonfed by randoms is irresponsible You want your tokens and so do I. No.3 Etiquette and Roles Tanks, Don't think you are the boss of the operation , you are not . At anytime the healer can refuse to heal you and you either need to leave group if you don't like it or vote to kick . You are here to suck up the damage so unless your marauder is pulling like crazy put the guard on the healer and use your AOE taunts. Always be aware of who is in danger and be the best punching bag possible Work with your healer- Don't break CCs and let them catch their breathe . They will thank you in the end. --------------------------------------------------------------------------------------------------------------------------- DPS, Don't be reckless . The only time I have ever done reckless things in a Flashpoint is Black Talon . Even I would admit pulling before the Tank does is reckless and a bad habit unless you need to CC a target. Overall , your job is to kill fast, stay out of Fire/Circle/Stuff and protect the healer if the tank is unavailable. ----------------------------------------------------------------------------------------------------------------------------- Healers are relatively simple in this regard , remember your heal button and resource management. Also stay out of the Fire/Circle/Stuff ------------------------------------------------------------------------------------------------------------------------------ LOOT Lost Island Requirements Tanks Minimum HP : 22K DPS : 18K HP Heals : 18 K HP --------------------------------------------------------------- Gear Check. Basics : How to do a Gear Check 1.Right click on the character portrait . 2.Go to additional Commands 3. Inspect Player. Notable Bugs : Accuracy of inspected player is not displayed correctly. Aim : Primary Stat for Bounty Hunters / Troopers Strength : Primary Stat for Jedi Knight/ Sith Warrior Cunning: Primary Stat for Imperial Agent / Smuggler Willpower : Primary Stat for Jedi Consular / Sith Inquisitor Power Contributes to Bonus Damage Surge Rating --> Surge Critical Rating --> Critical Chance Tiers (PvE) : Tier 0 (Daily armoring / mods / enchancements ) (50) Tier 1 (Tionese) (51) Tier 2 (Exotech/Columi) (56) Tier 3 (Rakata) (58) Tier 4 (Blackhole / Campaign) (61) Do NOT Click the Box Unless you have researched the fights. Also for the sake of convenience use Vent/Teamspeak or Mumble to communicate . DISCLAIMER: FOR ALL THOSE WHO DISAGREE With Putting GUARD ON THE HEALER. I am not trying to force you into my way of thinking . You can put the guard on the melee dps if thats what you think is best. From my experience of playing a melee dps and a healer. I find it preferable that the tanks guard the healer.
  10. Honestly I hate the Gear replacement idea more than the level cap. By that I don't mean I hate replacing my gear . I mean I hate making my Gear redundant. As a Marauder , every time you upgrade your gear. None of your companions can use it. This is going to be made worse by the fact that once the new expansion is out Campaign Gear or Black hole will be worthless.( By that I mean it will be outclassed by crappy normal gear from the "New World") My Suggestion is to let us trade our raiding gear for tokens used to purchase new gear. Even if we can only buy really one or two artifact quality items with say a full set of Rakata or Campaign . I still think its better than selling it to the vendor.
  11. Step 1. Get Recruit Gear. Step 2.Do Black Talon Hard Mode with other 50s and Do dailies to get Implants and Relics. Step 3.Do More Hard Modes. Step 4 .Get Full Tionese Gear. (Optional: Go for Pick-up groups/Find a Guild to let you do Story Mode Eternity Vault and Karagga's Palace for Columi) Step 5.Get Full Columi Gear Step 6.Get into a raiding guild to do Hard Mode Eternity Vault and Hard Mode Karagga's Palace For Rakata Step 7. Do Normal Mode Explosive Conflict with your guild and get Black Hole Gear. Step 8. Do Hard Mode Explosive Conflict with your guild and get Campaign Gear. Step 9. (Optional) Brag about how awesome you are just because you raid
  12. What kind of Expansions do you think would come out? Return of Revan? Revenge of the Wookies? Wrath of the Selkath King? Also Why and what kind of story would they bring?
  13. I agree with Eillack and his assessment. The worse part is knowing what happens to HK after the Foundry
  14. SPOILER ALERT Honestly Bioware, I am not saying you screwed up the Foundry , But like so many have said Revan is an Iconic Character. As a Level 50 , getting a normal decent party is enough to beat him on Hard mode. Its pretty insulting to alot of people since we know this character so well and have decided how he was like. (In my version , Revan is Evil). Regardless the fact that this series is Named The Old Republic is a testament to how great KoTOR was. Since you made the ending of the Foundry ambiguous. I would Hope that you make a New Flashpoint / Operation where it would take a hell lot of skill to beat him. Does anyone disagree with me?
  15. Just somethings that might be overlooked but I would really love to see. 1. Increased Companion Romance Arc 2. Customising the Interior of The Ship 3. More (RANDOM) Costumes 4. Greater Quest Variety 5. Ability to Customise Look of Armor. Feel Free to add on to the list.
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