Jump to content

xSerge

Members
  • Posts

    31
  • Joined

Reputation

10 Good
  1. I like it. You can only do the same mission several times before It gets boring. Racing on the other hand is re-playable by nature because every time its different: hit a tree and crash, start again, or pull off some crazy moves at full speed where the rest are driving carefully. But I doubt its THAT easy to implement. Sorry, don't live on forums. First time reading an idea like this one.
  2. Now THIS is really interesting and fresh idea. On a rail racing will make much more sense than on a rail Space Mission.
  3. HERO ENGINE Thats all. They should've used their Mass Effect engine(UE3). Tera Online is using UE3. It looks MUCH better than SWTOR, has no loading times, and it performs better. http://i.imgur.com/2aWFL.jpg http://i.imgur.com/XUM62.jpg But no. EA is too poor to afford it. Wait a second...
  4. From what I've seen in ME3 demo, multiplayer is surprising good. Never expected that. Spent an entire evening yesterday with my friends there.
  5. Sadly. If they were the same, SWTOR would be a good game. On Unreal Engine 3... /sigh
  6. No its not. This sort of BS is what Bioware wants you to believe. Actually its more like: Warrior >>> lvl 10 --------Chose: Arms + Protections || Arms + Fury (Since some of talents trees are SHARED for both "advanced specs") They just want you to roll more alts and play(pay) more.
  7. My thoughts exactly. That's why I'm NOT subscribed for the next month. http://www.penny-arcade.com/2012/02/14/swtor3
  8. Sadly, you are right. No. You just dont get it. The races are different because of how they feel. Animations, style, ect. EACH WoW race is hand crafted and beautifully animated. http://images2.wikia.nocookie.net/__cb20080204122822/wowwiki/images/thumb/a/ac/Hunter_PvP_Sets.jpg/754px-Hunter_PvP_Sets.jpg Each SWTOR race is human skeleton with different models. http://www.wikiswtor.com/Playable_species Are you blind?
  9. Actually yes. RIFT > SWTOR. But I don't like it personally because of their game decisions. Still, its a better MMO.
  10. Those 3 I've mentioned are random examples. I'm not good with lore and stuff.
  11. GW2 comes out in 2012. Terra too(I think). Figure it out yourself. Better stay 2011 for SWTOR.
  12. One of my biggest complaints about customization is the lack of distinct playable races. What we've got now are all re-skinned colored humans. Things like Cyborg or Miraluka are plain insulting. You could add those implants and eye bandages for humans if you wanted them so badly. Chiss is blue human. Mirialan is green human. Rattataki are white humans. Sith and Zabrak are a bit different but not so much. Twi’lek is the most "unique" race you can play. And those are basically humans too. With silly hair. Thats like making sci fi MMO and giving us 3 races: African, Asian, Caucasian. Compare this to WoW, for example: http://us.battle.net/wow/en/game/race/ Huge furry Worgen. Small green sneaky goblins with huge ears. Buff blue Draenai with tails(!) 2 kinds of "generic" elves. Minotaur like Taurents. "Small humans" like Dwarf and Gnomes Tall trolls and smelly undead. Even races which are "related". Undead and humans, have different posture, animations. Dont even get me started for emotions. Every race is different. And its not like BW cant do that too! Wookies, Jawas, Bothan... Hell, let us play AS ROBOTS. I mean combat droids and like. RPing one would be cool. http://images.wikia.com/starwars/images/a/a7/Assassin_droid_TOR.jpg But now... Colored humans! Blam! P.S. I dont care about voice over. Droids can use human sounds files with effects(Like when you wear a helmet). Alies can speak their few lines of non english jibberish for every occasion like NPCs do.
  13. No healbot ez mode? Healing is supposed to be difficult. Without addons. But yeah, UI needs work. Not macros and addons though. Keep it clean.
×
×
  • Create New...