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Simpanx

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Everything posted by Simpanx

  1. These are some really good points no matter the guild type and size! One thing I would like to add is: A separate way for guild recruitment, as of now starter planets and General fleet are flooded with guild recruitment messages in chat.
  2. While I was working on an achievement spreadsheet I found something odd. The total sum of points in Dailies --> Iokath --> Missions does not match the number of points that is displayed. The Missions tab shows a total of 335 but when you manually calculate the sum it's only 330 [See picture for clarification]. Not that big a deal but odd. Makes me wonder if there's an achievement that you are granted but just not displayed or perhaps just a bug. By the way, congratz merovejec for the 100%.
  3. As already mentioned, all the achievements that requires either pets or mounts should either be removed or obtainable to all players. Non-obainable achievements sucks.
  4. /signed. As already mentioned, the idea that one account takes up one spot seems like a really good idea.
  5. Both the Rancor and Vector Magnus can be bought from the event vendor with Gold Cerificates and it will count for achievement (at least I know the Rancor does).
  6. The kill will only be granted to maximum of 4 people in the group. If you are mor than four players the rest won't get the mission progress/complete the mission.
  7. Yep, this is getting ridiculous. Did it three times on hardmode and bugged all three. Tried various different ways that has been mentioned in the thread, nothing works.
  8. Last update for a while, taking a pause from the game. Name: Nether/Avantia Server: The Red Eclipse Score: 56 570 "Remove Rng and make command rank Legacy"
  9. Maybe throw in some new achievements too. Like "Get hit X times while wearing this Snowball vaccine", perhaps a couple of titles and new decos (a Wampa with a target plate on his chest)
  10. Bump! Yep, it doesn't wok, which probably means that it doesn't work for the PvP hidden achievement either. (Off topic: The DvL bosses are still bugged. Come on BW) Edit: The PvP achievement <Life of the Party> works however.
  11. I made a post about some of the reused sh*t: http://www.swtor.com/community/showthread.php?t=903170 Very disappointed by the Uprisings, I was expecting more.
  12. Just reused mechanich, sounds, animations and textures from existing operations/flashpoints/story. Absolutely nothing new or original. You can solo Storymode and probably do Hardmode with two people with companions. I'd say they are easier than all the existing Flashpoints.
  13. Exactly, I have posted it before and will post it again since I find it exremely accurate: Take LOTRO for example when it went into maintenance mode: "LOTRO now recycles. It recycles mechanics, in the form of simply upping the level limits to old content when they raise the level cap. It recycles art, sprinkling lovely new vistas with seven year old building textures. The community recycles itself, in the form of the decadent arguments and discussions, repeated over and over until any meaning other than the repetition is lost." source Sucks as I really like the game, but for every patch/expansion I feel less motivated to actually support the game as they give very little in return.
  14. I like the new chapters. I hate the walker gameplay (feels like gameplay ten years ago).
  15. Yes because the uprisings use the same mechanics and textures that is already in the game. Take Crimson Fang, literally every boss mechanich is already used in other Flashpoints (ffs even the same sounds). And like someone else already said, aprt from CXP it doesn't drop anything worthy nor does the achievements take time, I'm already at 100% on all of them (apart from the bugged). That should not be possible after only one week of casual gameplay. Also, there are absolut zero new "real" content in the expansion, apart from the story.
  16. +1 After giving her a bunch of companion gifts in order to complete chapter 2 on veteran it sucks that I can't use her as companion afterwards, not even retrieve her from the companion terminal on Odessen.
  17. Bump! Also, can confirm that it's bugged on Dark too.
  18. Bump for very good post!! I'm gonna bump it again in January when they come back from their mandatory vaction now in December. I guess mods alseep right?
  19. Thanks Eric for listening! I hope you can restore it in some way!
  20. I think Galactic Command would be totally okay if they only made it Legacy wide. Personally the biggest reason I picked SWTOR over other mmos is because its alt friendly gameplay (The Legacy). Whichever character I played I somewhat felt progression for my legacy and swapping between roles for ops/pvp was so easy, not to mention variation. Legacy is since long gone, even though they said that it would be the core of the game once. Cancelled my sub too, runs out in March next year so jokes on me right?
  21. This epansion however does feel like a maintenance mode. Take LOTRO for example when it went into maintenance mode: "LOTRO now recycles. It recycles mechanics, in the form of simply upping the level limits to old content when they raise the level cap. It recycles art, sprinkling lovely new vistas with seven year old building textures. The community recycles itself, in the form of the decadent arguments and discussions, repeated over and over until any meaning other than the repetition is lost." source Just look at all the reused textures. animations, sounds etc. that they claim to be new content in Kotet. Also see my previous post of some of the reused *****t<-- Feel free to add other reused content.
  22. Currently the Dark vs Light achievments under Galactic Command is broken, at least the ones under Light. The problem is that they simply mirrored each boss from the Dark category, meaning that even if we kill a Light side boss it won't count towards the achievement since there is no boss with that name. For example: This boss is a light sided boss which should be in the Light category, which she isn't. Meanwhile, this dark side boss is in the Dark category. Meaning, from an achievment PoV there are no reason to do boss hunting when light side has won, whereas the Dark side should work (yet to be comfirmed). TL;DR Galactic command --> Dark vs. Light --> Light is currently bugged due to naming.
  23. I played through all the uprisings and done ~5 DvL bosses. All of those bosses use the same mechanics that already are in the game, heck even the same sound for abilities. Few examples (not even considering all the reused textures): Jor “Oneshot” Mesok in Crimsong Fang -- Sav-Rak in Lost Island (click console) PR-98/KT-55 in Crimsong Fang -- Mentor Assassin Droids in D7 (heck even same droid) Takkan Rusco in Crimsong Fang -- Interrogator in D7 (same sound for adds spawn and mechanic) Elarea Aldraste in Crimsong Fang -- Malgus in The False Emporor (dueling one player whilst others are stunned) Lord Zanisk and Adacin in Inferno -- Jos and Valk Beroya in Blood hunt (more or less the same, even with adds) Done and Dusted, nothing about the mechanics but holy ****, that building with the walker is the exact same building used in +5 missions and heroics on Tatooine. The DvL bosses also use same mechanics with same texture and sound. Trail of Agony from Revan, Gravity Missile from Sword Squadron, Mass Barrage from Bulo are just a few examples. My biggest gripe with all this isnt the reused mechanics, it's the fact that they look and sound the same I connot help making comparisions with LOTRO and a good article about it when it was in maintaince mode: "LOTRO now recycles. It recycles mechanics, in the form of simply upping the level limits to old content when they raise the level cap. It recycles art, sprinkling lovely new vistas with seven year old building textures. The community recycles itself, in the form of the decadent arguments and discussions, repeated over and over until any meaning other than the repetition is lost." source I know this is not news but this is the first time (at least for me) it's obious that they don't produce new content. Sorry for rant, but this is the first time I'm genuinely concerned and disappointed. One more thing, fakk RNG gearing. RIP my 50 alts.
  24. Let's say that people stay in the game and gain Command rank and Eaware decide to do another expansion with new level/gear etc. As many players will ba at max Command rank or at least near max, how would an increas in gear level work? Will the Command rank level increase to like 600 (imagine the grind for new players)? Scrap Command rank altogether? How will it work out if the level gap increase? I fail to see any solution to make a smooth transition bewteen expansions. Is this early maintenance mode?
  25. Currently the Dark vs Light achievments under Galactic Command is broken, at least the ones under Light. The problem is that they simply mirrored each boss from the Dark category, meaning that even if we kill a Light side boss it won't count towards the achievement since there is no boss with that name. For example: This boss is a light sided boss which should be in the Light category, which she isn't. Meanwhile, this dark side boss is in the Dark category. Meaning, from an achievment PoV there are no reason to do boss hunting when light side has won, whereas the Dark side should work (yet to be comfirmed). TL;DR Galactic command --> Dark vs. Light --> Light is currently bugged due to naming. 200p unobtainable
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