If I wanted to play Final Fantasy I would have bought it. I don’t give a crap about seeing the spell spam of every other player in game on every pve group fight. You cant see the mob, you cant see the nameplate, you can’t see the ground, hell you can’t see your own toon if your melee. One giant stupid ball of feculent color spew. I haven’t had nausea from game graphics since the 90s. You do one actual upgrade in 10 years and manage to back up graphics 30 years.
If we absolutely must have all that useless spew then at least have the sense to put in a toggle OFF ALL OTHER PLAYERS VFX option, that has only been around 30 years, and while you are at it, add it to sound options so we don’t have to listen to every idiot with a toy having a neurotic episode spam clicking every noise making garbage they own for hours on end.
The silver sheen you literally put on everything - floor, ceiling, grass, dirt, the rug, the dog - that is so overdone when trying to preview a dye color, you can’t tell what the dye looks like from that ridiculously overpowered sheen.
While you’re at it with adding useless nonsense to the game, how about something we have asked for since game launch, a SEARCH BAR for inventory, cargo hold, legacy hold, guild hold, vendors… you know, something useful.
How bout repairing the broken leader board in pvp that resets or completely bugs out and wipes every time a player from either team leaves.
How about a search for class skills, not the one you have now, that one is useless since you have sort alphabetical already. I am talking about the secondary skills in tree that you CAN NOT see or find easily or quickly in any spec since they are buried throughout the tree in a myriad of skills/buffs, hidden in mini paragraphs, with no bold, underline, italicize, nothing, and wonder of wonders, they don’t show in the search bar or alphabetical search. That’s some brilliant execution right there, goes along with half of those buffs that show up early in tree but you don't ACTUALLY get the skills they buff for 10 or more levels later...