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Mythic_MK_II

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Everything posted by Mythic_MK_II

  1. If poeple really want to be with poeple they will see again in game just find those poeple in the chat. Other servers that are low populated and want to do FP's and don't want to reroll on a other server can use this to do FP's The poeple who don't want this to happen are more selfish than they know. To ban out something that is actually needed for quite some low populated servers.
  2. If it was a PTS patch for testing it wouldn't require to let EVERY server down just to get that one up right? I mean... it's only on one server that will be affected.
  3. I don't mind it so much but I was in the middle of a FP... could have been delayed a bit longer IMO lol.
  4. there is a valor requirement for buying champ commendations (50 valor) it sucks. and you are still better/cheaper off buying the bags in long terms. Champ bags costs 800 commedations (calculated merc and wz together into wz only commanedations) and 1 champ commendation is 120 wz commendations. 1 champ bag gives 7. buying 7 champ commendations with only wz comms would mean that you need 7x120=840 wz commendations. not to mention that a champ bag MAY give an unassembled item and, ofcourse, cash. and if need be centurion comms.
  5. It might be because the match is time bound? When you have made it all the way to the door the time that the opposing team has is scaled to the time that your team took before they downloaded the *info*. so you have to get as far as they did before the time runs out and you win. It assures that atleast one team wins. Voidstar on my server would almost always be a draw if there was such a thing as draw.
  6. the one that got further the fastest is the winner. (both teams has breached equal amounts of doors (let's say 2 doors), the team that made it that far the fastest wins) If you talk about who wins when it is a tie while neither team has breached a door... I can't tell for sure. Edit: also, the first thing I said is TESTED and not a theorie. As I and the whole server that I am playing on knows this. a reason why the enemies team always quits if we got there faster.
  7. I like the game, there are some stuff that needs to be fixed/nerfed/buffed/etc, and the endgame content needs some attention but all wil come in good time. So far I am just doing FP's and alot of pvp. Hope they will do a patch where there will be more than just 1 civil war like gametype. The new one coming with the patch looks like fun but seems to be just another turret defence game. Ofcourse: MOAR story! BW is praised with it's stories (ME and DA ofcourse) I really hope they will release more class stories/companion stuff.
  8. As far as I know there isn't any problem with undying rage with marauders and sentinels. I can still be killed after te effect runs out and it only lasts 5 seconds. If you can't seem to defeat me in that period you are just doing something wrong. Marau's have only like 2-3 defensive skills (undying rage being one of them) so why take this away from us?
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