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Clodde

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  1. My char gets naked if I test some gear... is he feeling like a model??
  2. I believe you should buy Mario Kart then. Being serious, I believe 200% speeders should be implemented: going around hoth is plain boring.
  3. This. you guys seem to fail to remember how they are moving to F2P, which means that the vanity features (aka armor) are going to be the only thing they will make money from. Strategically, it's a correct choice, and I hope that I will see always more players going toward clothing because of the look; it's better than seeing everyone dressed up all the same
  4. that's more of a workaround, not the intended gaming stylo IMO...
  5. The game as it is now incentivates to max out companion's affection in order to get the bonus. Once maxed out, I can go below this point by doing dailies... therefore the logical conclusion is that I should not use them to run missions with me!! Could you please give the crew skill bonus at values below 10'000/10'000 please? I believe that 9'900/10'000 would already be enough in order to fix this annoying thing.
  6. I believe this game AS OF NOW, has still huge potential. I'm not a fanboy but I have fun when I play it. The real problem is that such potential is still not exploited because of many factors (such as loading time or poor choices). What simply doesn't make any sense is that a game focused on story, companions and creating alts does not consider this into the endgame. For example, as a darkside smuggler I completed my storyline and I received some specific goodies which I'm not going to spoiler here; how comes that it is NEVER mentioned again? Adjusting this can be really easy: it's a matter of incentives and rewards. Let's say that my darkside smuggler is not interested in the republic... why should it go to fight SOA? What if his 'mentor' from Port Nowhere tells him that there is a unique artifact to be collected there? Just change a few things and that's it! I like this game, but I still cannot believe how easily we have been detached from our storyline.
  7. That's actually VERY true... I don't miss them anymore
  8. What happened to it? Will it be back or is it the result of the staff cut?
  9. Well, this was my initial idea honestly I think it should be also easy to implement... and it goes toward player housing in a such way that if you want, you could live on the ship.
  10. Why not adding mission terminals in the Starship? In that way, if someone feels like staying alone doesn't have to go to the fleet to get ready for dailies... maybe add them as legacy perks?
  11. I believe that from now the player base can only increase; the improvements are solid. It is proven that word of mouth marketing works (think about the marketing done for Apple by the apple fan boys back in the days); then why do not ask the current players to bring in some new ones? Of course, asking will not work... but incentives do! Examples? - Offer special mounts to players who bring in new players - Offer special titles... - ....................... vanity pets ... - ....................... color crystals ... F2P is not the only way to increase player base, but you MUST get new players to try the game... once it "feels" a game worth to kill the market. Let the Force be with the current player base
  12. My names are taken (legacy and char). For the char I changed an "o" with an "ø", I suggest you guys do the same. For the Legacy name I just changed it with a better one; I still cannot see it as a last name since it goes across all chars... I feel like they are all sibilings
  13. Juliet: "What's in a name? That which we call a rose By any other name would smell as sweet." http://www.enotes.com/shakespeare-quotes/what-s-name-that-which-we-call-rose
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