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CaptainApop

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Everything posted by CaptainApop

  1. TOFN is weird. Reps win regs. Imps win ranked. Such is life.
  2. WoW tried the built in voice comms schtick. It just went totally unused because at the end of the day dedicated programs are going to be better quality.
  3. What's blowing my mind here is that BW are technically reverting a change when it comes to consumption. Have they EVER done that? I mean usually they'll will buff/nerf ANYTHING else except what they did previously. Presumably for the sake of their integrity. Sounds promising I guess?
  4. I cleanse the first acid blade. The operative is usually dead before the second one hits.
  5. Last time we tried that they spent 6 patches systematically nerfing us. I'm not taking that risk are you?
  6. Thought that was the reason for honors gigantic recruitment drive?
  7. I swear the way pvp gear works in this game makes my head hurt...
  8. A nice nugget for the healers too. Since we're the ones who definately have the energy for it. An extra 5-6k in the right place can win fights. PvE wise I think this is going to make it even more niche for any dps specs. It's pretty expensive and if it's going to hit softer then it might not be worth the GCD. Gotta ask though ,weren't we told lethality changes were meant to be in the works for 2.10? Like it was going to be one of the main spec addressed since it saw nothing substantial in 2.8. Can't remember where I heard it though so I could be talking out my proverbial ***.
  9. If you're getting sap capped then the problem is you not the assassin/op.
  10. Why don't we just remove cleanse while we're at it? I mean if the immune to cleanse **** is going to vastly outnumber the cleansables then what's the *********** point?
  11. SWTORs economy has been weird and stupid since launch. I doubt I will even notice the "crash" as anything out of the ordinary.
  12. Worth mentioning if you hit this cap you will be unable to reset ANY quest or abandon any quests until the following day.
  13. This would require BW not to use the same blanket code for all warzones and as such would be technically difficult to implement.
  14. I'm just waiting for the punchline where Baron deathmarks ARMOR ends up in a CC pack =/
  15. CaptainApop

    all galactic

    Good luck. Hate makes them stronger.
  16. Did this today in between ranked pops. Got a nice chunk of change out of it, if you were just doing it though and no intervening activity you'd hit the daily reset cap within two hours or so I'd imagine. I managed it :')
  17. It's a little over 2 million credits a run and you can do the 3 bosses that matter inside of 20 minutes with 6/7 people (cheating on operator with stealth) You know, in case anyone wanted to know.
  18. Not really a paradox. Derping in the mosh pit and fighting instead of over objectives let's you get kills in regs. Those same people fighting in arenas get killed repeatedly.
  19. Once you commit you can't move the ship for 3 days so there's that.
  20. ITT: A horde of people who have never experienced what actual pay-to-win is. That said BW selling gear would just tell me that they've completely lost sight of what in the hell they're doing with this game. Particularly with regards to PvP content and reward systems. It's getting asinine.
  21. With difficulty. Comes with practice. TorAssistant/Parsec can help when set up if you are planning on just keeping it up on tanks or some set group of people. You can use a focus target or your self frame to time a series of probes but if you do too many targets like that you'll end up crippling your ability to spot heal. Enough practice and it'll all basically end up second nature though. Only other solution is to wait until BW cop on and introduce UI elements that make buff/debuff tracking less painful and stupid. Blacklisting/Whitelisting for example.
  22. Could be partially to do with the loading of the questions but nothing in that post was terribly exciting to me. It all seemed to just be a summary of what was said in the suggestions thread and a number of non-committal statements. About the only tidbit of interest is the utility-dps trade-off bit and the possibility that we might be getting some group utility someday. The set bonus commentary has me depressed honestly. They've been so bad for TWO YEARS and it's just clear BW think that's ok. Our raw dps/hps being in a good place is not an acceptable answer. Set bonuses don't have to buff those. Of the set bonuses anyone cares about (the 2-sets) half of them are survivability for gods sake. You could buff survival, interrupt potential, group utility ANYTHING. It's ridiculous that I don't care about my 4-set as an operative. Running 15% shiv crit on my healer because "why not" is a sorry state of affairs. I suppose at this stage I just need to hope that 3.0 is a significant revamp (a few classes need it not just us) and that our utility-numbers trade-off in the works is something a bit more inspired than a tacked on pseudo-sniper shield or bloodthirst coupled with an output nerf.
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