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JayEmmKay

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Posts posted by JayEmmKay

  1. Act 1: You're the chosen one with a special technique that can save the crazy masters. We're going to keep sending you after them, even if you opt to senselessly murder each one.

    Act 2: Help put together and hold together an alliance. Do chores for diplomats.

    Act 3: Put together an army. On one hand, it's more chores for diplomats, on the other you mirror Obi-Wan in Episode 2 pretty closely. Corellia is pretty ******.

     

     

    But as pretty a picture I've painted, it's not as bad as people say. It has it's high points, it's low points, and it gets progressively better until the end. So there's that.

     

    Thanks!:rak_01:

  2. So im thinking on making a shadow. I hear alot of bad stuff and very rarely good things about the consular story. Can anyone sum up all 3 act's in the consular story for me? For an example

     

    Sith Inquisitor:

     

    Act 1: Gathering relics, Act 2: Ghostbusters, Act 3: Powerplay

     

     

    Sith Warrior:

     

    Act 1: Protecting spy network, chasing down a padawan, Act 2: taking down republic generals/powerplay, act 3: hunting down the false emperors voice

     

     

    Republic trooper:

     

    Act 1: Chasing down the havoc defectors, Act 2: Taking down the desolator, Act 3: taking down an important imperial general

     

  3. As 1.6 approaches im worried of my future commando. I was planning to get the Battlemaster eliminators assault cannon(http://www.torhead.com/item/2TxcubQ/battlemaster-eliminators-cannon#.) But in 1.6 the battlemaster gear will be gone. Is there any other assault cannon that looks and sounds exactly like this BM cannon that are modable? I got armstech who can make a cannon like this but other colour and sound, but i want the exact sound and preferably colour. Thank you. :)
  4. I have 1 question. Since battlemaster is out, will you still be able to get the battlemaster weapon shells? You can probably still get the BM shell schematics, but will they make weapon shell schematics? Im about to make a commando and NEED the battlemaster assault cannon for its looks and sound, and i cant get it before 1.6.
  5. Here's my spec: http://www.torhead.com/skill-calc#100bIbRrRrfsZGMz.2

     

    I'm all about PvP and I switch around with annihilation and carnage tree from time to time, I don't touch rage tree. That spec that I linked is working for me very well. With that spec I can stay up close all the time and be able to shutdown players because of low cooldown for disruption. Enemy healers will hate you, aswell as other classes that rely on activation time / channeling abilities. 0m charge is very good, because you do not have to ''retreat'' from your target.

     

    My opener is charge -> deadly sabers -> battering assault -> rupture -> annihiliate. With good odds annihilate will proc and finish ruptures CD and I'm able to hit it in there soon as the current one ends. You need all the rage you can get, the magic with this spec is to keep the annihilate rolling and hit every time deadly sabers & rupture on target when they come off from CD, aswell as the annihilate.

     

    This spec seems good except i would turn the 2 points in cloak of carnage into ravager :p Thanks for the replies!

  6. So I just reached 40 and Im loving the annihilation tree. But I am not sure which of these 3 perks I should skip. Should I skip the 1 extra rage from charge, -2sec cd on interupt, -15sec cd on obscufate or 0m range on charge? I kind of need the 1 extra rage from charge to complete my rotation(charge-overload-BA-rupture-annihilate) but i could get lucky and gain rage from the DoT's aswell. the -2sec on interupt seems really nice, and the 0m range of charge is also nice... So which 1 should i skip? Im talking pvp here.
  7. Are you really serious? I really had to laugh when I read that they forced you into pvp to get the HK-51... Oh my god you have to go into a pvp zone to buy 2 items from a vendor then you are free to leave at any time, which annihilates the entire pve community! I really hope you arent serious here.
  8. So im trying to make a build here. I have made 2 builds and im not sure which 1 is better...

     

    First: http://www.torhead.com/skill-calc#701McZGhModdRdGRZhM.2

    This one is all out damage with 2 points in surgery too for some nice healing if i manage to LoS and heal myself up a bit. I have to sacrifice dirty escape tho which kinda sucks...

     

    Second: http://www.torhead.com/skill-calc#701MzZGhModdRdGRZhr.2

    Here im putting 2 points from bedside manner to get the dirty escape. However i sacrifice 6% cunning which can be alot, but i do a nice dirty kick bonus.

     

    So which one do you recommend? Should i just drop the 2 points which are in surgery?

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