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dudeyoumadbro

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Everything posted by dudeyoumadbro

  1. Athius - Guardian Tank Defense: 20.86% - 1090 Rating Shield: 41.88% - 940 Rating Absorb - 36.16% - 691 Rating Total: 2,721 Rating
  2. Interesting... and here I thought I was BiS. Now you said the difference for Jugs and Guardians is minimal?
  3. So, I happened to be recording this when my guild ran with Wound in the Force on the Bastion. Now usually things go array pretty soon in the fight, but this is the first time it has gone so smoothly. this is how its done folks!, did a little editing, added some stuff. check it out.
  4. Isnt true, you are forgetting to factor in CDs, SR for Jugs/Guardians. the whole point of what everyone has been trying to tell you is a tank who stacks endurance, that knows what they are doing is dangerous in a WZ
  5. I run full endurance as a Guardian Tank in PvP and I am a power house, It takes at least 3+ people to take me down, If done right, I can solo 2 people easily.
  6. I also have a video on Corrupter Zero watch all in HD ^_^
  7. https://www.youtube.com/watch?v=8cEYKXJS2uUhttp:// I was thinking to myself, this boss battles need some epic music behind it, and well this is where that idea went. check it out ^_^
  8. Athius - Pub Guardian Enchanements Advance Vigilant Enhancement 34 Hilt Advance Might Hilt 34 Stiffler - Pub Scoundrel Armorings Advance Commando Armoring 34 Advance Guardian Armoring 34 Mods Advance Keen Mod 34A Advance Potent Mod 34A
  9. So, after playing this game for awhile I thought to myself, what happened to all the epic boss battle music that use to be in video games? well my friends, I decided to go ahead and mix in some of the old music I grew up with in games like Final Fantasy, and this is what came out of it. Dread Master Brontes Corrupter Zero
  10. I have noticed alot of other classes getting changes to their skill trees, such as: Mando/Merc - 100% to proc for Full Auto, up from 45% Sage/Sorc - 100% to proc Turbulence/Thundering Blast, up from 60% So after all of these great changes why is that DF Scoundrels still have the 60% proc to Unfair Advantage? I have gone 8 GCDs with no proc to it, while my DPS is dropping. This is unacceptable, DF is suppose to be sustained DPS spec, but it really feels more random and based on chance. Propsed change: 100% every 6 or 8 seconds, this would make the dps more sustained.
  11. Imperial Beastmaster Ravanger: DPS based, all trees Warstalker: Tank Class with 2 DPS trees. Republic Huntsman Ranger: DPS Based All trees Enforcer: Tank Class with 2 DPS trees. Class will be Cunning based, gotta be smart to handle the pets, which will function like the Hunter in WoW, mainly for support or possible add control
  12. is there a reason you haven't updated Aequitas Vox's kill on your tracker? you seem to have no problem doing everyone else.
  13. how has this not been suggested? I am sick of respecing and swaping between gear sets I say... around 1k for Dual Talent and like 500 For gear sets, cause manually clicking between PvE and PvP gear is annoying
  14. now that is a great idea, like make it to where when you have your two dots up, it increases your damage by "x" amount for a burst, or you can leave it for ticks. I would of said instant crit but that would be pointless
  15. I am, I have a bit over 38k hp fully buffed, I use the Verpine implants and ear piece cause they yield better stats. as well as higher endurance. usually with my rotation I can keep up (Riposte) almost constantly which gives me up to i think around 23% DC and with Guardian Slash it goes up to 26%, so for most of the fight I am sitting at above what i need, I believe that is why. the Healers haven't complained one bit.
  16. That sounds about right, This is what I am running and I have no problems. Defense Chance: 20.36% (1034) Shield Chance: 38.80% (745) Shield Abs: 29.20% (360) Im full augmented Defense Augments, and just about full 72, I am missing mainhand with 66s still on them (I just got get freakin drops man) and I seem to have no problem. Although i can probably put some Shield augments in there. optimal you want a "20 30 40" going on, as you can see I am pretty close
  17. I go all endurance, I noticed that Expertise ignores basic mitigation, as the 60% damage boost with 2018 Ex is kinda the reason. With that being said, I am pretty beast in PvP, I can take on 3 people long enough until help arrives, usually kill 1-2 in the process
  18. Position: Security Officer 1. Please tell us a little about yourself. Why do you want to be a part of the Czerka family? After my dealings with the Republic and the Jedi Order, I thought I could help reach out a bit more and help by defend those who help to arm out troops 2. At Czerka, we pride ourselves on our accomplishments. Please name three of your accomplishments that you are most proud of. (Please do not include family milestones such as marriages or the birth of your children.) A. I was tasked to protect a V.I.P being escorted from a planet in Hutt Space, I was met with heavy opposition through not only the Hutt Cartel but the Imperials as well. We made it out without a single scratch. B. I was apart of the strike team that took out the Warlord Kephess. C. I have numerous recommendations from the Republic High Council 3. How did you go about achieving the accomplishments above. Would you say you would do "whatever it takes" for success? I did what it took to complete any misson or instructions that were given to me. Even if it involved my own life. 4. Would you say you have a strong moral compass? Do you think this could get in the way of your job, should you be asked to do something...questionable? It is not my job to question orders, but to follow them 5. You are about to enjoy our wide variety of complimentary cocktails and snacks, when you notice that your esteemed colleague's newest experiment is likely to break out of their confines while you are gone. How would you handle this situation? Dispose of the threat, and report the failed colleague.
  19. I have ran this ops many times with no issues, but for the past month the first two bosses have been bugging back, causing wipes for hours. the main issue is the Tanks boss. They always seem to randomly aggro, esp Stormcaller, not even our best tank with a proper Threat generation rotation + Taunts keep aggro and the turret always randomly turns away, and if we get lucky enough to hold aggro a freakin shield drops on the tank during the cast for defensive systems. This has never happened before, We learned that Storm caller has to be ahead for this to not happen yet it still does, I am just fed the **** up with bugs on the end game ops. fix. this. ****.
  20. I find no problem with Artifice, Just cause they dont announce changes in the updates, you have to look at the end-game picture. I have made lots of credits Selling RE 26 Enhancements, I am the only person in the server who can make a certain enhancement and it sells quick/fast. So its all about stacking those BH Coms, or BH Drops from EC and putting your crafting skill to use.
  21. The Bastion got a 10 minute:eek: warning.. guess they forgot about you guys
  22. I have never had a problem with enrage on any HM EC boss, Granted I agree with the Denova Lag, but once you get that group cohesion you never hit enrage timers
  23. Exactly, and you would think that BW wouldnt set us up for Failure >.>
  24. I have done alot of research and one guy went as far as doing the math, and apparently proved that Shield > Defense, My reasoning may be wrong but still im glad you are with me with this.
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