(I am only talking about 1-49 PvP, dont know about lvl 50 PvP) My buddy and I play warzones together, and we play to win, not to get the most medals, I am a trooper vanguard and he is a trooper commando (tank and healer respectively). I always guard him before the match starts and we go together to a point. At the end of a match i almost always have 8-9 medals and he has 4-5, even though all we did was stay alive and stop the enemy from interacting with the points till the dps classes show up and help kill the attackers. Usually he has to spend the entire time healing and can't dps because there are 4+ enemies wailing on just the two of us(almost exclusively him, the giant green laser gives it away). I get 2k, 5k, 10k, 50k protection, killing blow, 10 kills, 1k defender and 3k defender, 75k damage, and sometimes even assassin and 25 kills. He gets 75k heals, 2.5k heal, killing blow, 1k and 3k defender, and sometimes 75k damage, 10 kills and the next heal medal(200k or 250k i dont remember). I would not get half those medals if not for him constantly healing me. I find it stupid that I get all these medals(4 for just taking 50% of the damage going to him), while he enables me to do so and he only gets half as many. He doesn't mind it as long as we win, but I find it especially unfair that I constantly get mvp votes while he is ignored for pretty much allowing us to win. Seriously, the medals need to be changed. A sage can hurt himself and subsequently heal to get the healing medals while defending a non attacked point, then go run off and dps and get the damage medals. I'm tired of seeing people farm the medals instead of trying to win the match while my healer gets 5 medals and no appreciation for carrying me through the game and ultimately winning it for us. Give some better medals to healers who actually heal