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DWRoelands

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  • Location
    Pennsylvania, USA
  • Occupation
    Software Engineer
  1. Everytime someone posts "slap in the face" on a forum thread, one of these explosions happens on a player ship.
  2. If your mission design includes six unique items that have to be clicked, then they need to be placed in reasonably-easy-to-find locations. If the items are going to be squirreled away in structures that all look the same and are frustrating to navigate, then they should re-spawn/re-activate after a period of time. Instead, you have to run around a series of ramps and platforms that all look alike, looking for the door that looks like every other door, except none of them are active. I've spent twenty minutes looking for a door to click. This isn't a puzzle; it's bad level design.
  3. Same issue here. Resetting the phase has not fixed it, and I can't progress the story until this is resolved. Filed a bug report, opened a support ticket. I try to be a staunch defender of BW but this is embarrassing.
  4. You know nothing of the kind,because you don't have inside knowledge about how the loot is determined; all you have is speculation driven by an incomplete understanding of probability.
  5. The Grand Chance Cubes have resulted in a huge influx of varied Cartel Market armor hitting the GTN. This increased supply is pushing down prices, which means that players who couldn't afford that really nifty armor in the past are able to afford it more easily now. That's a win for a majority of the playerbase.
  6. 12 hypercrates is not a statistically significant sample size to make a sound dtermination on whether or not the RNG is working correctly. On a six-sided die, there is a one-in-six chance on any given roll that you'll roll a six. However, if you roll a hundred times and don't get a six, that doesn't mean the die is broken. That's just how probability and randomness work.
  7. This is a blog post whining about RNG, on a blog that used to be part of Joystiq but was shut down because it wasn't pulling its weight. So, nothing to see here.
  8. I don't think it's a pun as much as it is a product of how many Sith names are created. You start with an evil or nasty-sounding word (like "revanant") and then you tweak it and put "Darth" or "Lord" in front. Insidious = Darth Sidious Revanant = Darth Revan Hemorrhage = Lord Morrhage (from the Consular story) Lacrimal = Darth Lachris Thanatos = Darth Thanaton ...and so on.
  9. I was convinced that I had not received the email as none of my searches had turned it up, until I used a very specific search. If you are a GMail or Gmail Inbox user, search your mail with the following criteria: This turned it up immediately even after I had checked Spam, Trash and Promotions on my own without finding it. Good luck!
  10. I loved the Darth Bane trilogy and really enjoyed Plagueis as well. I must say that the Old Republic lore holds a ot more interest for me than anything that takes place after the Battle of Yavin. What are the other great Old Republic novels?
  11. Even after checking in Spam, Promotions, and Trash, I was only able to find mine in Gmail with the following search: Came right up. I feel silly.
  12. The bad idea was burying the code in the sort of email that subscribers are already tired of seeing and was likely to get deleted unread. This entire exercise is probably a test to see how many people actually read the emails. Otherwise, they would have sent out a special email with a subject head like "Here are your free Cartel Coins".
  13. Haven't gotten mine, and I'm not expecting to. Not angry, just a little disappointed.
  14. Searched for "mask", "hk", "chapter", "firebrand" and "cartel". Not in "Spam", "Promotions", "Trash", "Inbox" or anywhere. I have GMail and I delete nothing. It ain't here.
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