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Cycloptichorn

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  1. Well, he forgot that it procs when you kill someone. But, that's a highly unreliable method for getting UH. My blaster whip does it every single time.
  2. Flying fists + Round 2 are amazing, I re-proc UH while still on my cooldown for Blaster Whip constantly. Things die quickly when you are constantly hitting them with some of your strongest attacks. Survivor's scars isn't worth three points, if you're having to get healed by the healer AT ALL in group play, you're not doing a great job managing your hate. Plus, the bonus healing is minute. If you're getting healed for 2k, it adds 200 points on? That's never saved anyone's life, who is actually in danger of dying.
  3. Does anyone know if world bosses got some sort of stealth buff in the new patch?? A friend and I were going after ED-0 on Coruscant last night and he kept one-shotting us - I can understanding it for myself at level 31, maybe, but one-shotting level 50 chars? I seem to recall beating this guy down with just a couple of other level 20 chars a while back.
  4. Every now and then you'll get 3-4 trash mobs who are all standing in a straight line, usually blasting away at Corso. It's almost impossible NOT to use it in such a situation!
  5. No use of flash grenade to control adds? That seems like it would be the obvious choice...
  6. Agreed, PVP is a wreck, my FPS drops to nothing inside pretty much every zone and it's just plain no fun whatsoever.
  7. ... and not because of the level 50's rolling everyone else; it's because I get 3 FPS there, vs. about 40 everywhere else in the game. It's impossible to play and enjoy a positional char (Scoundrel) when the game is constantly lying to me about the position of every single player around me... It's incredible to me how poorly this is optimized compared to the rest of the game. I suppose I could turn every setting down to zero and see if it helped, but I can play stick-figure PVP online cheaper elsewhere.
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