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Blarpped

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Posts posted by Blarpped

  1. I am flagging the OP for spreading lies and trying to stir up panic. I completed my daily's on Ilum at around 1 pm eastern time easily.

     

    "It doesn't happen on my server. It is not true on any server."

     

    Add logic to the list of things people (you) don't understand in your sig.

  2. Pandas will look more intriguing than TOR when space monkeys fly out of my butt.

     

    No matter what problems TOR may have (and i've experienced most of them and still log in every day and enjoy playing imensely) nothing would compel me to go back to that grinding waste of time.

     

    TOR may have its faults, but i'd take clunky gameplay (which its not), a garbage UI (which its not) and rerolling at 50 (which is neither necessary or less than fun) over WoW.

     

    The only thing you said that had any merit was "I'm sorry".

     

    I haven't played WoW in a long time, but could you tell me what the core design differences are between WoW and TOR? Honest question.

  3. If they don't merge the really low pop servers (I'm on one) within the next month or so, I'm out. I could re-roll, but I'd rather just quit until they merge or offer free xfers. I've never played an MMO that is so insular and quiet. At least, on my server, it's that way. I've never seen more than 50 people on fleet, and the 50 queue can take forever to pop. They def. have Warhammer syndrome with all these servers that they can't even come close to filling.
  4. The storyline in this game is overdramatic and painfully obvious in the case of the Sith Inquisitor and Bounty Hunter. I don't play MMO's for storyline. It was a cool addition at first, but it's not what's going to keep me around for years to come. When reminiscing, I'm not going to think, "Man that one time where my buddies picked a different option on a chat wheel... that was so cool!" I remember things I did in the game with other people. I don't remember how sweet a dialogue option was.

     

    All of the voice acting and writing is a novelty IMO. 90% of the game is focused around combat; it should have been perfect before they even considered voicing every quest. Instead of having 200 hours of voiced quests, I'd rather have a functional LFD tool or a combat log or macros or dynamic weather or add-on support. To each his own. I enjoy the game for what it is, but I could have done without every single quest being voiced and have better/more MMO elements instead.

  5. I'm really happy for the people with lively and well populated servers, but there are servers that are absolutely dead. I play Empire on Whitebeam Run. It doesn't matter what time of day you log in, you will see around 20-50 people on fleet. I'm questing through Hoth and I haven't seen more than 20 people in the zone since I've been there. The highest planet population I've seen is Dromund Kaas at about 70. It's been this way since I started playing.

     

    Bioware needs to offer x-fers off of these servers, or they simply need to merge them. It doesn't feel like an MMO when I see maybe two or three people the entire time I'm on a planet.

  6. Shrugs, it's such a noticeable sound effect that if I hear it I immedeatly start looking for the Trooper. I usually either **** behind a pillar, or CC/interrupt him. If you interrupt a bad Trooper (most of them who I run into in PUG WZs) who does nothing but spam Grav Round, it's pretty much a free kill. They have to turret to do good damage so it's pretty easy to catch one who has horrible positioning. If you let them turret and freecast then they are going to blow people up.
  7. I don't think people would mind the grind so much if they had a solid goal to work towards; even if, in the end, it took longer. It's human nature to want to clearly see what you're working towards and how much progress you've made.

     

    Right now, we get some dailies to do then we log off because there is no other way to progress towards the ultimate goal of BM gear. It's just a poor design decision IMO. Games of chance are fine, but not when you're participating in something inherently competitive.

  8. Rest of team: 40+ kills.

     

    Healer: 7.

     

    If the OP was REALLY supporting his team like he stated so ina post, he would have a LOT more than just 7 kills. He prob just sat there with an enemy or two beating on him while he just kept healing himself.

     

    Its akin to a tank standing and dps'ing a target the entire match and stating tanks neeed to have their damage nerfed because he did 400k, as a tank.

     

    Are you playing the same game as me? Have you actually seen what TTK is like at 50? If he spent globals to help get kills, his teammates would explode. He should be more concerned with CC than damage as a healer anyways. Are his mediocre DOT's and long induction DPS casts going to help win a game and help his team survive? No, but helping peel and set up kills for the DPS will.

  9. Bioware wont balance sorcs.

    They won't even acknowledge sorcs possibly have an issue.

     

    So many players play sorc.

     

    Even if 2% of their playerbase rage quits becusae of a sorc nerf bioware devs will get the can.

     

    However.

     

    100% of the operative base quits beccuase of hte nerf.

     

    That's still less than 2% of the sorcs. Plus sorcs get happy they dont have to deal with the burst damage class.

     

    Bioware devs are beyond bad.

    Don't bother trying to ask them to do something good for the game.

     

    They will only do what their investors allow them to do.

     

    So you think the investors, the banker types who don't give a **** about video game balance, are the ones making balance decisions?

  10. Also, I'd like to add that in WAR, you simply had to have a PC upgrade to have a decent FPS even in huge fights, just had to disable graphical effects on others and on ground. Seriously, I heard people complaining, when ultimately, their PC couldn't handle the heat. Sure, in the 1st year, there was server DCing when big stalemates occured, that's been fixed, but most players bad FPS was client side.

     

    I haven't experienced Ilum yet, just bought SWToR, but from my experience, there's no FPS drop whatsoever in 8vs8, If you struggle to get a decent framerate in those matches, upgrade your PC. Just my 2c.

     

    Warhammer turned out pretty good. Oh wait...

     

    edit:

     

    i5 2500k 3.3 ghz

    8gb ddr3 1600mhz

    hd 6770

     

    Drivers up do date. 700 watt psu. Liquid cooling. Alderaan can go as low as 10-15 FPS. It's not a monster machine by any stretch of the imagination, but it's pretty close to a $1000 machine with current gen hardware. *** do I need to upgrade? I could upgrade my GPU but since it never even comes close to 80% utilization I don't see the point.

  11. I usually pre-bubble him and everything dies before it breaks. Pulls with strongs, I bubble him, kill the standard mobs, then burn the strong. He never comes close to dying on normal quest mobs. Some class story elites will require heals, but aside from that, he's a rock.

     

    I almost never heal him unless I'm soloing a champion. Don't be afraid to use CC on bigger pulls i.e. two strongs, or an elite and a strong. If he is low after a pull I either mount and dismount, or if I can't mount, I dismiss and re-summon him. I've literally never used casted heals to heal my companion on regular packs of mobs.

     

    I upgrade his gear more than I do my own. He has all main-slot oranges and the rest blues. I'm a Cybertech, so it's been fairly easy, albeit time consuming, to keep him in the best gear possible. Good luck!

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