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Blarpped

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  1. Bioware has over-promised and under-delivered on everything since this game launched. Why people believe a single word from them is beyond me. You can count on Bioware being late and introducing new bugs that will last indefinitely with every patch.
  2. Judging by the 18 pages of posts you got related to this topic, I'm going to go with, "No, sexually frustrated manchildren on the internet are not over female gamers yet."
  3. How about some freakin' chat bubbles and the ability to sit in a damn chair?
  4. Casinos don't exist so people can win. They exist to make money. No different with gambling packs in cash shops.
  5. Meanwhile you're playing a game with spaceships, cute furry mammals called Wookies, cloaked midgets who talk in an adorable way, swords made of pretty beams of light, and precious little kangaroo things called Tauntauns. Please do continue to tell us about your refined tastes.
  6. It doesn't have to take a huge amount of effort to get said perks. Just because WoW does it one way does not mean that it will be that way everywhere else that it's implemented. Try thinking about ways that it could be improved upon instead of immediately pooping on the idea because it made things worse in WoW.
  7. If you're really that hesitant, I'm sure you can get a refund. If EA doesn't want to give it to you, then call up your bank.
  8. Like I said, phasing has minor issues, but it's much better than what SWTOR offers. I find it sadly ironic that a game that isn't story-driven has more varied quest types and has a more dynamic world than a heavily story focused game. Bioware, the "experts" in video game storytelling, should have understood that a story is far more effective if the gameworld reflects the story. Phasing is a viable solution to let players see the consequences of their actions even if it is limited. Also, WoW has been using this type of thing for four years, which is when Wrath launched. I didn't say that every single quest from 1-80 had phasing. The overall point of my post was that even casual themepark MMO's can have permanent change. The technology exists. It's a proven concept. Sadly, SWTOR will continue to make every quest a, "Go kill/collect 10 animal parts" quest that will have ZERO impact on the gameworld and very little impact on the overall story.
  9. WoW has been permanently changing the world based on events you participate in for over four years. I know that MMO hipsters hate WoW, so I expect to be told why WoW's technology for it is total crap. It has minor issues, but it's far better than having nothing at all.
  10. The ONLY message you'll be sending EA is that you'll continue to spend money on their product regardless of your feelings about the direction of the game.
  11. Hadn't thought of that lol. That's a bit worrying.
  12. That's pretty interesting since it came up like twice. Did you get drunk after two drinks? Cheap date I guess.
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