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thatguybil

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Everything posted by thatguybil

  1. Who knew we It would be 8 years! My four main toons have a combined 2471 hours played. That's Crazy.
  2. This is the oddest thread ever. It’s like some one testing the acceleration due to gravity at different altitudes with a grandfather clock while proclaiming that he is not arguing with Newton.
  3. Almost all stuns are 100% interruptible. You can also avoid them with nock backs. Alternatively run your companion in take mode so they get stunned...
  4. That is crazy. I want to know why I can’t buy white grade 11 crafting material on the crafting supply vender.
  5. Slingers who are in cover with the self heals will also reset ever tic. This has always been a thing with slingers, it’s more noticed now because of Kralls accord.
  6. I’ve made 250 mil just crafting augment mk 11 part time while running ops and FP. Crafting is profitable it just take slightly more effort and is more complicated. Purple augments take lots of Mats but are selling for more than the mats sell for.
  7. Wait your running the game on a low end CPU integrated graphics. That is where I would start troubleshooting. Do you have access to any semi modern (new then 4 years) cards? Any friends with an old AMD 560 or Nvidia 960 handy? If you don't have access to a semi-modern GFX card then you can do as Einobi said, reduce your settings to the absolute lowest and see if you still experience crashes. My recommendation is to pick up a Nvidia 1650 or AMD 580 both of which can be had for < $160. (Less if you are willing to buy refurbished)
  8. This is what I don't understand, why are the legacy operations not scaled to 75? Why are you level scaling me in an op and capping my power and mastery?
  9. Wanting to theory craft to figure out what the "best" set bonus is for most op-boss fights for a given spec is not a bad thing. The horizontal gear grind is long. Right now I have 4 one piece of different sets. If I was allowed to turn in a token for gear I would already have my 4-piece of my chosen set...
  10. If you buy it with your free CC you get every month for being a sub it cost you 0.00, in a manor of speaking.
  11. New augments and the low (703) and high alacrity (1861) "break points". With this elevated stat budget and a lower target for alacrity I'm am wondering if versatile augments are they way to go.
  12. I am command rank 69. This means I've earned 68 command crates. By my math (68*5) I should have 340 command tokens. I only have 240. I have not logged into any of my other characters and I have put in a ticket with CS.
  13. Well, 5.0 dropped and we have the same set bonus as 3.0. Why ask if you are not going to take action?
  14. Speaking for myself it's because me and my guild are not good enough to clear hard mode Reven in 224 gear.
  15. What I don't get is they give you rep items that you're already at max rep for. At the very least if I'm at max rep and they should roll again on the loot table.
  16. Exactly Max CXP from open world at 5000 CXP a day. That way if you are farming you can only gain 1 CXP level at level 300 from OW farming.
  17. I have roughly 30 hours of playtime since release And only Command rank 19. That's with clearing RAV, EV, KP and DF. All I have to show for it is a 230 main hand. Just terrible.
  18. This is just crazy. I just ran every heroic and I gain a grand total of 3 CXP levels. 36 green Jawa Junk 3 gifts cosmetic gear 228 garbage Heroics are now only giving 1/2 of the previous CXP due to this nerve.
  19. This is just crazy. Nerfing CXP with in 24 hours of 5.0 dropping is a complete over reaction. If some one wants to grind for 40+ hours so be it. You need to double the CXP gained from completing missions and objectives, operations, ect. What happen to the promise of earning 2-3 crates an hour? We ran Two ops in 2.5 hours and I gains a total of 1.5 levels.
  20. More testing Change ability queue time from 0.75 to 0.25 GS Alacrity 10.04% expected ~1.35 VS-->PR 1.293 1.298 1.298 1.324 1.191 Mostly faster then expected. No change from queue time of 0.75-->0.25 PR->TS expected ~1.8 2.194 2.065 2.094 2.186 2.095 Slower then expected (CB-->CB)-->AS-->TS I am using CB to buff AS and already have TS ready. Per theory above TS is delayed after PR because the server needs to register the TS is available. If TS is already available we should not see a delay after the AS cast. expected ~1.35 1.51 1.495 1.416 1.518 1.43 Average 1.474 range 1.43-1.51 Still not as fast as expected but better then PR-->TS (CB-->)PR-->TS Same test. Using CB to buff TS before doing the PR channel. Expected ~1.8 1.904 1.809 ("clipped" logged all five, but screen stated channel was canceled) 1.913 1.903 1.9 1.913 I was not able to get another clipped PR where all 5 shots (5 main hand and 5 off hand) registered. I am not sure what to make of this. For Rep Gunslingers 1: Instant abilities seem to be slower then expected after channeled and casted abilities 2: For PR-->TS it is way slower then expected. Like due to the delay in registered the buff. 3: VS-->PR the ability is faster then I would expect by a wide margin. 4: Change the Queue time from 0.75-->0.25 did not seem to make a difference.
  21. Measure using Star Parse. Measured from the time of Star Parse registers the ability activation not the damage. Imp sniper zero alacrity corrosive dart--->penetrating blast. expected ~1.5 second Average over 10 runs 1.407 (faster then expected) Penetrating blast--->FT expected ~2.0 seconds. Average 2.03 seconds. Snipe-->Snipe Expected ~1.5. Average 1.55. Low 1.505 High 1.6 Rep Gunslinger. 977 Alacrity (10.04%) VS-->PR expected ~1.35 seconds. Average 1.04 seconds PR-->TS Expected ~1.8 second. low = 1.996 Average 2.12 range 1.996-2.237 CB-->CB expected 1.35 seconds Low 1.382 High 1.455 Rep Gunslinger 73 alacrity (0.9%) VS-PR expected ~1.5 Average 1.37 Low 1.317 high 1.409 PR-TS expected ~2 average 2.087 Low 2.085 High 2.096 CB-->CB expected ~1.5 average 1.59 Low 1.515 High 1.631 Rep GS Burst Volley alacrity buff 20.04 PR-->TS Expected ~1.6 seconds 1.807 1.897 1.897 1.789 I'll do some more testing but going from PR-->TS is not working correctly. It is consistently longer (slower) than I would expect. Also the time from an instant (VS) to a cast (PR) is shorter than I would expect
  22. Back of the envelope math. Marksman loose about 6.5% of the DPS. This might make power augments more appealing as supper crit is less .
  23. GS-MM Penetrating blast also takes longer to finish then what the tool tip and alacrity would suggest. Trick shot / follow through seems to not be able to trigger reliable at the end of the penetrating blast (series of shot) channel.
  24. They are nerfing everything but sage healing with the 4.03 patch. They are doing this with out having anyone try out the nerfs on a PTS. They are doing this with out announcing the nerfs ahead of time.
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