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TaintedSquirrel

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Everything posted by TaintedSquirrel

  1. Are we really going to make this issue so black and white? How hard is it to make enough servers to avoid queues at the start, and then gradually merge them to increase population as players leave the game? Oh right, it's a publicity issue OF COURSE. If they merge then people will freak out that the game is dying. The servers shouldn't be overly full, or overly empty. You can open more than enough servers to fix the first problem and then merge them over time to prevent the 2nd problem. If you need proof the game is hemorrhaging players then just add up some numbers on TORStatus: http://www.torstatus.net/shards/us/stats You can clearly see what's happening: some people are leaving the small servers to re-roll to large ones (Fatman mostly) and others are quitting the game entirely (unrelated).
  2. Legacy 26 on Corellian Run, re-rolled to Canderous. Zero regrets. Though now I'm considering leaving my Legacy 10 and re-rolling to Fatman. edit: Pretty sure Zakkeg Beast is the trial weekend server which is why it's full.
  3. I asked in general chat and had 1 person tell me he can't see the target either, and 1 person said he can still see his. I don't know what's going on. Is it a game-wide bug or not? Can anyone log into their Merc right now and see the reticle while using Sweeping Blasters or not? Tired of people who insist there's nothing wrong with the game going out of their way to lie (intentionally or not) about bugs just to hide them. I can still see my Commando's aiming reticle with MV and HOB, and it even works with my DFA. It's only broken on sweeping blasters. I've spent at least an hour messing with this crap because SOME people have me convinced it's a bug. There's nothing on Google or the SWTOR forums about this which makes it even more frustrating.
  4. I've had this bug for at least 1 month and I'm finally ready to tackle it. The red aiming circle disappears once Sweeping Blasters starts firing. It shows fine while aiming. Note: Hail of Bolts works fine on my Commando. http://i.imgur.com/6PwFz.png I've tried bloom, AA, low, high, every setting in the Graphics menu.
  5. Actually that quote sounds like they're just fixing the proc exploit that people have been using. That's a BUG obviously so of course it would be fixed eventually.
  6. I don't think that hybrid works at 28. He wasn't healing, anyway.
  7. If you make it to level 28, which is something like 10 to 12 hours of play, and you take the initiative to join heroic groups, then you should have also taken the initiative to learn your class. If, after all of that, you still believe your Rogue is an Archer, then you get no sympathy from me. If someone is still THAT confused about the game, then they should avoid groups. There's nothing in the ToS about "being polite" as far as I know, so if anyone in this thread wants to give me a lesson in manners, this isn't the time or place.
  8. It was sarcasm (the roll eye face). Sorry it doesn't come across so well on the internet... I told him how the class was meant to be played to maximize damage. He is a damage dealer: I told him how to do more damage. I told him how to do his job better. The Operative is not a rdps class, was never a ranged class, will never be a ranged class, and being ranged will always cause you to do less damage. Scrapper/Conceal is not a ranged spec, Dirty/Lethal is not a ranged spec. This sums up everything I have to say: I can't be any CLEARER than what's in that quote. You can try to put words in my mouth but you can't say it was a better idea to let the poor guy play wrong. Like I said a dozen times, would you guys honestly let him walk away without saying anything? Like you're going to let a Scoundrel/Op do cover-based damage for an entire heroic and NOT say something. Sure. Next time I won't say a word and you guys can deal with it when he joins your level 50 groups. That should be interesting for you.
  9. Should he be playing to maximize his DPS, since he's in a group? Or should he be playing incorrectly even though it's more "fun"? Maybe he enjoys doing the most DPS possible, but he doesn't know better? What if that's the case? If that were the problem then I could have made him a happy player by telling him how to improve. God forbid someone give advice in this game. What a horrible human being I must be... What I did, was tell him how the class was meant to be played. He can choose to do whatever he wants. Like I said before, it's about preventing ignorance, not dictating how another person should play the game. We didn't wipe in the heroic since we were both over-leveled, however if we did wipe, he would have to suffer the most blame. When other players start suffering the consequence because of how he CHOOSES to play his class, that's where the problem arises. We can kick him easily but then that leaves an open spot you have to re-fill. Any future responses from people who didn't read the thread, I'll just respond quoting this post.
  10. So you're saying I should have assumed he was playing like a doofus intentionally and just not said anything? Well that's mean. At least by telling him about his class I potentially gave him the CHOICE of playing how he wants. If he's too naive to figure out his class is drastically different than it was from levels 1 to 10 then I feel responsible enough to at least make sure he becomes aware of that. After that point he can do what he wants, but I'm certainly NOT going to let him walk away blissfully unaware. There's no way I'm going to stay silent about it. Letting someone play the game how they want IS NOT the same thing as being unaware how to play the game properly.
  11. Where did I say I was polite about it? Like I need to be criticized by some guy in-game who clearly has a weak grasp on the game's core concepts and chooses to get angry at me because I tell him his Rogue is, in fact, not an Archer. The exact quote I told him was: "You know you're melee like a rogue, right?" I know this because I've said it to about half a dozen Operatives in the past but they were level 11.
  12. To be fair he did nothing to indicate a role (no role-specific abilities). He wasn't healing, he never gained UH so I couldn't check for the healing buff and I never saw the 21-second DoT go up, so I can only assume he spent 0 of his skill points.
  13. I assumed nothing. I could have also assumed he KNEW what he was doing on purpose, and chose not to tell him... But why would I do that? It's better to be safe than sorry. Melee dominates AT LEVEL 10 once you receive the Op/Scoundrel buffs from choosing your AC.
  14. Do they not care or do they just not know better? Ignorance is bliss, I guess. But it's better to know what kind of class you chose, and play it a different way... than to not have a clue in the first place. If someone doesn't know what kind of role they're playing then I consider it my duty to AT LEAST inform them they aren't playing the way they should be. From there I could care less, although this guy was in my group so it was directly affecting me.
  15. Just did a heroic on Nar Shaddaa with a level 28 Scoundrel who was using cover ~20m, snipe shot, etc. Told him he's a melee class like a rogue and he sort of scoffed at me... "dont tell me how to play" kind of stuff... Very frustrated.
  16. It's just nice to get extra "free" procs from the skill (when not using corrosive dart). I wasn't sure until now, but I just checked and it's definitely not working. That's a shame. I guess BW assumed no one would notice, or maybe they changed it in a recent patch. Time to update those tooltips.
  17. I've seen dozens of people say Vector's DoT counts as a "poison" (the tooltip even says it's a poison). After using him for the past 8 hours of gameplay his DoT hasn't made my Operative giggle once. So what's up? Half the appeal of this compy is that his DoT will proc my effects and it clearly isn't. Fantastic. I guess all "poisons" aren't created equal.
  18. 50 sage. 50 sorc. I support a nerf, specifically hybrid, more specifically... the entire class in general. Even after all the hard work I put into both mirror classes I still think they're too overpowered. I don't think the devs intended for instant cast CL/TWaves that you get from the Balance/Madness tree, but that's just my speculation. This game has a lot of bugs and other similar oversights, I wouldn't be surprised at all if BioWare didn't anticipate hybrid builds. It seems kind of odd, I discovered the hybrid build myself when I was around level 40... I didn't even have to google it or research, it just seems like common sense... Oh well.
  19. The commando (and some other classes) are proc-based dps. You follow a basic rotation and use your procs as they become available. The commando/merc is one of the harder dps rotations to manage (combined with heat/ammo management), in the entire game. That's just my experience. "lol tracer spam" is just a misnomer in the PvP community.
  20. I've never seen the term 'strong' used on any other tooltip in the game for any other class. In fact, abilities that say specific things referencing "standard and weak" also work on golds. Most tooltips don't mention elites/champions, but they work on them anyway. After 500 hours of playtime this is my first encounter with the word 'strong' to classify silver mobs, so yes I have no idea what it means. Other players say "silver". No other spells ever mention "strong". Why would I know what it means? Strong sounds like a vague term, when I first saw it my assumption was strong = Anything silver or higher. So really the tooltip isn't specific enough. If it doesn't work on elites/champions then it should specify that. Also, the error message is incorrect. A situational spell that only works on situational mobs. Love it. The next step is to add "only works on poisoned targets" to Eviscerate! Then we're really cookin'. Too bad for BioWare I already had to google what Operative effects classify as a "poison".
  21. Sorry, so the spell only works on silver and weak mobs? I'm trying to use it on stunned Golds and it says "Target is lucid" ... http://dictionary.reference.com/browse/lucid It should say "invalid target" and also the tooltip says it does two types of damage; one for "standard and weak" and another for "strong", I assume "strong" meant gold mobs. Basically the ability is borderline useless if it only works on weaker enemies. lol
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