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Dustangel

Members
  • Posts

    5
  • Joined

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10 Good

Personal Information

  • Location
    Germany
  • Interests
    RPGs in every form: pen&paper, computer and even larping; Computers.
  • Occupation
    Cranky droid
  1. Seriously... I know it's a bad choice, I know why it was taken out... but there's just a point in the Sith Warrior quest I'd be fine with having a companion less, or a just as sudden and inexplicably sprung "here's a new companion for you, he's almost idental, but he's a different guy" Also, I really want to shoot Kaliyo in the back with my IA. I don't want her, damnit. She's not worth the risk of her volatile personality. I killed Zevran in DA. I was really glad I could. Gimme back that choice!
  2. I haven't played to the end of the storyline, but did get quite far and... yeah, I've stopped because the other stories are simply more interesting and give me the feeling of having choice. I can be a smart Sith by playing a Warrior. Inquisitor on the other hand, ends up being the brute you send to pick up the package rather than the mastermind. The mastermind has ideas of his own, y'know. He actually gets to decide more things, when minions offer him choices. The choices I've had have mostly been mustache-twirling evil or "I love ponies". I should not end up enjoying the warrior story more because of exactly the elements that were lauded and accorded to this storyline. I've so far had at the very least 2x many, probably more, chances to talk people into doing what I want instead of beating them. While I wouldn't completely agree with the original poster, I do agree that this shouldn't have made it beyond editing. Great concepts. Bad execution.
  3. This got utterly ridiculous. I send my people out for 30-50 minutes, spend somewhere around 3k and I have to be happy I get a bonus of 40 credits out of it? And that's actually the best case scenario I've had so far. I will wait a few weeks for a fix, but you can bet I won't be using the missions in any way. What for? Enhancement slots aren't the norm and the missions are worthless unless I get really lucky, be it a few credits or a recipe (usually the same one over and over anyway...).
  4. Thanks for this. Pretty much just a rephrasing of what has been stated before already, but a very well put one at that
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