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Ashzie

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  1. How long it took to take to respond to this in anyway what so ever and the conjuction of a very anticapated mmo having its first closed beta this weekend is a serious combobreaker bioware.. your move.. parrying is no longer an option.. *Just a side note.. its only going to take a devoloper post just clarifying if this was intended change or a bug to instantly please alot of people.. (I know this can take time going through the correct procedures and authorization to allow the post to go out to the public.. but its been 3 days)
  2. Molten Core was in the game about 3weeks after release.. Molten Core had near to no bugs at all.. Molten Core was hard.. because it was hard.. not because of bugs..(and possibably because most people went into it wearing bad gear..I was tanking with a +spellpower sword purely because it hit fast and I got unlucky on timeworn mace ^^) Not to forget UBRS were prior raid content to Molten Core and Onyxia's lair..
  3. Tionese Belt : Gharj Normal Mode Columi Belt : Gharj Hard/Nightmare and Jarg+Sorno Hard/Nightmare Mode Rakata Belt : Jarg+Sorno Hard/Nightmare Mode As far as I know
  4. That is why there is different modes.. normal..hard..nightmare.. Nightmare should be for the hardcore only.. seing as Hard drops the same items anyway...Gives us an option to try something harder even though it doesn't reward us in any other way (except the titles).
  5. Quote from Trineda on another thread.. it's been acknowledged..
  6. Watching it last night on second phase every time a mindtrap came up I dropped aggro.. im not saying he isn't dropping it at other times as well.. but for me EVERY mind trap he dropped aggro.. on 3rd phase I was giving it 10 seconds before taunting boss to allow the first mind trap to come before I even attempted to aggro.. this seemed to help alot..
  7. He drops aggro every time he casts mind trap.. that is when the aggro drops.
  8. If this is how they plan to limit player progression for the rest of the life of the game.. they should spend all their time on Ilum.. because they will loose the subscriptions of most their PvE player base.. Totally agree with you on the RNG element to this fight.. its like having 10 wipes to have one good attempt because everything just happens to fall in place and not bug the hell out.. its a joke when your getting wiped and sit there and think well that was nobodies fault except the encounter itself..
  9. Typo was ment to put 2.. me being derp... Our first raids we had people that couldn't roll on loot in hard mode.. I had bags full of other peoples gear that I passed on.. and vice versa. Had everything they asked for in the tickets.. Time of Drop Server Instance Boss Players involved Item Keyword Seesaw and Jupiter tried it with both etc etc Still no the point.. that their support has read the thread to delete all the bumps but not let us know the problem has actually been acknowledged...
  10. Well this is great.. Log on to the forums have private message from bioware stating that I have received a warning for bumping this thread... Wouldn't have to bump the thread if Support just replied to the thread to show it has been acknowledged.. Getting a joke.. I have never had a ticket replied to by ingame support.. some of them have been open for more than 3 months.. (not even hard tickets to resolve and had all the correct keywords in that they recommended us to use) Only time that support has ever been any good was their phone support when I couldn't use my security key..they were very good.. unfortunately phone support doesn't deal with any ingame issues...
  11. Theres a massive list of bugs for this boss.. untill these bugs are fixed they NEED to tell us if something is an intended change.. because we have no way of deferentiating it from being new mechanics or a bug.. lol
  12. Just spent another glorious night wiping constantly on SoA nightmare tonight... Think we had every single bug tonight.. nothing has been fixed.. nothing.. 1. Platforms not respawning 2. Double ball damage 3. Aggro drop everytime mindtrap spawns on Phase 2 4. Random Aggro on Phase 3 5. Pylon Bug causing him to aoe raid for no reason 6. People being moved to wrong instance ^^^ these bugs are a joke seing as you already have to put up with the bad mechanics such as: 1. Person being pulled into cyclone straight after taking ball damage 2. People landing from Cyclone onto balls that are glitched 3. Random Rogue ball going into boss and stopping on the spot 4. Balls Spawning on tank in Phase3 under the drills..
  13. Post has been up since 11:38PM since yesterday.. still no response to even acknowledge this.. no point in creating an ingame ticket as it wont be read until the 3rd major content patch ^^
  14. Source / Proof on this? Sure your MT hasn't just improved? :]
  15. It's a bit of an obvious bug though as soon as phase3 started I taunted the boss/hiltstrike and then started nuking and nobody done anything and one of our range gets aggro.. This cant be intended.. ..Would be nice to get a post from Bioware stating if this is intended or if they are even aware of it if it is a bug..
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