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GAULSTON

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Everything posted by GAULSTON

  1. Our Home --> http://operationpenetration.enjin.com/home About us --> http://operationpenetration.enjin.com/page/685367/recruitment Apply now! --> http://operationpenetration.enjin.com/recruitment
  2. for "Devastating House Organa", fastest way I could do this was [HEROIC 4] Shock Doctrine...pick it up at Outpost Ghrent. for "Devastating House Thul", HEROIC AREA n/e of House Traders Circle (Kings Pass)...this seem to be a lil more tricky, but the best I could find...mostly elites...thul mixed in w/underworld smugglers...needed to b selective w/which mobs to hit...a few mobs that give 4 Thul at a time...kinda time consuming but better lootz...I avoided the champs and droids to save time...still kind of a pain achieving 500 thul forces...I singled out the 3 specific mobs that give u 4 thul at a time, swap instance, rinse repeat...Hint: there are 2 mobs that contain 2 "Thul Supply Escorts"...2 more will show up givin u 4 of em...find the tent w/chest...& a mob that has 4 "Thul Supply Escorts" near the south end of the trail
  3. Flashpoint Courier Droid = RK-C3 (repub) & C-E29 (imp) ...GTN quadrant of the fleet near the dark side vendor
  4. The mission "Crystal Ball" at about the 3rd task/objective states "Travel to Ilum" which should more accurately read "Use your Personal Starship to travel to Ilum". Using the Priority Transport Terminal (on the fleet) to travel to Ilum does not advance the "Crystal Ball" mission to the next task/stage-"Speak to the Shuttle Pilot". If you did the same thing I did, and got to Ilum and found there is no new mission objective/advancement, you will need to go back to the fleet, board your starship, travel to Ilum, and speak to the shuttle pilot on the Ilum Orbital Station to advance your mission before goin planet side. It's very misleading to tell me to go to Ilum when I need to go to the Ilum orbital Station 1st. More load screens = unhappy customers thanks to poor testing of this mission before launch. This mission has been around for quite some time now and a lot of complaints on forums going way back and still no remodel. Since there is no "Known Issues" area in these forums for me to search to see if the developers are aware of the issue, I will assume they don't know. Maybe if a developer replied to say, "Yup, we know about it, it's on the list for future patch", we would know it's being worked on, and that we don't need to beat a dead horse.
  5. The mission "Crystal Ball" at about the 3rd task/objective states "Travel to Ilum" which should more accurately read "Use your Personal Starship to travel to Ilum". Using the Priority Transport Terminal (on the fleet) to travel to Ilum does not advance the "Crystal Ball" mission to the next task/stage-"Speak to the Shuttle Pilot". If you did the same thing I did, and got to Ilum and found there is no new mission objective/advancement, you will need to go back to the fleet, board your starship, travel to Ilum, and speak to the shuttle pilot on the Ilum Orbital Station to advance your mission before goin planet side. It's very misleading to tell me to go to Ilum when I need to go to the Ilum orbital Station 1st. More load screens = unhappy customers thanks to poor testing of this mission before launch. This mission has been around for quite some time now and a lot of complaints on forums going way back and still no remodel. Since there is no "Known Issues" area in these forums for me to search to see if the developers are aware of the issue, I will assume they don't know. Maybe if a developer replied to say, "Yup, we know about it, it's on the list for future patch", we would know it's being worked on, and that we don't need to beat a dead horse.
  6. think we may need to merge threads http://www.swtor.com/community/showthread.php?t=673737
  7. Excerpt from latest game update 2.3.1 (8/21/13) "Crafting Skills: •Players are now presented with a warning when Reverse Engineering gear that contains mods." If I'm reverse engineering for augmentation components, (consider an inventory full of same gear items) this is twice as many clicks as before...with the new warning pop-up window. Please consider adding a toggle/enable/disable option to the "Preferences/User Interface/General" area...much like the "Display Item Modification Warning" option. This is mostly just an issue w/Armstech crafting due to the color crystal mod. Twice as many clicks as before gets annoying really fast.
  8. I was a happy paying subscriber...not any more...you lost me along with countless others due to this one-time password nonsense. There is nothing "one-time" about it. Do you really expect clients to open up their emails every time they want to play your product? The answer is No. No, I won't be inconvenienced by you...I refuse to log into my email EVERY time I want to play your game...I won't even play for free...No, I won't jump through extra hoops to play a game which I subscribe to and pay for. Did you all test this genius idea outside of your controlled environment before you decided to implement it? Did you take into consideration static vs dinamic IP addresses from providers? I don't need to hear your sorry excuses about deleting cookies and IP addresses...all you have to do is reinstitute the old security questions...in fact...this should have been done weeks ago. It worked fine the way it was...it was secure enough the way it was. I don't doubt there were security issues before...but who were those having their accts hacked? I'm guessing some were too stoned to remember their own security question answers...or...those morons putting their passwords on a post-it note, and displayed on their desk for their teenage son's friends to steal...just two of many possible scenarios. The point is...why punish those who secure their password because of the mouth-breathing zombies who ruin it for the rest of us? For my resubscription, I will require two things. 1-roll back the security to the way it was...and 2- insentive to return for my inconvenience due to the rediculous one-time password idea. You may be asking yourself what would be sufficient insentive go get our loyal subscribers back...so I will help you come up with a solution. You can start with an apology letter to my email address with an offer of several thousand cartel coins...not a couple thousand...not a few thousand...several thousand cartel coins. This should be sufficient enough to get some of us back....~DISCLAIMER~other lost loyal subscribers may require greater insentive. Should be very simple since you have record of those who unsubscribed due to one-time password idiocy...I'm SURE you have someone reading all those surveys from unsubscribers. Good luck getting your subscribers back...and tell the new hire in the mail room that I hope he doesnt get layed off due to the poor decision from captain security.
  9. How is this a "one time" password Bioware? It is seriously annoying. Will be cancellin my subscription if you don't fix this soon.
  10. How is this a "one time" password Bioware? It is seriously annoying. Will be cancellin my subscription if you don't fix this soon.
  11. How is this a "one time" password Bioware? It is seriously annoying. Will be cancellin my subscription if you don't fix this soon.
  12. How is this a "one time" password Bioware? It is seriously annoying. Will be cancellin my subscription if you don't fix this soon.
  13. Elite War Hero Med-tech's MK-1 System vs War Hero Med-tech's MK-1 System (implants) http://www.torhead.com/item/XOvpQr/war-hero-med-techs-mk-1-system vs http://www.torhead.com/item/20Scik2/elite-war-hero-med-techs-mk-1-system That's an awfull lot of red stat's in my tooltip item comparison! I'm not convinced Elite would be better as all stats add up to 362 for plain ole WH vs 357 for EWH...huh?...wth?...a bug maybe? I know...adding them up in that way is not the best way to compare them as they have different stats, but still, losing 5pts to uprade to Elite?...really? The only good I see coming out of the deal is better endurance...yay for more life! I like having (Rating 150) or (Rating 146) on other WH/EWH gear description to clearly tell me that I'm getting better gear...I hope they will add that feature to earpieces, implants and relics in the near future. Still trying to understand how EWH would be more beneficial, in this case, for a commando healer...not sure too much research went into the compared stats b4 they were implemented to vendors...either a horrible decision, or an overlooked mistake...hopefully the developers will review this issue & give us some clarity to explain why it's better...though I still may not be convinced. I could even settle for the crit/surge replacing my beloved power/alacrity combo if the stats were significantly greater to make it worth while, but there's not even a bonus to upgrading...sad...for now I will stick w/my plain WH implants.
  14. Elite War Hero Med-tech's MK-1 System vs War Hero Med-tech's MK-1 System (implants) http://www.torhead.com/item/XOvpQr/war-hero-med-techs-mk-1-system vs http://www.torhead.com/item/20Scik2/elite-war-hero-med-techs-mk-1-system That's an awfull lot of red stat's in my tooltip item comparison! I'm not convinced Elite would be better as all stats add up to 362 for plain ole WH vs 357 for EWH...huh?...wth?...a bug maybe? I know...adding them up in that way is not the best way to compare them as they have different stats, but still, losing 5pts to uprade to Elite?...really? The only good I see coming out of the deal is better endurance...yay for more life! I like having (Rating 150) or (Rating 146) on other WH/EWH gear description to clearly tell me that I'm getting better gear...I hope they will add that feature to earpieces, implants and relics in the near future. Still trying to understand how EWH would be more beneficial, in this case, for a commando healer...not sure too much research went into the compared stats b4 they were implemented to vendors...either a horrible decision, or an overlooked mistake...hopefully the developers will review this issue & give us some clarity to explain why it's better...though I still may not be convinced. I could even settle for the crit/surge replacing my beloved power/alacrity combo if the stats were significantly greater to make it worth while, but there's not even a bonus to upgrading...sad...for now I will stick w/my plain WH implants.
  15. pvp medals r a joke, absolutely useless...it'd b nice if they were worth at least 5-10 ranked comms each.
  16. I agree, got bored w/original 8 chars & was tryin out a scoundrel usin only legacy unarmed melee just for fun...was bothered to find out u need to have a blaster equipped to use recuperate and lucky shots...wth? pretty lame. FYI jedi knight does not have this problem...u can jab/punch/bash/uppercut to your hearts desire and use introspection(equivelent of snuggler recuperate) and force might( equivelent of snuggler lucky shots)...all w/o an equipped saber. so much for class consistency. havent tried any other classes out for legacy unarmed melee so dunno if they have the same issue or not. Carry on all u gut stompin skull crushers.
  17. ~BUMP~ Agreed! or even a min expertise amt maintained through out the RWZ...just a thought
  18. 22% they say? yeah right. It's broken, so keep submittin your bug reports til they fix it. I don't get any crits anymore since the new update. LAME!
  19. Concerning Ratgul outbreak event on Tatooine: Greets design staff, The ratgul outbreak event was awesome, please thank your crew for their hard work, it was very entertaining. We hope you will bring it back again soon. On the down side though, I must express my concerns as to how the event ended...without much warning. Sadly, many of us players were hoping to at least be able to spend the "ratgul dna samples" we'd collected...but...SURPRISE!..no vendors. Not sure why the vendors could not have hung around a while longer even though the daily quests ended. I would have liked more time for the daily quests as well, being a casual gamer myself with most of my time devoted to RL ...not much time for gaming...you get my point. I perused SWTOR forums, and noticed quite a few people in the same boat as me with limited game time...only their frustrations were a little more vocal. I enjoy the game and would like to help make it better. Hopefully we can contribute to the game by providing a solution, and not just scream at ya. Hopefully in the future you will consider implimenting an in game mail to forewarn us of events ending, that would be helpful. It would show great consideration to your subscribers to bring back the event and end it correctly...just a thought. I realize that we can look forward to more events...which hopefully reap the same rewards, and a way to use old "ratgul dna samples/commendations/etc" would help. A little frustrating trying to reach 80+ dna samples towards a particular reward, being only short by a few and then the event abruptly ends with little or no warning. Hopefully those specific rewards will show up again so we can redeam old "dna samples" or from a new event. Please consider bringing back the Ratgul outbreak event on Tatooine,...I just know players will be hanging onto those dna samples (taking up a space in the inventory btw) as a "what if?" they bring back the event...and not knowing just hurts, heheh. Sincere thanks to whoever took the time to read my ramblings. Cheers update: in all fairness, i did find the alert on the forums of when it was ending...too late though (after the event ended)...however, it goes back to how much time I have to search the forums and play the game...and does'nt solve the vendor issue.
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