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Jrheel

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  1. My best guess would be- darth maul kills her then anakin kills maul. That would tie off ahsoka and maul's character, and explain why- a. Anakin is more dark and down in ep 3, and b. What darth maul's imortant destiny is that talzin spoke of at the end of season 4- be another straw in turning anakin to vader and make anakin even more scared of losing padme in ep 3. And finally c- be cool as ****
  2. For me outa-juggernaut, mercenary, n sage so far... The most fun, overall best, yet hardest to play- my juggernaut
  3. Agree w this too. My immortal juggernaut has went 32-8 in 1v1 fights-great 1v1 class. Neway in trying to answer the thread and imo wo putting specs too it... 1- marauder, 2-juggernaut, 3- powertech, 4-assassin, 5-operative, 6-sorcerer, 7-sniper, 8-merc. But ne of those classes can be the best if played by the right person. More the player than class imo
  4. I couldnt agree more and love the rodney dangerfield reference lol. Outa my 3 classes- immortal jug, arsenal merc, n hybrid sage, the jug is my favorite n the best imo-yet hardest to play. I get between 7-13 medals on average per game, do between 125k-180k per game frm a non damage class in defense spec. Not to mention how effective we r in huttball w all the mobility. But jugs just dont get the respect-even in mvp votes. Ive been top in medals by 3, protection, n top 3 in damage n not gotten an mvp vote b4 a couple times
  5. Well i dont thnk its a great ability, i thnk its a nice addition to the other 3 defensive cooldowns. I thnk it works descent frm an immortal jug standpoint. If ur immortal, ur not that concerned with the dps u lose, n their's 2 abilities in the immortal tree that help out ur rage building. So ive had plenty of times where i had an excess of rage n popped that n it barley affected my dps. So not great but solid- but i dont expect every new ability to come along to blow everyth else outa the water
  6. From the 3 ive tried- merc, sage, n jugger... Imo- the best, funnest, yet most challenging, is the juggernaut. The damage reduction, stuns, n mobility i just love n have success with. Also the damage is decsent if u know how to use the class n rage bar. In warzones, with a non-damage class, in immortal spec i do 120-180k damage. Not great, but solid frm defense-non damag class. Sage n merc r easier, but not as good or fun imo
  7. lol i aree with ur topic. b4 the game came out, i was set on a juggernaut but i second guessed myself bc of all the hate juggers were gettn-thankfully i still ran one. as my jug, i took part in and kept track of 40 1v1 duels against diff classes, n went 32-8. As for pvp, im almost always in the top 1-3 in medals n do solid. Ive since ran a sage n merc, n i dont enjoy them near as much, nor do i have quite the success-tho they are easier to play. So bottom line-play what u want n have fun doing it
  8. I agree w all that, except u forgot my favorite new thing- the new power that takes 4 rage and 1 per second to heal u. When i respecced, i put points in the spot in immortal that lets u generate rage in soresu faster to compensate for trhe rage loss, which has worked beatuifully so far, and the new power is nice and gives u 4 strong defensive powers. I love it, and yes i love the ravage buff too. Ravage is a skill that's hard to pull off in pvp, but if u time it right, and do it after stuns, it can be really devastating
  9. I would get 6-10 medals a game b4 1.2 w a 31-3-7 build. After 1.2, i kept the same 31-3-7, tho not exactly the same points in the same spots(put skill points in the spot where u generate more rage in soresu to compensate for the new power), and, i still get 6-10 medals per game so far, and i feel even more durable than before- due probaly to the new fore mentioned power that takes 4 rage, and 1 per second to heal u. So to wrap up my experience so far, Post 1.2, so far- I get a little more medals than b4, and feel even more durable. I feel like one of the baddest mothers on the field, but i felt like that b4 too, just a little more so. Maybe not the baddest, but up there
  10. My personal favorite after trying 3- sage, Merc, and Juggy is... For Story- Bounty Hunter, then Sith Warrior, then Sage For Easy to play/get through game quickly- Merc, then Sage, then Juggy For Overall Best in Combat- Juggy, then Sage, then Merc My favorite- Juggy, then Merc, then Sage
  11. What About-... Empire- Mandalorian- (More melee focused than Bounty Hunter, Maybe give them some kind of bombs or detonation packs too- would be cool. Picking the names of 2 advanced classes would be easy, so many mandalorian specialities) Sith Summoner- Can summon beasts, undead, etc.. This one has been posted a descent amount in this thread already Republic- Close Combat Specialist- Name may need work, but u get the idea. Of course would be the mirror Jedi Summoner- Again, u get the idea Love the game, but biggest gripe to me so far, is mirror classes. I wouldn't mind a close cousin to class from opposite faction, but to be the exact same except different names and animations is ridiculous. For ex.- IMO the sorcerer should do more dps with the lightning and such, while the sage should have a little more defense and healing. But that's another topic for another thread
  12. Everyone keeps saying comments like these, and im not as experienced at 50 then pre 50, but still not having a lot of trouble here. Still haven't lost to a gunslinger/sniper, or had trouble with an assassin, unless they are more geared then me. Marad/sentinel is more even now, but i know for a fact some of my losses came to better geared people, since i figured out how to inspect player. I currently have 8 centurion pieces, and 6 champion pieces on Pvp at 50 is much more gear dependent, than class or player And this thread is not about bragging about me, i dont think im a great player, nor do i intend to brag- it's about giving jugs some love which i believe they deserve and giving them a semi detailed thread to back it up. But bring on any buff too
  13. Took it a lot further than Tatooine, Tatooine was where I started, and there's only 2 matches outa 40 from there
  14. I dont totally disagree, I have experience in 50 1v1 pvp, but not enough to put a long post like this one. And at 50 I still usually win 1v1, but not like I did pre 50. And the thing about 50 is, it's much more gear dependent. If I dont have good pvp gear, and go against someone that has descent pvp gear, it doesn't matter what class they are- its a loss. At 50 I havent lost to the gunslinger-sniper class yet, Marauder-Sentinels are 50-50 now, instead of undefeated, but I know that in a couple of my losses that they had better gear, because I figured out how to inspect player recently. And I still do good against Commando-Merc, but have lost once or twice there too 50 IMO is more about the gear than the class- but not quite experienced enough to post what class trumps what in equal gear. To me shouldn't change that much from pre 50 as it hasn't yet, but maybe I'm wrong. Im open to criticism
  15. I didnt say i have 6 attacks that are stuns, I said I did 6 attacks that stunned. In the immortal tree i put a skill point in the one that gives force charge a 2 second stun, and that was used about 3 times. So dont tell me I need to get my facts straight, if u have a question, just ask, instead of assume and being a little nasty. I see a lot of love for darkness assassins here, maybe the assassins I fought werent darkness, because I usually stomped them. For the record, I have no idea what spec or gear any of the people I fought were. Didnt ask, and just recorded the result. Back on topic, i see people's opinion's for different classes and how jugs in their servers get killed against this class and that- The classes I had trouble with were the Operative, Sorcerer, and Powertech, and somewhat the Marauder. But I still had winning records against those except for the Operative which was tied- but only 4 matches Mercs, were the graviest to me, and Snipers werent that bad, but I had the least experience against Snipers. Like I said, Assassins were gravy too, but maybe they werent darkness, I have no idea And IMO, Jugs are beast in 1v1. Damage resistance, stuns, and a well used rage bar trump what most classes can do and handle in 1v1 IMO. A lot harder in warzone pvp because of the melee factor(it's easier for ranged classes to group on a melee, than melee to group on ranged),- and because of the way people move around in pvp and how much of a clusterf it can be when ur right in the middle of it. One second ur attacking a character, the next u can't because he's too far away and u have to switch to another character, then turn to face him, just to keep ur attacks going
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