What I want to know is why this game even HAS servers in this day and age. I mean, Eve Online has had a single universe forever, and Cryptic's MMO engine thing (which they've used for Champions Online and Star Trek Online) just treats every server instance equally, so you can hop to the instance with your friends in with impunity. The worst thing is, The Old Republic WILL create seperate instances of highly populated areas already, so once again, I have to wonder why we aren't just all in the same world. Of all the things to copy from World of Warcraft, the shard setup is definately one of the worst.