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parmie

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Posts posted by parmie

  1. Use the missions to assess your level of gear vs the recommendation. Personally I think 61-63 should be good enough with a similarly geared group, ideally if you have a crew skill such as cybertech you can self craft 66 items.

     

    On operations, you should be in a guild, a social one from the sound of it who run those ops for weeklies/gearing.

  2. So I pre-ordered within time, I have purchased at 10k a go, advanced training on cyber, scav and UWT.

     

    There are no new mission tiers for gathering and there are no vendor schematics from the cyber trainer. I can level above 400 by running green/yellow grade 6 missions.

     

    Done a tour of the commendation vendors and can't see any new schematics, so I suspect a bug here.

  3. If you're not hard core yourself then it's a social guild not a raiding guild that you should join. Maybe my server is more friendly and I try to keep in group with guildees but I've never seen anyone kicked out of a group due to poor gear, poor gear can mean a bad player (doing silly stuff, refusing to listen to advice etc) which is a different story.

     

    The tionese stuff helps, and you can gear a lot on solo activity, doing daily missions is the key for a first time 50, you need to be building commendations up for rakata earpieces, implants and campaign/dreadguard relics.

     

    Pug ops can be very hit and miss, I'd stay clear unless you have at least half the team as guildees you know are good players.

  4. heh, well to the biochemers I'd say being able to craft my own 27 armorings and mods is pretty useful for end game but anyway...

     

    If you're looking to craft for yourself while levelling, then it should be artifce, cybertech or synthweaving. Synthweaving is not great however as for medium armor sets, you need scavenging mats in addition to artifice and UWT.

  5. As others above, this was a tanking issue. As a DPS best practice would be target the tank's target , that keeps it simple for the healer.

     

    If the DPS are doing that then it should take more than a light slap or an aoe from the tank to get threat from all 4. At last resort mass taunt.

     

    In the situation, I'd probably do the same, take threat from one of the mobs and use either short stuns and defensive cool downs to reduce damage taken.

     

    Lack of knowledge in tanking is a common issue now, there are some very well geared people via BH comms without even the basics. While levelling this is even worse, I've seen more than a few 'tanks' who don't even have a shield generator.

  6. Last time I commented on one of these I asked for a more balanced view to give it more credence, theres some acceptance of issues but only when they're well past and a solution is in place.

     

    There are signs lessons have been learnt, the gree event didn't force people into PvP like the Rakghoul event did.

     

    The thing that may make me unsub is the performance of the merged servers, my game regularly locks up into massive spikes, many others continue to get disconnections both randomly and at specific points.

     

    I still enjoy playing, although alting new classes is keeping it fresh rather than logging onto my main and doing stuff.

     

    Crafting needs to be revamped, the cartel market drives some income for EA, fair enough, but we've had no new gear sets to craft since launch, the fixed random RE chance continues to be tiresome and even on basic materials like scavenging, missions create stockpiles of one and not enough of another.

     

    On the pvp, I would agree. I've used it for the first time to level an alt and now he hit 50, can't see him ever doing a warzone again.

  7. Original poster is probably thinking of the US (ex)service personnel guild in the US where they are all troopers, theres some youtube clips where they've got about 50 of themselves doing stuff. Not seen or heard of anything similar on our server.
  8. He's not being elitist, he's pointing out that all craftable items need more than one unit of materials that can be gathered. I'd agree with him, I put in stacks of 8 for grade 1-5 materials because it's reasonable amount for someone who wants to make something specific or trying to grind their skill.
  9. My answer to the question is (depends on your crew skills however) - relics, implants and earpieces. As others are indicating above, questing will drop most other gear items, these ones are rarer as mission rewards so should be your focus.

     

    There is a bit of an obsession with orange gear, which forces you down the cybertech or planet comms grinding. If you've got at least blue items within a level or two of where you are, it should be fine.

  10. Indeed, we'll continue to see these threads for all skills where people think when they reach 400 they have to craft end game items only. Synthweaving does useful levelling orange gear, augments and kits. RE some levelling stuff and well, you make credits.
  11. I see the opposite effect, if you're forced into raids to get the top gear, you'll still want to be fully kitted out in 27s before you embark on the new raids. It has to be all or nothing though, no more BoE armorings which would be astronomically expensive if they can't be learnt.
  12. I've newly started pvp just as a change to levelling my 11th-14th characters. Mostly republic. My experience so far is that its around 40/60 in imp favour.

     

    My early thoughts are:

     

    There are some people who turn up on a wz and just 'defend', it really doesn't matter what the losing margin becomes, they don't budge. It can depend how many each team has.

     

    All it can take is someone suggesting a tactic and the start and then the willingness of the group to carry it out (and be responsive to 'incoming' - although this largely seems common sense, your other node will be under attack pretty soon if 7 of you have capped a new one).

  13. As above, crafters can only craft odd numbers (excepting the end game thing where it changes slightly. Those ones on the GTN can be people handing in commendations in exchange for bind on equip upgrades (items are bind in pickup upgrades are Bind on equip from commendation vendors).
  14. You just mail yourself whatever you, just be careful that certain actions bind items to a specific character, so if you built yourself an orange belt for example, you can mail that to you any character you have, if you went to a bench and added an augment slot before you sent it, it would bind.

     

    When you get to end game, buy a full set of legacy gear from the coruscant legacy vendors, these are special, they allow you to effectively transfer spare end game items from your main to your alt. So if you have a spare rakata chest you can strip out the upgrades which are normally bound to you, put these in the legacy item, mail to new 50, extract into your chest.

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