Really loving it. It's not perfect, but then perfection is overrated as my favourite Twi'lek points out on a daily basis even as she brings me exactly what I asked for...
My only real complaint is the horde of blocked off areas. I really think they should've used some sort of phasing type approach ala WoW (as buggy as it can be the idea is solid) instead of just straight up blocking large sections of the buildings off, or in at least one case an entire base: a base who's sole purpose is to have you run into it, deliver a message then run out. Damn thing takes 5-10 minutes total from ship landed to reaching it to going back to ship.
Aside from that singular issue, it's a very good game all round. A really good blend of story and game play, typical Bioware really.