Thanks alot for the fix so far, it does play alot better. But as others have stated I would also agree it is not 100% fixed. There are some input issues that are annoying, although I am not sure if they are intentional. The example I would use is my Jedi Guardian.
When I am in that situation where I am being pounded by half the enemy team, I like to use the 40% damage reduction, Saber Ward, and Enure abilities. All these abilities do not appear to be affected by global cooldown, but I cannot use them back to back. It still feels sluggish, and it has caused problems because I expect them to happen and they do not.
One more example I do have is one that can apply to everyone. On the Alderaan Civil War warzone, the speeder bikes apparently are affected by global cooldown. I am not sure if this is "working as intended", but it is at times frustrating, because I cannot fully buff up before grabbing a bike or else I may lose valuable time from flying down to defend a turret.
But I am very happy, as many others are, that this has been addressed so well and so quickly. This has truly made me satisfied to have been on the first wave of subscribers for this game. Thanks alot for your care and hard work