Valor should only be able to be earned from killing players. Not objectives, not turrets or anything else you can farm. You need to take into account open world PVP and stop treating Illum like a giant war zone. DAOC had the best approach to open world PVP in any game I've played other than Ultima Online. You need real bases and real objectives. Player housing and player ran bases would really help escalate open world PVP. You need to activate experience gains for under-populated factions. If you keep creating things that tip their hat to the side with the most populated people then you will ruin this game without a doubt.
Heed everyones warnings or you will end up like Netflix. I do not want to get the "Come try SWTOR again for free" emails for the next 2 years before you go out of business.