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NrDLeipe

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Everything posted by NrDLeipe

  1. bugged, made a ticket 2 days ago and they said they fix it in some future patch wooptiedoo
  2. lol but ye i understand it it still increases the damage dealt just not as much as it use to
  3. ye i figured that but why does it say increase? it goes for several classes there patch notes is it so difficult to wright decrease lol
  4. Darkness Mounting Darkness now increases the damage dealt by Dark Charge’s Discharge and Wither by 30% (down from 50%). How can this be an increase in damage ????????
  5. NrDLeipe

    Set bonus

    hehe thats awesome for now wont be suprised if it gets removed
  6. seriously credits in this game are a joke in 2 hrs you can have around 1m creds a day just by doing daily stuff, gtn plays, heroic 2 weeklys, crafting etc etc. yes im rich do i work hard for it NO, nobodys has to do alot of work for credits, dont have 2 hrs but only 1 great thats still 500k if you want. Low lvl character, dont have to buy all kinds of upgrades you out lvl it in no time anyway and the game is easyer then ever even a chimp can play it now . So only when you hit max lvl you CAN get augments depending what YOU want is it expensive NO not even close F2P no right to complain you know the rules when you choose to do so.
  7. NrDLeipe

    Set bonus

    Was wondering about the set bonus. the new 220-224 set bonus doesnt mix with your 198 set bonus aldo they are the same appart from the 6th set . So if i have 4 older versions and 2 newer version it shows me i only got 4 pieces ( same 4 set bonus only diffrent 6th ) Does this means it will calculate the 2 piece set bonus twice?
  8. leth outpost on the hill/ mountain there like 8 of them kill them wait a little repeat
  9. i pref optional aswell over what they do now kinda silly to be brought back to say lvl 30 whats the point then to lvl at all. 1. Ye but it fits the lore better is plain BS, just like in real life the more you do a certain thing the better you get ( leveling in a way ) The better the training the stronger the person, a sith lord on DK is just not as far trained as a sith lord on oricon or yavin etc more experienced you can say . Apprentice beats his master after a certain period cause he out leveld him and became better and took his place. 2. Open world pvp ????? hvnt seen that in ages and when it happens its 95% of the time on the latest planet anyway so max lvl vs max lvl so not much sense there to downscale lvls 3. Dailys yes you can do them faster but then again you evolved in being a force user so its back to point 1
  10. If its on my path i dont mind helping people out but im not gonna drop whatever im doing to help some 1 else. My goals to me are more important then yours, time equals credits when it comes to dailys and solo im faster then when grouped up ( stealth ftw ) The only time i drop my thing is when a guildy is in need of help thats what a guild is for.
  11. Not true you dont have 2 have the perfectt grp to make progress, thats a guild attitude they just want to have an easyer run
  12. Not sure i do know the moment you resub you get the 500cc and the 100cc back for your security key
  13. Currently looking for new members Tank 1 spot Healer 1 spot Dps 2 spots ( pref 1 ranged )
  14. Lol a dps pulling is wrong, pulling in my way is theres a pack and some crazy dps starts running into them/attacking before the tank does. You see pulling as an aggro loss wich is not the case . Pulling = starting the fight So in my case opening with a taunt is wrong a waste of a taunt and if you think i should use taunt when some dps pulls you clearly have no clue what taunt actually does
  15. thats wrong imo, you shouldnt have to make up for his bad gameplay cause when he issnt shown what hes doing wrong he will never learn and think what hes doing is a good thing. If you dont know a fight that is fine but let the rest of your grp know he i dont know this yet , that way people can help. If i let a dps die because he pulls , he will learn it not to do it cause ppl dont like to pay for repairs etc
  16. if a dps pulls i let him tank since he clearly thinks then that he can take the damage and survive ( wich is not the case but fun to watch ). After he/she is dead i will start doing my job, im not gonna waste a taunt on his/her inpatience cause its wrong to open with a taunt simple as that . Tactical fps is part of the cause but before that was ingame certain people where doing it aswell its a certain kind of player and you will find them in any mmo. Kill order same thing i rarely pug purely cause i refuse to waste time on ppl that dont want to learn how it works. If i do pug and i encounter those " special players " i will ignore them so i will never be teamed up with them wich result in a longer q for them in the future. There are plenty good pugs out there that know what they do but the bad 1s screw it up for them cause in the end tanks will say screw this i will go with guildies and friends only and its a fact that tanks are only handfull compared to dps
  17. tryed this question in pvp area a while ago but without succes. Set bonus in pvp, im useing atm 4 set new bonus 2 set old bonus The old bonus provides a 10sec cd reduction on spike ( ver usefull cause it doesnt fill resolve alot and 2 sec stun ) Now the question for me is is the 6th set bonus worth replacing 2 set old bonus? It gives 3 secs longer of your Dark ward + 3 more stacks and ofc the additional armor, mainstat etc increase
  18. NrDLeipe

    Tanks in pvp

    a good healer next to you is on most classes alrdy unbeatable unless you focus full team on 1( 8 -8 ) I dont mind that the dps have there little taunt as it is but for pure tanks only i just wondered if the DR would count for them to gain that extra survivabilty it makes up for the damage you cant mitigate true shield abs def wich most classes/ability ignore
  19. NrDLeipe

    Tanks in pvp

    Thats not the point, if i wanna dps i will use a dps and not some weird hybrid. Its the survivabilty as a pure tank that issnt right atm wich makes me wonder if they change taunt to work for the tank himself aswell that he can survive those classes that ignore your shield etc longer then it is atm Dps = hard hitting but squishy Heals = heals but should not be able to scratch you ( his heals makes him unkillable ) Tank = Pain in the *** to kill but low dps also ( for some classes they are not a pain to kill at all as it is )
  20. NrDLeipe

    Tanks in pvp

    ye but a healer issnt made for dps aswell but they can kill you 1 v 1 decent healer ofc no matter what you play and yes you can hold 3 mediocre dps as a tank but 1 good dps especially those that ignore your mitigation will take you down pretty fast ( i blame bw for that cause pvp mitigation makes not much sense to me its broken in a way ) Thats why i was wondering with the damage reduction of taunt working for the tank himself might flip the table a little bit cause its damage reduction and not a pure mitigation stat or would that be to powerfull ( it should not work for dps with a taunt button ). we shouldnt beat all classes etc but we should be a pain for every class to beat but thats not the case at all cause theres always 2 or 3 classes that will ignore your shield abs or your defense
  21. NrDLeipe

    Tanks in pvp

    I was just thinking 1 vs 1 a healer is ubeatable understandable but they can kill you aswell no matter what you play its a slow process but a decent 1 will win from you anyday. Why is it that a tank is so much easyer to kill, they should be able to take a **** load of damage but against certain classes they wont stand a chance at all. ( most matches is a 50/50 chance but some classes ignore mitigation completly shield absorb etc ) Will it help if they make taunt work for yourself aswell so you take less damage as a tank and not just your teammates only ( pure tank specs so not for dps with a taunt ) ?
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