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MutatedSpleen

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  1. Hello, I have been working on getting the "best" standard patterns on my different character's crafting abilities with the intent of gearing up my companions quickly and easily. Before you say anything, yes, I am aware 152-quality crafted gear isn't "great" compared to the moddable 148 drops or raid gear. That is irrelevant to this topic. The problem: There are significant inconsistencies with the available green (134 quality, level 54) patterns you can buy from the crafting vendors as an artificer, as in, some of them that should be there, simply aren't. I've noticed this so far in armstech with sniper rifles and artifice with aim generators. At 106-quality (level 48) you have the following patterns: - Willpower (DPS/heals) - Focus of Devastating Power - Willpower (Shadow DPS) - Hyperaccelerated Power Generator - Willpower (Tank) - Transmodal Shield Generator - Aim (Tank) - Hyperaccelerated Defense Generator - Aim (DPS/Heals) - Reflex Enhancement Generator - Strength (DPS) - Relentless Battle Generator - Strenght (Tank) - Hyperaccelerated Shield Generator This is the standard model for each new tier of gear you can craft. One offhand for each class and role (Cunning obviously is missing because those are made by other crafting skills) The problem comes in at the higher skill levels. At 122-quality (level 52) you get the following patterns: - Willpower (Tank) - Expeditious Power Generator - Willpower (DPS/Heals) - Focus of Destructive Power - Strength (Tank) - Expeditious Shield Generator - Strength (DPS) - Unrelenting Battle Generator At 134-quality (level 54) you get the following patterns: - Willpower (Tank) - Hypersonic Power Generator - Willpower (DPS/Heals) - Focus of Overwhelming Power - Strength (Tank) - Hypersonic Shield Generator - Strength (DPS) - Unyielding Battle Generator Both of these tiers of gear of missing three possible patterns. They are both missing Aim (DPS/Heals), Aim (Tank), and Shadow (DPS). The Shadow DPS can be forgiven because there is no reason they can't use the focus, but to not have Aim offhands at all seems like a very large oversight to me. There is a similar problem with Armstech. There is no 134-quality (level 54) sniper rifle, though all other weapons and stat variations are fairly represented. So...by design? Mistake? Could we please get some word on this?
  2. Like I said, I'm using them for the sole purpose of gearing companions quickly. I /could/ gear Gault (and whomever) in full 156 mods, but that's a ton more crafting mats, a lot more time commitment, and really, it's not like I'm going to use them all that much anyway...it's really just an OCD thing. I'd rather my dudes have kind of eh 152s than level 38 gear, haha. Plus, I need to make something to get my Mk-9 pieces, might as well gear up the companions
  3. Hi guys, I've recently been working on gearing up my companions with all high-end crafted gear, and I noticed something strange while working on weapons for Risha, Zenith, and Gault. There is no 134-quality green sniper rifle pattern. All other weapons have 134 -quality, level 54 greens (blaster pistols, rifles, shotguns, knives, techblades, staves, vibroswords, etc). these end up being 152 quality purples, which I think is perfectly fine for my companions. The highest sniper rifle, however, is a 122 and level 52, the Supreme Stealth Sniper. All other weapons also cover variants for different roles (i.e., there is an aim DPS 134 green blaster rifle, an aim tank 134, and a cunning DPS 134). So...is the lack of a 134 green Sniper Rifle by design, or by oversight, or what?
  4. So then, it should be fixed? =) Actually, now that I'm looking at it again (and having looked at it on a male character, heh) I can see what you mean. Scourge appears to be wearing the female model (similarly to how Qyzen wears the female model of Mira's Jacket). And that's silly.
  5. Hi, I've been playing dress-up with Lord Scourge, and noticed he has a strange body color bug when wearing more revealing gear. Here is what Scourgey looks like shirtless normally: http://i44.tinypic.com/wjhwcw.jpg As you can see, he's got the same color chest as he does face. That makes sense, no problem. Here's Scourge wearing the Relaxed Vestments chest piece: http://i40.tinypic.com/28j92.jpg Please note his chest is now much paler red than his face, and there is a "neckline" on this gear which should, of course, not be there. Thus, I believe either the gear is bugged, or his model is bugged. I understand this may be to compensate for the awkward shaping on his upper chest (The "V"s), but it should at least keep the same color.
  6. Hi. I'd like to update this suggestion (and hopefully get some backing on it!) If you open up the quest log, you can very easily expand/collapse all the quests you have for a planet by simply clicking the name of the play. This functionality also works in PART of the Legacy window. Clicking the "Global Unlocks" header expans/collapses all the options under it. That's great. Now please add this functionality to the sub-headers of the Legacy screen, specifically achievements (and all of it's sub-headers) and the Cartel Market / Collections interfaces.
  7. There are a few on my list I'd really like. Ziost, for one, would be cool. I'd like to see a situation where the Republic is heavily invading a sith world, like how the Empire is invading Corellia and Belsavis, both Republic-controlled worlds. I'd also like to see Dantooine, Naboo, and Kashyyyk.
  8. Yes please. If there was a [sign] option, I would hit it until my fingers started to bleed.
  9. I feel you, buddy. I feel really weird about spending real life money on virtual stuff. But you know...opening those boxes is fun, I enjoy it. It pleases me. If it makes you happy, then do it, and don't worry.
  10. I think there is one additional caveat to this: When you buy the item, you have the next two hours to return it. It will NOT add to your collection during that time. I bought a cheap enhancement, put it in to strip the refund timer off, and then it did, in fact, add to my collection (actually, I got the collection-adding bug, but I restarted and it was fine). Thanks guys =)
  11. Hi, This is a pretty simple request, and comes in two parts. 1) Please give us a toggle in preferences to select between the Legacy and Collection branching menus defaulting to all-open, or all-closed. I, personally, would prefer they all default to closed, and then I can navigate to what I'm looking for. 2) Please increase the area in which clicking the + or - on these screens is effective. I know it's a pretty small issue, but it's actually pretty tough to accurately click the tiny - symbol to close the branching menu. Making it a larger button, or making the area right near it also activate this function would be desirable. Or, better yet, double clicking the heading on the branching menu (e.g., clicking the "ACHIEVEMENTS" heading in the Legacy menu would close all of the branches, or open all of the branches, clicking the "x% Flashpoint" sub-header would open or close it). Thanks!
  12. Oh no, one of the best crafting skills is hurt a little bit by people able to dig up hundreds of crappy green enhancements? Emote: Boo Hoo is on sale for pretty cheap on the GTN, I think. I have literally NEVER seen a purple enhancement drop from Seeker droid, though I do believe they can. I've gotten hundreds of greens, but those are worthless. When your crafting skill becomes as useless as, say, armormech, let me know, and we can talk about a legitimate complaint.
  13. Thank you guys so much for the information, I truly do appreciate it. Time to go spend some certs =) oh, also, the Supreme Mogul hypercrate seems to drop a TON of rep. I bought one needing about 15-20k rep to hit legend last night, and I not only hit Legend, but I now have approximately 8k of rep tokens sitting in my inventory. I seriously got purple and purple after purple.
  14. Could I maybe get like...2-3 more people to confirm you CAN collect the version you buy from the contraband resale dude for 10 certs and 100k creds? I'm super hesitant to actually buy it until I am 100% certain it will collect.
  15. So, I have a question regarding the aforementioned Mask. There's the version you could get from the Cartel pack which is no longer available. There is the version you can buy from the Contraband Resale dude for 10 Certs and 100k credits. The latter has a dye module slot, making it not the exact same as the Cartel Market version. My question: will the bought version add to my collection, or no?
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