We're the only class without a sprint, a knockback, a leap, or a pull. On the ramps in Huttball we are a joke especially if there is more than one knockback. Our opener is too strong against lower level players, but that is an issue with the lack of a bracket system keeping level 50s away from level 12s. I'm not saying that Operatives are bad, but if you take away our burst what do we have to keep us from being pigeonholed into healing in pvp?