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Archaar

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  • Location
    Pontefract
  • Occupation
    System Engineer
  1. I don't know how to say this without being blunt. BIOWARE DO NOT CARE. It is pretty obvious they don't. No response from ANY staff member on an issue that will contribute to players NOT PLAYING and LEAVING THE GAME. Do you understand this Bioware, people are getting frustrated and that means they stop playing your game, you stop getting money. It is that simple. I have stopped playing due to frustration caused in that bracket. You simply cannot compete. So I have stopped playing. Other friends I used to play with are now playing other games. I like Star Wars, pre to 3.0 I leveled my character's in PvP, I had fun, it was competitive now there is literally no point once you get out of that lower bracket. So I have cancelled my rolling sub and I will wait until Bioware wake up and address this. I urge others to do the same.
  2. You really have no idea do you? The immunity bubble only prolongs death against anyone who isn't brain damaged. I just wait with a stun ready because they will either try to knockback to disengage or more than likely force speed away. Either way, I can still stun them and kill them. The normal bubble takes 1-2 hits to pop. Any melee who knows how to use his slows, CC and INTERRUPTS (important!!) can beat a sorc/sage and make it look easy. Especially Juggs/Guardians and AP PT's/VGs. The only people who cry about sorcs and their bubbles are bad players who don't know their own class and cannot be bothered to LEARN how to counter other classes.
  3. I have seen Mara's do 1.5mil+ damage. I saw a balance shadow do 1.7mil+ damage. Yes sorcs/sage's can do 1mil + damage, but it's splash damage, especially from balance. Any GOOD player, who know's how and WHEN to use his interrupt(s)/knockbacks and any other CC available can wipe the floor with a sorc/sage. Watch a good jugg/guardian (or PT/VG) player absolutely rip a sorc/sage to pieces then come back and say they are OP. Think about how to COUNTER something instead of calling it OP.
  4. Something needs to be done. It is virtually impossible to PvP once you get into that higher bracket unless you get lucky and get a team of lower levels or get carried by your team out-leveling the opposition. PvP pre-30 is fun, once you get into that upper tier you will can can get 2-3 shot by level 55+ fully PvP geared and augmented players. I took my level 32 vanguard into a voidstar and was camped at the spawn and repeatedly farmed by a level 58 Operative, who would kill me either within the duration of a stun or in 2-3 shots. The damage he was putting out was ridiculous, was just seeing 6k/7k/8k hits and just for good measure he was corpse jumping me and gloating about it in /say. It is nowhere near balanced and I've stopped playing now, I multiple chars that are between lvl 30-40 that I would love to level in PvP but it's just not fun. I can't be the only one thinking this and not playing. Someone posted a suggestion earlier on which would fix the problem. Bolster scaling needs to scale lower level players to a level where they can compete with the 55+ geared players. The higher tier players do not get bolstered if their gear put's them over a certain threshold, thus bringing some balance and allowing the lower level players to be more competitive.
  5. I''ve had 100's of players on my screen at a steady 42 -45 fps. On Ilum with about 30-50 players on screen I had between 2-5 fps. Guild Wars 2 is an example of how to build a game engine capable of delivering large scale World vs World PvP. Swtor is an example of how to pick the cheapest game engine out there and expect it to handle more than 20 people on screen at once, embarrassing really.
  6. Until they completely re-work or replace the game engine used, there will be no ilum revamp, no open world PvP at all. Simply because the game engine in it's current iteration will never handle it. Therefore rendering any discussions, dreams, thoughts, plans for ilum or world pvp completely mute. I even remember when they made a big announcement saying that they "toned" down the big cannon animations in a bid to increase players frame rates, people were still getting somewhere between 2-5 fps. The whole thing was a mess, I don't even have to bring up the ridiculous valour changes they kept on making meaning players could farm 20-30 valour levels in days. Ilum is an embarrassment to this game, even the concept was flawed and ill conceived. To call it an Open World PvP Zone was a gross exaggeration.
  7. The only thing Rift are trying to do, is three faction PvP and Rift still has horrible, horrible balance issues. Their PvP Rift ideas failed, they have by far the worst buff/balance rotation that I have seen in a game yet. No world PvP and the same repeated warzones. It offers nothing drastically different and is failing like a lot of other MMO's out there, remember Rift is also a PVE game first and PvP is an add-on.
  8. Why do you lot care so much? Do you think posting the odd youtube video claiming balance problems in a game which has yet not even released with save swtor? What are you trying to prove? Are expecting people to go...wait a minute!! He's right!?? Let's all log into fleet, stand there and do the same four warzones, over and over and over and over.... There are video's for EVERY game that will show people either being exceptional or horrible at any given class, it proves absolutely nothing.
  9. I think you need to find another game, you won't get any of that with this one.
  10. Archaar

    Fix pvp bugs.

    This happened to me multiple times on my Merc tonight. In a huttball I was faceplanted to the ground by a Scoundrel and that's where I stayed. Only able to use abilities, unable to move at all. I eventually was killed, I respawned and thought yeah that was weird then boom happened again. In total this happened to me 7 times in one huttball match. It happened 5 times in a voidstar, this time it was a guardian triggering it. 6 Times in a Civil War and once in a Novare coast, all tonight. it's these sort of bugs they need to fix, happening frequently to lots of players and going un-fixed. I also went invisible 5 times in different warzones, even after death / respawn still could not see my character. I have been knocked back in huttball and jammed into one of the walls next to the jet booster things. I have lovely fraps footage of teleporting vanguards, me perma-rooted to the spot after a knock down, warzone lag / stutter. Abilities not firing properly i.e tried 2 knockbacks and one stun against a commando with an EMPTY resolve bar, he just kept on running. The list goes on, I know have fraps ready to record the numerous bugs / weird things that happen, just to prove that I'm not losing my mind. Bioware, fix these bugs. You will not encourage people to pay for this game if it is still littered with bugs almost 1 year after launch.
  11. Someone's upset that your finally going to get toned down...balance is a kicker ain't it.
  12. They should go ask Rift how they do it...they seem to manage ok.
  13. I have never seen such bad advice in a post before. Do not listen to this person. Go heavy armour and focus on the main stat (Aim) while you are levelling, don't worry about the other stats just concentrate on Aim, you can worry about the other stats at later levels. Do not wear medium armour or gear you "like the look of". You will spend a fortune re-modding the gear you are NOT supposed to wear and you can't always go with the "assumption if your getting hit your doing it wrong" that is awful advice. Wear the gear that is designed for your class.
  14. Good god. Your experience pre level 50 MEANS NOTHING. Stop playing a character in low levels and then turning around to the community and saying "Mercs are awesome in pvp" when you have NO experience of how the class plays at the level where it matters. I used to do 300k damage and 20+ KB's in literally every warzone between level 40-49, I even racked up 36Kb's and 390k damage @ level 45...IT MEANS NOTHING. ANY class is viable through the level 10-49 bracket, some are late bloomers some are good from the start. Once you hit level 50, you try doing the same stuff against geared (WH Aug) opponents and you will be singing a different tune. You lack utility and mobility, both of which are necessary for a AC to do well @ Level 50. Any player who know's how to interrupt will be able to kill you easily. Good luck trying to kite melee with no reliable root or slow. Good luck trying to kill a healer without an interuppt, the list of problems goes on. Come back once your level 50 and then give the community advice.
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