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Cowpowqt

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  1. Whatever side of this argument you are on, as a player honestly ask yourself what is best for the integrity of PVP? And the honest answer is you should have to win to advance the daily/weekly quests. Is it really good for the integrity of PVP to have players queueing up so they can bang out four quick losses, then move onto their next alt to bang out four quick losses, then move onto their next alt and bang out four quick losses? No, it is not. Most premades are grouping together because they want to weed out as many bads as they can to give themselves a better chance of winning. Winning is fun. Losing isn't. Even if it is unrated competition. Even if queueing solo, you have a chance to end up being grouped with a premade. And with mixed faction warzones, no one can even complain that "THEIR side takes premades much more seriously and has better players". All I do is queue solo and I continue to hover around 50% win/loss, same as I was before the update. It could be streaky sometimes, but in the end it equals out.
  2. Players abused the hell out of being able to leave a match..."hey look one of my teammates isn't ilvl 306...bye". The second one thing goes wrong three players leave and the remaining players then have no chance of winning. My problem with the deserter debuff in this game is if you DC and log right back in, you are no longer in the WZ. My assumption is that this will trigger the debuff. That's going to suck.
  3. I'm still having major issues with this too. "Giving us the perk" of making something that typically is instant cast usable while moving is asinine. Mercs/commandos are supposed to be the "mobile" BHs/troopers, right? Why make us stationary? The players attacking us are allowed to move while doing so. We should be allowed to move and cast while pillar humping.
  4. Perfectly stated. Now that they made the tactical useless is there any chance I get my million credits and tech fragments back? This is the type of clueless, moronic, screw the players crap I expect from the Warcraft devs, not these devs.
  5. It's easy to type suggestions about wanting this, that and the other. But to implement these suggestions costs millions of dollars in programing costs. Even wow, with all of their resources, has only implemented one new small zone in the past year + (timeless isle). I think once the movie comes out, if these guys market this right, there will be a huge spike in players. Especially after one/two movies starts rolling out year after year after year. I can only assume (hope) that Disney is considering doing an Old Republic timeline movie. I guess I'm just an easy customer to please, because I think this is a really good game. It's up to us, the players, to make the communities we want; the RP, the WPVP, etc. Once we can have houses and fortresses and guilds can have "turfs" on certain planets, I think that will help create a lot of WPVP.
  6. In wow I have the perma-flag addon, so being flagged never falls off of me, even when I'm in one of the Horde's capital cities. They should have some type of option for that in this game. Also, we should be able to invade the other faction's fleet. Nothing brings a faction together like a capital city invasion. When on a pvp server you should never be safe.
  7. There are too many variables in a single warzone that one can lean on (I was defending, they were targeting me because they knew I was the best player on our team, etc). But an armory is a tell all of how good or bad you really are. Terrific fun laying into a trash talker about how they don't know how to spec, gem, enchant, glyph and how horrible their arena ratings are. We need an armory.
  8. That was one of the funnier posts I have ever read. But it is true. Which is why this game needs an armory. You will see these "you are bad" and "L2P" decrease by 95%+ in one week of an armory launch. Once the first "you are bad" poster's armory is critiqued with an "lol you don't even have a 1550 arena achievement and good job speccing yourself to lose, so please stop calling other people bad because clearly you suck. Now go learn something about pvp before you come to the pvp message boards", you will see most of these posters disappear.
  9. Thank you. So it is exploits that are two-shotting me. It's definitely not just scoundrels/OPs that are lighting me up. Assassins, Juggs, even a madness Sorc's dots were smoking me. Whatever the Alliance counterparts to those classes too. I just can't imagine that everyone is using exploits. Something happened with that patch a week ago. Either an extreme silent nerf or a glitch. I'll give them a week or so to fix it. I'll log back in then and if it's not fixed I'm done. I'll spend my $15 a month elsewhere. I'm not going to pay to have some no-skill keyboard turning clicker two-shot before I know I'm even being targeted.
  10. It's actually a good question, but yes. PVP gear is all I have.
  11. Unless that is all I'm going against. It is everyone. Even when I'm not being attacked and not getting stunned, I can't keep my target alive with one guy on him when I am clear casting on him. I am talking an extremely noticeable difference to my efficiency.
  12. If you consider being able to put kolto shell on more than one player a "massive buff", then yeah I guess so. It will make us look a little better on the end of WZ scoreboard I guess, but that is not the issue because I always kept my one shell on me anyway. I am talking about our damage reduction/healing in comparison to damage. I have been playing since launch night. It is a major difference. I am literally getting two-shot over and over and over. As I'm pillar humping and the guy isn't even on me my health is dropping.
  13. Fellow players, I'm a Merc healer. I went away for about ten days and came back last week and there was an EXTREME nerf to my survivability, which only got worse after today's patch. I pride myself on my survivability and my ability to LOS, pillar hump and run circles around people. I went from dying 0-1 times a WZ to dying literally in excess of 10 times a match. The first shot takes me down to 30% (no exaggeration). At which time I have to blow all my CDs and that doesn't even heal through the 2nd/3rd shots. Even when I pop my bubble and I can't spam heal through one opponent's incoming damage. Please spare me your flames, trolls and L2P's. Things have changed significantly. Did dps get psychotic major damage buffs to all of their abilities? Did merc armor get major nerfs? Did the scaling of our heals get significant decreases to that of damage? Again...this isn't related to today's patch. I noticed it last week. It got even worse today. I'm about to cancel my subscription so someone please tell me what these moron devs did. Please.
  14. I hate the whole spitting thing. I get it a lot in this game (not when I'm dead). Typically I will /pray over a dead body (unfortunately I can't do that emote in this game) or plant the flag of ownership in them if it was an epic kill (also unfortunately not in this game....yet).
  15. Woooo dude, calm down. Sounds to me like you're the one who should be on a pve server. Just go find three friends, queue up and no-skill your way to victory. Didn't mean to get your panties in a twist. Just forget I posted anything.
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