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LordArchon

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  1. Heard many things, from many trusted sources. If could can a developer, (no offense but not someone quoteing a developer, appreciate trying to help, but I really need to hear it from the hutts' mouth.) please definitively say yes or no to continued class story missions. I really appreciate that. If there isn't going to be gotta say I'm upset about that. Already preordered it, and know I will enjoy it, but that was one of the best parts to me. Some of the faction planet missions were fun, but who enjoyed helping some nameless poor ensign on Dromund Kaas more than say eliminating a rival, or later on in the game doing missions to make your character's place in the galaxy something the NPC's in your story could no longer ignore. Point is I want to hear they're in there, but if they're not I guess we'll see how it goes, and I ask that their be more in the future. Thanks, and as I said looking forward to it either way.
  2. As far as an equal start I don't agree with that. It may have been a year ago but any of the lower level quests that I assume they will attach rep to, (such as when you help some random inept Imperial officer on Dromund Kaas you probably would get a little Imperial Military rep) we veterans completed. Not happy about getting cheated out of those accumulated points just because I was here at launch. Guess we'll see though even if it happens like that I assume they'll make up for it. Or suffer the wrath of forums. Think it's great the game is progressing. Just make sure their are some impressive rewards and such. Keep on trucking devs were getting there.
  3. Well I'm sure I'll enjoy it, but if they don't expand on class specific stories in the near future my faith in this wounded game is gonna get a lot smaller. One of the main selling points that caught story driven players like me was the personal story arcs. Sure the faction arcs per planet were entertaining sometimes, but who here when they had a choice between doing something that had to do with your characters personal story or run around on the planet running errands for people that you never remember again, choose the later? Even if it is just as long as one planet class missions were the only thing keeping me from just pvping/running flash points to reach 50. In the end I love the game, and am happy to hear about an expansion keep it up devs.
  4. Could you show me where to go to send a ticket to Razer? I appreciate it. I agree with you guys for the price and the fact that it was not stated in anyway that the promotion was over, (quite the opposite it was ADVERTISED as this wonderful bonus when I ordered it less than a week ago) I don't care how crappy or how not special it is. We're gonna get what we purchased. SWTOR CS I know you you guys read these. Fix it please. There I asked politely.
  5. I'm sure the developers will say what they want when they want. I'm just hoping maybe one will throw me a bone here. Will the expansion just have a mission chain for the planet? Or will there be another chapter for each class storyline as well? If not please tell me that's at least in the works. I would love to see what's next for some of my characters.
  6. Real neat idea. Just don't know how you would do it without there being two servers for each server. Making the mobs change according to what mode your playing on would get really messy I imagine, at least for the class missions that aren't phases. Not that I wouldn't love to kill my siths master again with all my gear and abilities. Cool idea.
  7. Guild levels and having different rewards at different levels like legacy works would be great. It worked well in World of Warcraft. You could offer exp boosts or higher chances on rare drops if the group is all guild members are in the flashpoint or ops, mounts only available to guilds of a certain level, and maybe some different pets. I don't know how right off the top of my head but some equivalent to World of Warcraft's guild tabards. You could (like many have requested) allow at a reasonably high guild level a guild capital ship. Also be able to maybe upgrade it in whatever way as levels continue with fast travel, galactic trade hubs on board, and of course some cosmetics such as banners, maybe markings on the hull, a cantina (if anything just as a place to goof off I would assume the ship would act like the fleet and give rested exp no matter where you are in it.) you could have static npcs on board from the start but say you hit a certain level you could choose to buy upgrades such as instead of just regular imperial troopers you could have mandolorians or sith acolytes. Instead of republic troopers Jedi, and Havoc squad or arc trooper looking troops. I could go on and on but you get the idea. Of course all of this would cost credits like legacy bonuses do. This is what happens when I can't sleep lol. Keep it up.
  8. I actually enjoy the space combat. However I was a big fan of Starfox. Also however I was a little disappointed with it not offering any chance (at least as far as I can figure it out) of pvp. I know you got a mountain of things on your list but this would definitely help keep and earn some more players. Even just adding a few coop missions done the way Starfox 64 did it would be a great step in the right direction. Keep it up, and thanks for the work you put in.
  9. Hey Bioware first of all great job. Little rough around the edges in vanilla but what mmo isn't? I understand a little bit about what goes into development, and I get when you get closer to the deadline you gotta decide what corners to cut. However I think it would be at least a small step towards keeping and earn players who really enjoy the experience of feeling like they are in the star wars universe if you one day made at least 4 new ship models for the warrior, knight, inquisitor, and councilor. Of course you would have to make 8 really to give your bounty hunters, agents, troopers, and smugglers a present to, but having that unique ship design for that class helps keep that I'm a star wars bad @%#. Again always impressed with your work been enjoying it since the beginning. Keep it up.
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