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SirPhoenixKnight

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  1. 3 patches later no repsonse from Bioware and they basically did nothing on last nights patch.
  2. if 1 Character kills one of the companions, But you already got that companion with another character already that companion should just be dead. But this fact is a minor detail...and it will make your choices even more impactful. since the first companion you can kill is Tano Vik which is a Dark side option though i dont see why they have 2 light side options and 1 dark side option on that choice it should be 1 light side 1 neutral 1 dark option instead. the neutral option can be where you pay for that blue hair ladies bad manners and mistakes.. i am just saying this would make the game less of a Grind if you have more then 2 Characters to play with... espically since we just got out of a 12x XP class quest i am guessing just about everyone that is playing is on atleast 4+ Characters minimum... though the Part at the start with the Emperor would kinda of be a mess to my plans of legacy wide alliance, but if Bioware thought of this before they started the story they could have worked it in a way that all of you characters where in the room when the Emperor gets killed and just have the one you are logged in on at the time in the for front and you can only play that segment of the story once and when you go to start the new KoTFE story on the new character you are just in the back ground rewatching what unfolded before.. since kneeling or refusing to kneeling doesn't change the story at all so far i can see at the moment....
  3. logging out while in GF doesnt work well at all, unless you want GF lockout... and also changing instances also works to commit changes... i.e just heading to a stronghold then back to where you were is the easiest and fastest way around this
  4. Alliances should be a Legacy wide function. and i will give you 2 reasons why 1. Less grind for those that have multiple Characters, in the Fact you can go recruit the Older Companions with the Class Character they were Originally affiliated with rather then having to grind all the comps on each Character every time for the ones not affiliated with that Characters Class.. 2. For those that dont have multiple Characters spanning all the classes it might promote them to level other Classes and or leaves them with also being able to complete the Alliance Quests with a single Character. and a 3rd reason. this is suppose to be about bring Republic and Sith together and working as a team to help bring down a common threat, what better way then having this shared through Legacy with Characters you have on Both sides of the fence since you have given the new Character screen the hole Legendary Class story completion thing as well you can use that and integrate it into the game more then just getting a little Gold symbol next to my Characters name i never see unless i target myself anyway.. anyway this is my 2 cents on the Alliance system...at the moment i will level 1 rep Alliance and 1 Imp Alliance and the other 21 maxed level Characters will just farm the fastest and easiest planet heroics for the supply crates for my main 2 alliances since there is no reason to level any other alliances.
  5. but the server aint FULL its only marked as STANDARD... so why is there a Q time at all ????
  6. was 920 in Q then clicked cancel cause you know it says Populations STARNDARD with 1 hour and 30 minute Q time. and anyway now 120 in Q and climbing back up to 140 even though i am a Sub... but kicker is that the Server aint FULL its STANDARD.....*** why is there even a Q....... oh while i was typing this i went from 140 to on my character select screen GGs BioFail at its best...
  7. well i just love the comp stuff... just when they give you legacy devoted comp sets next game update they take that away making all thoses sets you spent weekly after weekly doing on yarvin 4 so all your pets were basically fully geared wasted... though i do love how your main character can now were the devoted sets so all my 23 toons who i havent been bothered to gear after returning to that game in july have 192 sets from lvl 55 to wear...
  8. i love how the 4.0 early access is out and all and now there is a lot more ppl playing... i can handle being in Q even as a sub but would any Dev like to tell me why... when i am in a Q already say 120 with 45 minute wait time and i go to say 117 in Q.. all of a sudden i go back up to like 122 in Q... i have not left Q i am a Sub so i should be on a higher priority then Free or preferred players, so you want to tell me without leaving the Q, why i am getting pushed back and ppl are getting in front of me....why are ppl getting to jump the line and to login in before me.... this is gotta be the biggest BS ever in waiting in a Q. other then that waiting in a Q for over 2 hours to get in with a 5 minute then 20 minute then 45 minute wait time is beyond game breaking.
  9. any time you like there is usally a couple of us online lvling when we aint raiding last night was server shutdown so i dont think there was a lot of us on last night or after reboot, was nice to have an early night nap
  10. update time.. 283days + 9hours = 6801 hours played time over 20 toons been subbed for only 2 months this year so far... and i dont play when F2P last year i was only subbed for 4 months in total.. so about 6000 hours was done from Jan 29th 2012 till the close of APAC servers 3months after 2.0 release i believe.. and these are just the toons that exsist on Harby as well and dont count deleted ones.
  11. update time.. 283days + 9hours = 6801 hours played time on 20 toons on Harby server only 3 months subbed this year and 4 months last year so more then 6000 hours was played between patach 1.1 till the close of APAC servers shortly after 2.0 release.
  12. hahaha my guestamations for time played might be off though dont seem that long ago i started to play the game cant believe its been 3 years + now
  13. I started playing 29th Jan 2012 i moved to Asia server 1 month later and played till a month after we where moved off that to Harbinger stop playing for the next 6 months played again for 3 months took another 9 months of the game till 12XP release with Revan preorder played 1 month to max out toons left till Feb 13th 2015 so play time is of 3 years minus 18 months and doesnt include deleted toons..which probably would have added atleast 3 days worth of total play time... Spk - lvl 60 - 3 days, 22hours, 39 minutes Bruce'wayne - lvl 46 - 1 day, 19 hours, 21 minutes Spkconsular - lvl 55 - 15 days, 4 hours, 4 minutes Mission - lvl 55 - 4 days, 4 hours, 53 minutes Sirphoenix - lvl 55 - 37 days, 16 hours, 7 minutes Spksentinel - lvl 60 - 10 days, 21 hours, 35 minutes Luminara - lvl 55 - 1 day, 16 hours, 25 minutes Shayera'hol - lvl 55 - 7 days, 14 hours, 14 minutes Diana'prince - lvl 60 - 3 days, 19 hours, 25 minutes Dinah'lance - lvl 25 - 1 day, 0 hours, 30 minutes Jaime'reyes - lvl 60 - 32 days, 1 hour, 55 minutes Spksniper - lvl 60 - 9 days, 4 hours, 45 minutes Rick'flag - lvl 55 - 57 days, 3 hours, 32 minutes Kal'el - lvl 55 - 8 days, 1 hour, 11 minutes Kaliyo - lvl 60 - 10 days, 6 hours, 40 minutes Kara'zorel - lvl 60 - 17 days, 3 hours, 36 minutes Spktrooper - lvl 60 - 28 days, 5 hours, 28 minutes Bria'tharen - lvl 60 - 15 days, 20 hours, 46 minutes 546 minutes = 9 hours, 6 minutes 187 hours = 7 days, 3 hours total = 265 days, 3 hours, 6 minutes
  14. yeah well top 5 atleast, but still i taken nearly 40% of the time the game has been out away from it so if i didnt leave at all and kept playing like i was i would be over 600 days by now this is what i get for put in 1000 of hours in bf3 bf4 league and Diablo 3 as well as Star Trek online which is the games i was playing when i left swtor every time
  15. put it up ppl see if i still hold even close to the record just type /played into the chat window total up your toons and post..
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