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AbaddonDes

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  1. They could actually charge more and people would buy it. Just make it where it can be bought. I'd pay the same amount as a hypercrate for it at this rate tbh.
  2. Short, boring, uneventful, too easy by far. The most difficult fight was taking on 2 knights at once. I mean, I know none of these fights are terribly hard with a companion, but I expected something at least on par with a star fortress. I also ran into a lot of bugs. For something they had what, 3 months?, to work on it didn't feel very polished at all. In fact, I think this is probably one of the worst things they could've done. I hope they keep bringing them out each month and they get better, because at this rate it isn't even worth playing through anymore of the KOTFE stuff for me. I'm gonna go out on a limb and give it a 5/10. If they release the next chapter next month, that score may bump up to a 6/10. If that's all we get for another 2-3 months though, bioware has seriously just screwed the proverbial pooch.
  3. They're temporary. They show up for a week, then get taken down. No telling when they'll be back.
  4. My first MMO was Lineage 2. I loved this game and sunk countless hours into it. While all of my friends and college roommate were playing WoW, I was slogging away in L2. It was such a grind, a true Korean MMO but the PVP was great and the guild I was in did castle sieges. I was looking forward to Lineage 3, but instead we got TERA. I hated the combat of TERA. Now they're in the works of making Lineage Eternal which looks like a mashup of Diablo and Lineage and I just don't see myself playing it. I got into WoW for a while, when I first tried it I hated it but I came back to it in burning crusade and played it on and off through Cataclysm. I'd keep playing but the graphics are too dated and everything is way too cartoony. I played EVE next, and had fun but everything seemed to take too long. You'd spend hours waiting to attack someone then a fight would happen that lasted 2 minutes. Wasn't really my idea of fun. There was another Korean MMO RF Online that I played until the license expired and haven't tried it since. Rift was fun and I enjoyed it until I got to endgame and realized the PVP is just who can make and mash the best macro over and over. Let's see, I also played Archelord, Warhammer online, FFXI, and Darkfall but never for any length of time. I want to see a remake of WoW for current gen machines/graphics or if not that a really well done MMO that has great and rewarding PVP. I like the style of SWTOR, but the PVP is terrible. If I could have SWTOR graphics and storytelling with WoW or DAOC's PVP I'd be happy.
  5. <Bringers of War> Empire guild, 18+ only playing EST evenings, focusing on PvE, Operations, PvP, Conquest and even a little galactic starfighter when queues are popping. Update: http://www.bringersofwar.us
  6. <Bringers of War> Mature guild. 18+. PvE, FPs, OPs, PvP, GSF, & Conquest on EST schedule. We do it all! We have 10% bonus's, Guild Ship, Stronghold, & Vent. Recruiting new and experienced players. Visit us at http://www.bringersofwar.us if interested or whisper Orelandre in game.
  7. To each their own as far as map preference goes. This brings into question though, why not merge servers, or do cross server matchmaking? Hell I bet if they just went down to 3 servers (west coast, east coast, euro) the population would be fine, normal even. Either way would be fine.
  8. AbaddonDes

    PvP playlists?

    Why is there no option to pick what type of game you want to queue for in PvP? You should be able to select whether you want to do Huttball, 4v4 TDM, gree hypergate, novarre coast and such. You can pick which flashpoints you want to queue for, I think there needs to be a function added where you can select which pvp matches you do and don't want to queue for. I think it would really get more people doing PVP who otherwise avoid it because they hate getting voidstar/huttball 5 games in a row.
  9. He makes some very good points. However I will disagree, a well geared smart healer Sorc is OP and will turn the tide of a battle. They have too many CCs, CC breaks, roaming mend and aoe heals. It's very hard to overcome if you have a few of them on the same team. Not to mention they can still throw dots and do some half *** decent dps when their teams target gets low on health.
  10. I bought 8 dye packs. I used the one that sold for least amount on my character, the other 7 the lowest price on gtn for it Is 1.7 mil. If I make 8-10 mil off of them, I'd say its 800 CC well spent.
  11. Haven't played, why do they seem buffed? What influence level is your companion and what are they doing heal, dps or tanking?
  12. So basically, its not bugged, your old romances don't matter, even if you romanced Lana previously, if you should happen to use Valkorions power to save her, you still can't romance her. What complete and utter ********. It would've been nice to know this before trudging through KOTFE. That's some of the dumbest writing I've heard of in a game.
  13. For that one I usually switch instances a few times and get it killed fast. Seems most players don't know about that feature anymore and whichever instance I start in there's a group of people waiting for him but just switch to another DK and you're good 9 times out of 10
  14. Not by a long shot. GTN has been broken for a while now, it's super inconvenient and you'd think fixing it would be at the top of BW's list of things to do.
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