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DarkJediMage

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11 Good
  1. for example, i have 15 alt toons for gathering/crafting, healing, tanking, dps dealing and want them in the same guild. the guilds roster limits. most guilds that i encountered are reluctant to add alts. how does that solve the Alt Toon guild admission problem?
  2. tyvm for the clarification. too bad legacy names are not unique. it would have solved the alt guild admission problem. gw2 uses unique display names for guild membership. you can have infinitely many alts and it would not affect the guild roster.
  3. create a lightsaber whip with color crystal energy whip animations.
  4. 1. make guild memberships are based on legacy names. it solves the alt toon guild admission problems. 2. create alliance groups - permanent groups of guilds with their chats. it promotes inter-guild relationships. 3. create team groups with their chats - a permanent group of 4 or 8 or 16 players. it promotes static groups for heroics, flashpoints, pvp, operations, world bosses and other group content.
  5. i corrected the post. tyvm for the correction.
  6. force speed does not automatically move the toon to the target like force charge does. if the devs do this suggestion, they will have to reduce the cd of phantom stride.
  7. Please make Phantom Stride accessible at level 1, like the Sith warrior's force charge at level 1. It would make the Sith assassin more feasible to use at low levels. especially, when using its darkness tank discipline and would enhance its movement since the Sith assassin is melee.
  8. Every time I move around a map, my toon does an annoying random clap. The clap is occurring more often when i move around more. It is very annoying. please fix it.
  9. Please change Sith assassin skill leveling to match the Sith juggernaut skill leveling for their corresponding skills to make the Sith assassin more effective at the lower levels. For example, if you take phantom stride, overload, deflection, and make them accessible at the same low levels of the juggernaut's force charge, smash, and saber ward skills are accessible, the assassin will be amazingly effective at the lower levels. They should do this for the rest of the assassin's skills corresponding with the juggernaut's skills. It will give the assassin a great, enjoyable, effective start to play rather than waiting for the middle and upper levels to be effective to play.
  10. the companion passive no heal bug workaround - please try to unbind the companion passive hot bar button. i confirmed it by doing that.
  11. tyvm for extremely useful information. the trillion-dollar question is "Are they really going to fix the loadouts?".
  12. bw/ea, After accidentally selling my story starter weapon due to it is a blue item, please make story starter weapons non-sellable and revert the item back to a custom item (orange item) to prevent it from being lost. tbh - i do not know why you made the custom item (orange item) starter weapons from launch into blue items when the modulization mission is based on a custom item. that was an extremely poor design decision. it does not teach the players about modulization.
  13. hurt by words especially in the game in pvp or pve or from stupid people in rl? **** no. i am strong willed and confident. i know how to tell off or gfo. oops. sorry, i thought you were talking to me. i am disabled, too
  14. you give a bad name to the disabled who succeeded in life like me. instead of complaining and hiding behind your disability, grow up, break out of your shell, and find a way to win. do research, play smart, get better gear, learn rotations, class strengths and weaknesses, ask for help.
  15. btw - i am disabled with cerebral palsy. i always find a way to beat anything. i never complained or requested nerfing. i have an extraordinarily strong will to win. i play very smart and do research.
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