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Posts posted by Ravenolf
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This is answered and addressed in the support section. I had it this morning, rough.
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other then that, I am down with f2p.
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Paid Transfers with date server is shutting down.
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Here is one possible conspiracy theory to why there is no Mara/Sent nerf:
BW bases their changes on the actual data from every single wz that they have access to and no one else does instead of basing decisions on the volume of QQ in the forums.
Don't bring common since into this argument.
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The only light comes from the canon fire, blaster fire, explosions and lightsabres.
Make it happen bioware.
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Very funny read. Thank you.
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Good change indeed.
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The patch went live, thank you Bioware.
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except it is... all dps classes are boosted... if you say otherwise you are wrong. thats why there other classes of the trooper/bh persuasion are getting 7-8k crits.. but no people are complaining about the sents/marauders who have to stack adrenals, relics and have the suns align to even get past 5k on watchman spec. WE are the oped god mode class?
Witch Elves?
Actually you have a point, they were/are broken.
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These are repeats but worth stressing.
Queuing and instantly getting a pop (scary)
- Alderaan: 2 left, Rest Mid, and 2+ go right (Mid should never have less people then your opponent)
- Alderaan: 2-2-4 This archaic strategy still comes up by some clueless folks. I would correct them, but I would rather have the conversation in rated when I am across the field
- Voidstar: Draw them away from door strat called out. 1-49 maybe. Bad 50s possible. Any good team will stick to the door and will not pursue. They just hang back and heal.
- Alderaan: 2 left, Rest Mid, and 2+ go right (Mid should never have less people then your opponent)
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Good fixes. Will this go in on Tuesday?
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At the beginning, we really didn't see any Imps. So it was a nice sneak attack after we engaged. We then had a lot of sporadic pvp battles while working on the daily. The PVP servers must be having a lot of fun. I hope.
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This morning we (republic) heard the rakghoul announcements and headed to Tatooine to investigate. Once we arrived there, an ops had formed after discovering the infected Bantha in Outlaw's Den. Only a few Imperials were sighted. We engage the boss, and out rushes the Imperials Ops group. Several hours later the Bantha was dead, and so was most of our server's pvp population.
Bioware, you get a cookie. More of this please.
(Very short video with just a little of the initial action, before both sides population exploded) -
It's actually the same talent that heals them. LOL.
Wow, nice. Healing tank. The real pallies of SWTOR.
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1v1 is not warzones, think an arena.
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Left and Right is subjective to facing.
East and West is established by mini map. (Nothing to debate)
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What about on voidstar? There is no east/west in space!
But there is on the mini map. ..... and yet your point is still valid.
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I forgot juggernauts on my list......eh....1v1 probably not. They are like pyrotechs.
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Thank you BW
in PvP
Indeed, customized UI, new warzone, same faction warzones expanded. Happy camper. -
Certain classes are better at 1v1, that is what we are discussing here.
Pyrotech is a great example of a class that puts out large warzone damage, but is not great (not bad), at 1v1.
Assuming again, both players are good pvpers.
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Bull.
DPS assassins are squishy, my friend.
Sure, they can hit for massive ammounts of burst DPS, doesn't mean you need to nerf an already squishie class.
TANKasins
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Trying to deflect attention from maras/sents by pointing out another hilariously OP spec/class won't work, you know.
Thanks for your post, and your help.
I hope the "Heroes' Banner" is the name of a Capital Ship.....
in General Discussion
Posted
Not to derail this into a one is better then other troll trap, but I will enjoy being able to jump between this and GW2 in the time I have to play.
I will just temper my wild imagination of what this could grow into. Class balance tweaks and a drip, drip, drip of new warzones and flashpoints.