i agree with most points made in this thread. Cata in WoW was extremely linear like this game. i think it made leveling easy, and it goes the same for this game. the thing i dont like is the fact that once you leave a planet, you never have incentive to come back. in cata there were materials in old zones that you needed to craft certain items. with exploring planets, sure you can deviate from the path, but you'd be met with endless hoards of mobs. also something i noticed is that world pvp is non existent because its so linear. it all makes for bad longevity of the game, and focusing on creating new end game pve experiences wont fix anything either, at least in my opinion. at lvl 50, the only things you'll see are ops, the daily planets, and your fleet/starship. not really something i'd want to put money into every month. i didn't even mention all bugs in this game, its like they dont even care at this point.