People like lists, and they are easier to read.
Mercs are broken at level 50 because:
Incredibly low survivability - why am I still dying in a few hits with 543 expertise? Not nearly enough damage output to offset the lack of survivability. Instead of a glass-cannon, mercs feel more like a glass pea-shooter Lack of crowd control - 4 second electro dart on a long cooldown...THAT'S IT? Why can other classes interrupt, stun, root, snare, essentially SHUT ME DOWN yet all I have is a 4 second window that I might have to get 1-2 attacks off that get absorbed anyway??? Kiting is impossible. I played arsenal and firebug and the supposed kiting abilities that last a whopping 2 seconds mean little to nothing when other classes have a disproportionately high number of gap closers Tracer is utterly useless. It hits for almost nothing and gets interrupted every fight. The point of tracer is to build up defensive and offensive buffs on me and my target. With so many people running away from fights and using LoS, interrupts, and stuns, I hardly ever see the full benefit of tracer buffs. Even when I do have the buffs maxed, I still can't put out enough damage offset my almost non-existent survivablity
I'm not trying to start a debate. I just want answers. If there are other mercs out there not having these issues, please tell me what I'm doing wrong. I'd love to continue to play the class since I've already invested a good amount of time into it.