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unicornfive

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Everything posted by unicornfive

  1. Also : 99% dmg reduction for 5 sec stealth for 6 sec with move speed and dmg reduce -90% accurancy debuff on them 20% dmg reduction for 30 sec -30% aoe dmg reduciton passive (talent, if u have it) vs orbital strike How exactly they keep u locked down and kill u? They do ghandalf tricks? It takes something more than faceroll to kill them, unlike other classes... L2p issues much?
  2. I know that because i pwn snipers as jugg, and i have half the tools they do...
  3. A good mara can kill snipers...There are 10 times more maras than snipers, thats why snipers say they dont have problem killing them.. As a jugg i kill 9/10 maras i meet in 1v1...Most of them are keyboard turners that reroll the most OP class in game.
  4. Balance? There is 1 class that "might" be able to kill marauder. And that class, happens to be the least played class in game... Also. what a more effective way to defend your class than pretending to play the counter class of it, and say "i pwn them so easily, plz nerf snipers, which is my main, and buff marauders" Example for those who cant understand it : I am sorc, and i wanna whine about operatives that kill me within stun : Hi, sorcs are so underpowered class, i play Operative and i pwn them so hard, i can take down 2 of the, while i have 50% at start of fight...I feel my class operative needs nerf and sorcs buff. But i dont blame OP. He knows that forums are full of IQ 10 idiots, and here is the solid proof of it : http://www.swtor.com/community/showthread.php?t=439813 Just read this troll post and read the replies after...
  5. Why suddently OP felt the urge to come at forums and try defend mara/sent with risking nerfs for his class? (snipers/gunslingers) So weird... Translation of real OP's post : Dear Bioware, Plz dont nerf my mara/sent plz plz. I keep losing by snipers/gunslingers and i feel mara is underpowered. But if i post it like that, ppl here will tell me L2P NOOB. So i present myself as a sniper, that kills easily maras, in order to prevent my real class (mara) for getting nerfed. Especialy if ppl believe my lies about killing maras with me at 50% health, they ll probably think about nerfing snipers, he he he.
  6. Some sent has L2P issues i see..
  7. 6k crit on vicious, while 3k of it is overkill....nice 2nd ) 50% is the max that pooled hatred can stack...i see it 50% like 1 once every 2 days. 3rd ) Great dmg increase if your impale wont crit.... 4th ) Enemy wont spam slow u , he will apply it to you once....He has better things to do, like dps u. 5th ) Only sorcs/PT can stack this on u. But wont reach 5 unless u sit and w8, and dont hit anything. Or else is will get consumed before it reach 5 stacks, during your dps rotation. 6th ) Totally useless if none pays attention to u, or if u go kill someone that he is busy shooting or healing something else.
  8. I compared cloak of pain with ED PLUS vengeance talent But i guess u were to lazy to read whole my tiny post.... The healing of ED, is non existant.... U dont get heal every sec, u get every 2 sec when u 1v1 cause of GCD. In addittion, if enemy try to kite a bit, get cc'ed by u, etc., you get almost no heal.... I barely see by health bar go up on my jugg, and i barely see enemy jugg health bar go up when they use it... Also i compared this defensive cd to the most similar cd of maras. Ofc they got more ****** cds, like 99% dmg reduction for 5 sec, -90% accurancy debuff for 5 sec (can absorb whole enemy burst when played right...) Stealth with +mov speed and dmg reduction which is REALLY a lifesaving cds...i dont think any other class has similar, exept the 2 stealth classes in game that have combat stealth on cd . And it can also work as offensive cd ( You fully dot enemy, then u use that stealth to minimize the dmg u ll take while dots tick on enemy... As rage jugg , ED is a wasted spot on action bars. For vengeance its something plus to your survivability, but without enrage, it backfires on you. For immortal i dont know cause i have other class to play tank.
  9. A jedi shadow is whining about huttball... Wonder what else i can find in these forums, rofl... *Stealth into enemy area and w8 for pass *sprint + run through flames *Pull enemy ball carrier that is close to score, back into fire pit and instant kill In voidstar and alderaan wz : *Prevent enemy to cap turret with sap , attack + vanish, till help arrives *Attack light defense turret with many stealthers, cause enemy cant see u and ask for help, before its to late. What more u want? Instant teleport to enemy score line after u get ball??
  10. I thought u liked huttball and sacrificing ppl to the fire gods...
  11. Melee attack roots caster. Enemy can interrupt it by stun/knockbakcs. Enemy can run way from it and kite warrior/jugg at same time. It has 30 sec cd Its a melee attack, not a spell.... It shouldnt be interrupted by spell that interrupts casts from the beggining. Also because its OP on maras (with 100% armor ignore or root) it doesnt mean juggs/guardians must get nerfed too....
  12. If you think its fine on vengeance tree with talent. i would ask you to check this : http://www.torhead.com/ability/arJX2s8/cloak-of-pain *Maras get it without talent *No rage cost to activate *Deals some low dmg back to attacker (though that low dmg is higher than vengeance dots -shatter) *Doesnt drain rage *Can last up to 30 sec (tripple duration with only 15 sec additional cd) *20% dmg reduction instead of 15% *If mara put low tier talent in it, it generates rage *Another low tier talent for it, if speced, reduces the cd of that spell Enraged defense, even talented is still quite bad for a defensive cd.
  13. It doesnt do 30% heal. In 1v1, enemy will hit u once every 2 sec (cause of GCD and slow animations in most classes) and dot dmg doesnt seem to affect it.
  14. * Gives you 5% dmg increase every time u get snared, for 10 sec. Stacks up to 2 times. I would prefer it a lot more if it worked like that. The only way i ve seen it on me proc up to 5, it was only when 2-3 sorcs were spaming force lighting on me. If 2-3 ppl nuke u to get the bonus, u ll be dead without healer anyway.. Also, after 5 stacks, they all get wasted in 1 impale or vicious. Shatter doesnt get affected by it.
  15. Haha, dont worry... Bioware will nerf them even more. Seen what they did in 1.2? Because jugg dmg was to high, highest then every class in game, they wanted to add some drain rage debuff on other classes so they can counter the allmighty OP-as-hell Juggs. But because they knew juggs would whine, they hidden this rage drain debuff within a jugg spell : Enraged Defense Then they added some crap heal on it, to lure noob juggs into pressing it and nerf themselves. Saw any jugg whine about this nerf? No... Mission accompished.
  16. Maras arent OP and they dont need nerf... I quit 2 valor rank 60+ chars and rerolled a mara...and i assure u its balanced like every other class!!
  17. What makes you think that SWTOR will last more than 2 years?
  18. I have 1 more tactic, as smart as yours... 1. Kill him before he kills you! 2. Kill him before he kills you again..! 3. More Kill him before he kills you...! --> "Insert some lie here to make ppl think u are smart, with the classic L2p line" Battlemaster Mara Mos
  19. See how many ppl whine about maras. See how many ppl whine about assassins. See how many ppl whine about sorcs. See how many ppl whine about operatives. See how many ppl whine about mercs. Plz show me some whine post of "plz nerf jugg they are so OP" Juggs and snipers are the only classes that ppl dont whine about... Think a bit. And about charge push charge...wow...u found something that can work only in huttball... Like sprint + force immunity and run through flames. Repeat. Pull enemy ball carrier that is 1 step to scoreline, back to the fire pit. Repeat. Aoe knockback everyone that attacks your ball carrier, over the ramp. Repeat. Pull enemy player that goes toward to your scoreline, up to your spawning point and instant kill him without scoring. Repeat. Pull friendly target on enemy ramp and get him ready to score. Repeat. And other spells that are Usefull in huttball only... According to you, a class is good if he performs good in 1 warzone? "Plz nerf jugg class cause he can charge and score in huttball fast"
  20. Answer in purple. Wont bother reply more to ppl that dont have a clue about some class in game..
  21. Force push 1 min cd and its so buged it might push enemy towards your score line, than away from it.... Aoe slow is spamable as long as u have unlimited raged or be tank spec.... 2 rage per slow doent make it spamable.. Guard and taunts are in the tank package of every class in game... Mara's spells arent... And the 2nd mechanic with fury on top of rage....seriously... And last, enraged defense, is considered a rage drain buff for every class... When u fight jugg, pray he ll use it to drain 4 rage + 1 rage per sec from himself, and being unable to dps... Yes, nerf jugg idd...
  22. Added true facts in your "Plz bioware dont nerf my mara" post
  23. I was defending grass with someone else They needed help in mid so i decided to go Half way, assassin ganks me When he is at 10% hp, the only 1 defender of turret leaves and comes to finish him off. 2nd assassin ninja turret and make it unable to recap it with his cc till his friends arrive.. Get a clue before u post ur nonsense ...... /facepalm
  24. I spam heal and shield on my targets and its not enough to keep them up while they fight mara/sent.... You should know that since u play fotm mara.
  25. I have a question about something that none mentioned. WHY The highest dps class in game mara/sent have ALSO Healing debuff ??? Are you serious Bioware??? The odds of surviving a mara as healer are pretty much zero. No matter his spec.... anni, carnage, or rage....*** is going on..
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