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ReyVagabond

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Everything posted by ReyVagabond

  1. yes they have been, but its always is good to find you are not alone.
  2. yeah but realy, the -1 is kinda anoing, ill give him that. When i started playing i thought to myself, o cool -1 is a realy small penaly, then some time later i thought man this is realy a -15 or even a -41 (for the first companion. for for the rest), beacuse i did not choose the "right" anser. i think it should be changed to a 0 afection to let you know the companion didnt like the choice and leave it at that. also, i have another sugestin in another treat, some time i feal foced to bring X companion along just because my playstile suits it better, Example i love Mako as my healer, but if i want to build a relacionship with another crew member i cant have the heals. adding diferent rolls to your companions, so any companion can be Tank/DPS/Healer, some where it could be cool. Because dismisiong a companion and briging a new one just for the las moment its anoing.
  3. So no one would want to change the rol/class of their companion? Turn Kira into a healer, turn mako into a tank. is just me?
  4. I'm all up for more ways to get social points! and there are some good ideas here i hope some could be implemented.
  5. Im the minority that want PvP and PvE grear to actualy be the same? A PvPer that spends 100 hours to get their pvp Max Tier gear, should he not be able to join a raid with someone that spend 100 hours to get their PvE gear? same goes for a pvp match. Both played the game the same amount of time, why cant they cant play with one another, why you need to spend 100 more hours to have both sets, why do i need to have 2-4 sets of diferent armours just to play the game. this are core conseptions that i belive the MMO comunity have diferent opinions on. For me it could be cool to mix and match those sets to create a unique look, i dont want to be just another clone of someone else. This is specialy bad for a player that has A bunch of alts, whould he spend 100 hours in pvp and pve for each alt, or he/she should get a bonus of i have played the game with one of my toons for 5000 hours, thats something the legacy sistem wanted to adress. in conlution, PvE=PvP gear! thats what i want.
  6. I personly love what GW2 is doing with color customization, i want the same.
  7. Sure why not! depending on how late in the match is you get from 1 to 3 medas so you get some XP.
  8. Well that’s where you and me disagree, it not bad I love that we have different expectations for MMOs, my posture comes from the time invested vs. fun factor, let’s say you want to have a handicap vs. people that don’t do what they need to do to progress the way they should progress. Aka to Raid you need to do Hard mode, then Raid T1 then Raid T2, if you want to PvP, start from scratch go PvP get your *** kicked for a couple of months and get your PvP gear, and then now we are in equal ground, because at the end of the day that gap you want will disappear slower of faster but it will disappear. The only gap in PvP that cannot be removed is skill, how fast you are how good you are using your keybinds, how well you judge any situation. For me MMO or not, PvP is about Player vs. Player who is better not who has started sooner, who played the longer, etc is not a big factor, its about skill. You are or aren’t better that the other team or player. Of course if you have played longer you have a natural the handicap of experience. Now the difference about you and me is I don’t want to alienate a chunk of the player base just because, I have the need to feel superior for a couple of months. As a core PvPer I love proving that I'm a good player and I don’t feel the need to have and advantage to any player because I spend most of my play time PvPing, my experience is the only advantage I need. But it’s good we have different points of view.
  9. Yeah, Lets have some children, divorse and get to pay the child suport! EPIC! BTW i would love that
  10. Sure signed, specialy the thing about having a vendor in the Fleet.
  11. If a Raider comes with his best gear ever, and starts pvping, you know you will kill him because you have been playing pvp for ages thats all the handicap you need. so in conclution PvE gear = PvP gear. If you pvp you will get better its not about gear its about personal skill. PvP its about ecual ground. And proving you are the best. if you want to have kind of advantage just because you are not good enogh or it bugs you that some one that raids all day beat you then you are not good enogh. Actualy i would be realy hapy if i could Raid with my PvP gear, and i would love to beat the some one with shiny pve raid gear and valor level 1.
  12. I usualy feel during my solo play leveling my toon and trying to use my companion is that it needs a couple of things: 1º We need a Crew modification tab. A tab where you can micromanage you companion. In there you can, depending on your friendship level or something, you change the roll of your companion, change rotate from the looks you bought, mange what they are wearing, hide their helmet, etc. -Rol-For example, as a Bounty hunter I love Mako, once I got other Companions I really wanted to go around and use them but not having the healer companion was really irritating me. If I could change for example Blitzz to a healer companion I would use him, etc. etc. 2º It could be cool if a companion completing a small crew quest could get some friendship points, so just not the ones you take on questing. so you can make faster progress with their persoal stories. 3º there are so many people that love to solo so Changing the game so you can bring a full group of companions BW could actually balance the game for 4 people content. So going around with 3 companions could be fun. Most of the time not using X companion because it not complementing your play stile and being “forced” to use one companion that heals, DPs, or Tanks feels restricted. So you think what other ideas you all have to make the companion system more rewarding.
  13. I think they need a buff at low levels, for example getting force camouflage at level 12. Because once you reach level 30+ its start to shine, and once you reach level 50 with good gear, its one if not the best class for PvP. To be honest, the damage could be lowered a bit and some skills could add some AoE effect (like ataru zen slash). The class shines in PvP for his combination of good CC, good defensive skills, and good damage. Most of the problems I feel it comes from people leveling, that they feel weak and that once they wrongly use force leap they are shredded by any other player. Giving them Force Camo at a lower level could help not feel doomed. So the buff and nerf discussion should be separated form a leveling perspective from a end game perspective, mostly I hear that the buff Sentinels come from players with their fresh level 15 sent and want to start some pvp, and pve, so maybe buff the leveling process, giving them the better skills sooner and giving them the more situational skills later. But, o well that’s just me.
  14. Can any one rate this Combat build i know is not the best but i like combat and i want to get better. http://www.torhead.com/skill-calc#501bcZrGrRorrdGzZM.1
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