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Infleto

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Everything posted by Infleto

  1. Now that that players on the losing team in a Warzone get no XP, little to no commendations and no credits. Leveling and Gearing will take twice as long with PvP if their is a 50%/50% win/loss Is it worth to Gear or level through PvP? Thoughts?
  2. THERE IS NO POINT TO PVP NOW. Leveling and Gearing Are now takes 5 time longer with PvP, the number of PvP game will drop and the war zone que time will grow
  3. Did the people who made the UI update ever play a MMO? Dose anyone else think we should be able to move our buffs and debuffs around as we see fit. I mean, try playing a proc based class, or a dot based class with out ease to spot buff/debuffs. Dot+proc class are just F'ed We need the UI to let use do this or allow 3rd party add-ons to do the job your UI can't Post in support plez
  4. This will kill leveling PvP, and It kills end game pvp b/c their will not be as many people to play
  5. 1.2.1 is when we need duel spec not 1.3
  6. This game still dose not have a dual spec. We need more that 2 spec also, Why? look at other mmo's, sometimes guilds will force you to have a dps spec and a tank/healing spec or no raiding. But If we had say, 10 specs then their would be know issue. Currently we have 8 character slots. That is 1 of each advance class. With dule/muti spec options you could play every play style in the game. Which is more entertainment for you and more subscription time for Bio-ware By dual/mutil spec I am talking about the ability for you to have 2 spec's that you can change between at any time out of combat/warzone. We should be able to save both your key-bindings and your gear set up for each spec and have it all change over with the push of a button Look, I love the game, but no dual spec is killing it for me. You would play more if you could play your toon in all of it's roles. Many other game braking issues are all-ready fixed. Patch 1.2 is addressing a lot of issues also. Patch 1.2.1 needs muti spec
  7. I am just saying reality is abit off in this game
  8. Give me dual spec now plez, I want to pvp and PvE
  9. "Caption, atmospheric conditions are interfering with the ship's targeting(or transporter) array. We can't get a lock" worked in Startrack
  10. Yea the skill level needed for this game is a bit low. I would like to see a high skill - competitive "hard mode" be made for class quest/PvE/PvP I mean any thing that could drive a E-sport or "pro scene" could drive the game further and attract more players. Just look at Starcraft2. The business model is proven. It would just take some kinda of arena. Not like a WoW arena. WoW tried to cater to the masses with their arena and failed hard. A arena aimed at balance with spells/talents that act differently in the arena than in the rest of the game would push the game in to E-sports
  11. So, we all have a ship. This ship can land, hover, and take off veridically right? Why can't I have my ship pick me up at point "a" on a planet and drop me off at point "b" on the planet? Q: "but is your ship is too big to land every where" A: Reality when out the window when I pulled a car speeder out of my ***. Or when I have 4 other companions sneaking around behind me ready to pop out any time I summon them. Also a simple rope ladder can work when you can't land. Better Question, When I am out questing on the surface and run in to a large group of mobs . . . . Why can't I have my crew-mates kill them with, I don't know. . . . . my ship's f'ing cannons? EDIT: "Caption, atmospheric conditions are interfering with the ship's targeting(or transporter) array. We can't get a lock" - worked in Startrack
  12. Oh god change the animation. the pebble attack is so stupid
  13. I am seeing a few new Bugs after the patch that I was not getting last week. The most annoying one is the game will flicker and then you are only able to see the back ground image / skyline of a plant (or space station). It drives me nuts when I am out questing, trying to navigate around mobs, then all-of-a-sudden have the world drop away and only see the 2-D skyline image.
  14. Currently every player can roll need on almost any item in a PUG, (pick up group) Wile this seems wrong ie, a Inquisitor rolling need on Sith Warrior gear. The Inquisitor dose need the item for is companion Khem Val. This occurrence is unique to SWTOR. For Group looting options their needs to be the following options as defined below Need: 1st in looting priority. A player can equip the item on their main character and it has stats relevant to their class. Companion Need: 2nd in looting priority. A player can equip the item on a companion and it has stats relevant to the companion's class. Greed: 3rd in looting priority. Any player can roll greed. Pass: The player chooses not to participate in the roll
  15. Currently every player can roll need on almost any item in a PUG, (pick up group) Wile this seems wrong ie, a Inquisitor rolling need on Sith Warrior gear. The Inquisitor dose need the item for is companion Khem Val. This occurrence is unique to SWTOR. For Group looting options their needs to be the following options as defined below Need: 1st in looting priority. A player can equip the item on their main character and it has stats relevant to their class. Companion Need: 2nd in looting priority. A player can equip the item on a companion and it has stats relevant to the companion's class. Greed: 3rd in looting priority. Any player can roll greed. Pass: The player chooses not to participate in the roll
  16. The login screen shows 20 mins. however I loged at 9:30 EST, it is now 10:47 EST. the login in screen lies a lot!
  17. Due to over populated server and the fact that new servers will be brought online. Will there be free server transfers temporarily. I'm sure I'm not the only person who has friends on servers that are full and had to make my toon on a different server. Opening new servers and allowing free character transfers for a short time should scatter and balance player capacity and make it a lot easier for people to quest with friends w/o having to make new characters. ALSO! this thread is not to be moved or deleted to try to "keep the threads tidy". We see through that. It is a attempt to keep new people form seeing the flaws in the game by hiding it issue.
  18. Due to over populated server and the fact that new servers will be brought online. Will there be free server transfers temporarily. I'm sure I'm not the only person who has friends on servers that are full and had to make my toon on a different server. Opening new servers and allowing free character transfers for a short time should scatter and balance player capacity and make it a lot easier for people to quest with friends w/o having to make new characters. ALSO! this thread is not to be moved or deleted to try to "keep the threads tidy". We see through that. It is a attempt to keep new people form seeing the flaws in the game by hiding it issue.
  19. Due to over populated server and the fact that new servers will be brought online. Will there be free server transfers temporarily. I'm sure I'm not the only person who has friends on servers that are full and had to make my toon on a different server. Opening new servers and allowing free character transfers for a short time should scatter and balance player capacity and make it a lot easier for people to quest with friends w/o having to make new characters.
  20. Due to over populated server and the fact that new servers will be brought online. Will there be free server transfers temporarily. I'm sure I'm not the only person who has friends on servers that are full and had to make my toon on a different server. Opening new servers and allowing free character transfers for a short time should scatter and balance player capacity and make it a lot easier for people to quest with friends w/o having to make new characters.
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